Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ContinuousCohort
Agni
Level 146
God Stats
8W - 13L
1,523 SR
Queue Stats
416W - 379L
1,660 Elo+
Party 1
Rama
Rama
EndlessLegion
Rama
Level 130
God Stats
7W - 6L
1,621 SR
Queue Stats
346W - 301L
1,640 Elo+
Party 1
Ganesha
Ganesha
PlentifulPlatoon
Ganesha
Level 85
God Stats
4W - 2L
1,794 SR
Queue Stats
23W - 15L
1,648 Elo+
Party 1
Team Averages
Level 127
1,588 SR
1,589 Elo+

VS

Team Averages
Level 108
1,509 SR
1,558 Elo+
Serqet
Serqet
 
Serqet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ENormaStítts
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
616W - 583L
1,641 Elo+
Party 2
Odin
Odin
LanrySkyrunner
Odin
Level 109
God Stats
3W - 8L
1,449 SR
Queue Stats
450W - 471L
1,524 Elo+
Solo
Anhur
Anhur
NebulousI
Anhur
Level 121
God Stats
43W - 41L
1,566 SR
Queue Stats
168W - 152L
1,576 Elo+
Solo
Baba Yaga
Baba Yaga
aLilGabeItch
Baba Yaga
Level 86
God Stats
13W - 16L
1,529 SR
Queue Stats
572W - 540L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
2 / 1 / 1
4,080
680
923
2,693
470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
6
0 / 1 / 0
3,595
599
665
2,270
1,201
8
0 / 1 / 0
4,083
681
1,007
2,114
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 2
3,810
635
3,569
2,312
343
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 3
3,779
630
726
3,514
1,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 2
3,857
643
931
2,438
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 1
3,434
572
345
3,433
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
4,170
695
1,137
1,950
653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
NebulousI
Anhur
5
2 / 2 / 0
3,596
599
1,994
3,095
492
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
aLilGabeItch
Baba Yaga
6
1 / 0 / 0
3,970
662
912
2,374
652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
4
4
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
1
2.5
W
Hel
 
Hel
0
1
0
0
L
Serqet
 
Serqet
0
0
2
1
W
0
1
0
0
L
0
2
1
0.25
W
2
0
2
3
L
1
0
0
1
L
Anhur
NebulousI
Anhur
2
2
0
1
W
0
1
3
1.5
L
Baba Yaga
aLilGabeItch
Baba Yaga
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,890
Damage
5,319
12,903
Taken
13,290
3,584
Mitigated
3,495
4,117
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
923
237
0
145
2,693
470
0
251
2,268
0
14,829
W
Hel
 
Hel
665
73
0
1,102
2,270
1,201
0
0
2,148
11,645
0
L
Serqet
 
Serqet
931
212
0
1,252
2,438
598
0
88
2,344
0
11,011
W
1,007
120
0
683
2,114
512
0
735
1,379
20,506
0
L
345
0
0
770
3,433
1,100
0
341
3,092
5,127
0
W
3,569
3,248
0
1,003
2,312
343
773
126
2,186
0
17,398
L
1,137
335
0
832
1,950
653
0
665
1,285
0
16,573
L
Anhur
NebulousI
Anhur
1,994
1,373
0
815
3,095
492
0
385
2,710
0
12,383
W
726
137
0
1,184
3,514
1,058
359
258
3,256
6,814
0
L
Baba Yaga
aLilGabeItch
Baba Yaga
912
249
0
688
2,374
652
0
791
1,461
16,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,347
Gold Earned
19,027
166
Minions Killed
130
0
Camps Cleared
0
567,919
Distance Traveled
561,397
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,080
680
43
7
0
117,576
2
W
Hel
3,595
599
25
4
0
119,388
3
L
Serqet
3,857
643
34
6
0
136,746
2
W
Agni
4,083
681
49
8
0
104,496
1
L
Ymir
3,434
572
12
2
0
108,808
2
W
Rama
3,810
635
43
7
0
112,398
1
L
Odin
4,170
695
39
7
0
124,169
1
L
Anhur
3,596
599
14
2
0
82,205
2
W
Ganesha
3,779
630
6
1
0
114,061
1
L
Baba Yaga
3,970
662
31
5
0
109,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role