Player Matchup

Hachiman
Hachiman
GodOf420Scrubs
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 1
Susano
Susano
JaredJeffer
Susano
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,189 Elo+
Party 1
Ares
Ares
Niqweyy
Ares
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
53W - 75L
1,189 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,189 Elo+

VS

Team Averages
Level 23
1,549 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
FirmezaConteudo
Ah Muzen Cab
Level 23
God Stats
4W - 1L
1,686 SR
Queue Stats
12W - 15L
1,362 Elo+
Solo
Tiamat
Tiamat
MajoraGB
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 131L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Neroul
Cthulhu
Level 16
God Stats
13W - 15L
1,461 SR
Queue Stats
14W - 19L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 4 / 1
6,510
651
4,978
7,057
2,231
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
9
0 / 7 / 2
6,143
614
5,748
9,933
3,470
Ares
Niqweyy
Ares
9
1 / 2 / 0
6,536
654
2,857
10,222
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FirmezaConteudo
Ah Muzen Cab
13
9 / 0 / 4
8,710
871
10,656
5,716
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
MajoraGB
Tiamat
11
3 / 2 / 8
7,738
774
6,445
5,624
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Neroul
Cthulhu
11
1 / 0 / 8
7,122
712
5,423
6,586
4,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FirmezaConteudo
Ah Muzen Cab
9
0
4
11
L
Hachiman
1
4
1
0.38
L
Susano
0
7
2
0.14
W
Tiamat
MajoraGB
Tiamat
3
2
8
3.5
W
Cthulhu
Neroul
Cthulhu
1
0
8
5
L
Ares
Niqweyy
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
22,524
27,212
Taken
17,926
12,684
Mitigated
9,250
2,342
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FirmezaConteudo
Ah Muzen Cab
10,656
5,664
0
2,330
5,716
1,840
1,150
933
4,783
0
32,085
L
Hachiman
4,978
3,392
0
830
7,057
2,231
0
3,209
3,848
0
19,156
L
Susano
5,748
871
0
0
9,933
3,470
0
3,620
6,313
0
15,793
W
Tiamat
MajoraGB
Tiamat
6,445
811
0
687
5,624
2,776
8
780
4,844
12,852
0
W
Cthulhu
Neroul
Cthulhu
5,423
512
331
56
6,586
4,634
58
1,272
5,314
16,506
0
L
Ares
Niqweyy
Ares
2,857
412
0
1,512
10,222
6,983
0
5,400
4,822
4,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,189
Gold Earned
23,570
81
Minions Killed
96
2
Camps Cleared
4
506,183
Distance Traveled
602,338
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,710
871
52
5
4
186,867
2
L
Hachiman
6,510
651
45
5
2
146,123
2
L
Susano
6,143
614
25
3
0
185,028
1
W
Tiamat
7,738
774
20
2
0
208,509
0
W
Cthulhu
7,122
712
24
2
0
206,962
2
L
Ares
6,536
654
11
1
0
175,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role