Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Joey929292
Cthulhu
Level 28
God Stats
1W - 5L
1,315 SR
Queue Stats
4W - 14L
1,172 Elo+
Party 1
Pele
Pele
RavenStrike5
Pele
Level 24
God Stats
0W - 1L
1,837 SR
Queue Stats
5W - 12L
1,249 Elo+
Solo
Team Averages
Level 66
1,551 SR
1,307 Elo+

VS

Team Averages
Level 70
1,426 SR
1,291 Elo+
Vulcan
Vulcan
Diogo13Costa13
Vulcan
Level 59
God Stats
4W - 3L
1,397 SR
Queue Stats
48W - 63L
1,206 Elo+
Solo
Fenrir
Fenrir
IMBIGLEEK
Fenrir
Level 27
God Stats
1W - 1L
1,232 SR
Queue Stats
40W - 67L
1,247 Elo+
Solo
Bacchus
Bacchus
Vidlex
Bacchus
Level 123
God Stats
18W - 14L
1,650 SR
Queue Stats
513W - 596L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 6
7,176
718
3,886
8,309
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Joey929292
Cthulhu
11
4 / 4 / 1
7,947
795
3,479
10,478
8,369
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 10 / 2
6,567
657
4,924
10,211
3,258
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 15
7,872
787
8,893
4,859
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
IMBIGLEEK
Fenrir
11
8 / 3 / 8
8,316
832
7,165
9,047
3,524
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Vidlex
Bacchus
12
8 / 1 / 10
8,400
840
7,545
8,935
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
19
19
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
6
0.6
W
3
2
15
5.25
W
Fenrir
IMBIGLEEK
Fenrir
8
3
8
4
L
Cthulhu
Joey929292
Cthulhu
4
4
1
1.13
L
1
10
2
0.2
W
Bacchus
Vidlex
Bacchus
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
23,603
28,998
Taken
22,841
14,718
Mitigated
15,302
1,760
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,886
293
298
1,018
8,309
3,091
0
5,302
2,747
21,677
0
W
8,893
4,387
0
975
4,859
1,847
1,210
1,956
2,903
29,816
0
W
Fenrir
IMBIGLEEK
Fenrir
7,165
1,497
418
2,390
9,047
3,524
1,122
3,193
5,854
0
15,639
L
Cthulhu
Joey929292
Cthulhu
3,479
377
0
0
10,478
8,369
0
4,870
5,229
13,612
0
L
4,924
1,548
0
444
10,211
3,258
0
5,781
3,876
0
10,978
W
Bacchus
Vidlex
Bacchus
7,545
1,226
0
1,189
8,935
9,931
280
2,391
6,544
19,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,690
Gold Earned
24,588
77
Minions Killed
86
2
Camps Cleared
5
433,092
Distance Traveled
520,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,176
718
32
3
1
148,219
0
W
Vulcan
7,872
787
44
4
0
160,897
0
W
Fenrir
8,316
832
16
2
1
176,350
0
L
Cthulhu
7,947
795
34
3
1
154,475
0
L
Pele
6,567
657
11
1
0
130,398
0
W
Bacchus
8,400
840
26
3
4
182,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role