Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FUCREAM
Anhur
Level 105
God Stats
4W - 1L
1,869 SR
Queue Stats
214W - 182L
1,558 Elo+
Solo
Fenrir
Fenrir
MemitoSempai
Fenrir
Level 99
God Stats
0W - 1L
1,635 SR
Queue Stats
29W - 22L
1,617 Elo+
Solo
Athena
Athena
Tillingfish
Athena
Level 115
God Stats
3W - 5L
1,594 SR
Queue Stats
154W - 155L
1,546 Elo+
Solo
Sol
Sol
couldyoudieplz
Sol
Level 93
God Stats
22W - 16L
1,545 SR
Queue Stats
227W - 187L
1,568 Elo+
Solo
Team Averages
Level 114
1,628 SR
1,558 Elo+

VS

Team Averages
Level 127
1,564 SR
1,530 Elo+
Cernunnos
Cernunnos
Bmooreman
Cernunnos
Level 120
God Stats
5W - 5L
1,638 SR
Queue Stats
297W - 279L
1,528 Elo+
Party 1
Bacchus
Bacchus
Gank Me Hard
Bacchus
Level 154
God Stats
20W - 23L
1,481 SR
Queue Stats
604W - 583L
1,471 Elo+
Solo
Heimdallr
Heimdallr
MissouriJack
Heimdallr
Level 129
God Stats
5W - 3L
1,543 SR
Queue Stats
192W - 157L
1,605 Elo+
Party 1
Kali
Kali
Th3 Chong1nator
Kali
Level 146
God Stats
30W - 23L
1,507 SR
Queue Stats
486W - 463L
1,559 Elo+
Solo
Chang'e
Chang'e
hallielou
Chang'e
Level 88
God Stats
11W - 4L
1,651 SR
Queue Stats
32W - 42L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 4 / 0
7,095
507
7,909
13,509
5,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
FUCREAM
Anhur
11
0 / 3 / 0
6,199
443
2,161
7,346
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
10
1 / 2 / 1
6,466
462
2,041
7,592
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 3 / 2
5,908
422
3,619
10,149
6,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 2
7,391
528
11,137
8,446
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bmooreman
Cernunnos
14
5 / 2 / 3
8,530
609
8,512
10,666
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Gank Me Hard
Bacchus
12
0 / 0 / 7
6,807
486
3,990
9,865
6,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
MissouriJack
Heimdallr
15
4 / 0 / 3
8,478
606
6,979
7,165
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 1 / 0
9,886
706
8,271
10,466
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
hallielou
Chang'e
12
1 / 1 / 4
7,139
510
3,515
8,425
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
14
14
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
W
Cernunnos
Bmooreman
Cernunnos
5
2
3
3.25
L
Anhur
FUCREAM
Anhur
0
3
0
0
W
Bacchus
Gank Me Hard
Bacchus
0
0
7
3.5
L
Fenrir
1
2
1
0.75
W
Heimdallr
MissouriJack
Heimdallr
4
0
3
5.5
W
4
1
0
4
L
Athena
1
3
2
0.67
L
1
2
2
1
W
Chang'e
hallielou
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
31,267
47,042
Taken
46,587
18,568
Mitigated
21,995
10,319
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,909
1,248
0
1,990
13,509
5,220
0
1,472
12,037
0
43,209
W
Cernunnos
Bmooreman
Cernunnos
8,512
2,529
0
3,951
10,666
4,193
504
4,248
6,418
0
67,607
L
Anhur
FUCREAM
Anhur
2,161
910
0
2,314
7,346
2,034
0
657
6,689
0
36,514
W
Bacchus
Gank Me Hard
Bacchus
3,990
465
264
1,302
9,865
6,846
236
4,488
5,377
24,310
0
L
Fenrir
2,041
460
0
1,238
7,592
2,432
0
620
6,972
0
32,652
W
Heimdallr
MissouriJack
Heimdallr
6,979
2,764
0
3,066
7,165
2,736
0
1,187
5,978
0
63,069
W
8,271
4,530
0
5,563
10,466
4,967
909
0
10,466
0
64,269
L
Athena
3,619
479
113
960
10,149
6,037
0
2,807
7,342
14,793
0
L
11,137
3,197
0
3,704
8,446
2,845
432
1,949
6,497
58,022
0
W
Chang'e
hallielou
Chang'e
3,515
761
775
4,143
8,425
3,253
447
5,062
3,363
35,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
40,840
371
Minions Killed
457
0
Camps Cleared
0
1,412,710
Distance Traveled
1,445,254
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,095
507
91
7
0
242,271
1
W
Cernunnos
8,530
609
114
8
0
291,517
3
L
Anhur
6,199
443
77
6
0
240,418
0
W
Bacchus
6,807
486
31
2
0
295,877
14
L
Fenrir
6,466
462
65
5
0
271,340
4
W
Heimdallr
8,478
606
113
8
0
264,926
5
W
Kali
9,886
706
137
10
0
299,837
2
L
Athena
5,908
422
19
1
0
356,841
7
L
Sol
7,391
528
119
9
0
301,840
4
W
Chang'e
7,139
510
62
4
0
293,097
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role