Player Matchup

Danzaburou
Danzaburou
King-Dom6999
Danzaburou
Level 84
God Stats
8W - 4L
1,616 SR
Queue Stats
185W - 161L
1,584 Elo+
Party 1
Hel
Hel
heart-killer69
Hel
Level 143
God Stats
1W - 3L
1,626 SR
Queue Stats
33W - 24L
1,524 Elo+
Party 1
Ymir
Ymir
lllADAMASlll
Ymir
Level 26
God Stats
6W - 5L
1,671 SR
Queue Stats
43W - 27L
1,615 Elo+
Party 1
Team Averages
Level 84
1,638 SR
1,574 Elo+

VS

Team Averages
Level 59
1,584 SR
1,475 Elo+
Jormungandr
Jormungandr
GoldenRaider20
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Solo
Skadi
Skadi
deathmen61
Skadi
Level 44
God Stats
1W - 2L
1,698 SR
Queue Stats
228W - 332L
1,309 Elo+
Solo
Anubis
Anubis
mike1234567890
Anubis
Level 108
God Stats
1W - 3L
1,553 SR
Queue Stats
51W - 57L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King-Dom6999
Danzaburou
13
9 / 1 / 6
8,846
885
11,780
7,563
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 0 / 11
7,496
750
3,295
6,495
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 0 / 9
7,713
771
7,679
12,499
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldenRaider20
Jormungandr
8
0 / 7 / 0
5,645
565
4,953
10,633
6,826
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
9
0 / 5 / 1
6,124
612
4,596
6,783
1,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,698
670
5,912
7,498
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
1
1
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GoldenRaider20
Jormungandr
0
7
0
0
W
Danzaburou
King-Dom6999
Danzaburou
9
1
6
12
L
Skadi
0
5
1
0.1
W
3
0
11
8.5
W
5
0
9
9.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,754
Damage
15,461
26,557
Taken
24,914
15,082
Mitigated
11,539
15,723
Healing
681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GoldenRaider20
Jormungandr
4,953
1,251
0
36
10,633
6,826
0
4,294
5,920
11,717
0
W
Danzaburou
King-Dom6999
Danzaburou
11,780
4,078
0
1,512
7,563
2,325
829
3,249
4,093
0
35,392
L
Skadi
4,596
1,873
0
263
6,783
1,749
0
3,105
3,352
0
15,348
W
3,295
629
6,192
4,273
6,495
3,649
427
2,895
3,338
16,616
0
W
7,679
1,494
0
3,746
12,499
9,108
280
4,288
7,898
15,815
0
L
5,912
229
0
382
7,498
2,964
0
3,240
4,045
17,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
18,467
118
Minions Killed
73
6
Camps Cleared
2
571,626
Distance Traveled
441,553
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,645
565
28
3
0
142,632
2
W
Danzaburou
8,846
885
67
7
1
188,054
4
L
Skadi
6,124
612
21
2
1
155,931
3
W
Hel
7,496
750
35
4
3
202,329
4
W
Ymir
7,713
771
16
2
2
181,243
0
L
Anubis
6,698
670
24
2
1
142,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role