Player Matchup

Hel
Hel
Diamond II
 
Hel
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
JoeyD3
Neith
Diamond V
Level 160
God Stats
11W - 6L
1,657 SR
Queue Stats
42W - 33L
2,104 MMR
Solo
Bastet
Bastet
Diamond V
Xanners
Bastet
Diamond V
Level 154
God Stats
6W - 5L
1,361 SR
Queue Stats
503W - 485L
1,998 MMR
Solo
Horus
Horus
Diamond III
asgardway
Horus
Diamond III
Level 160
God Stats
24W - 20L
1,724 SR
Queue Stats
380W - 352L
2,175 MMR
Solo
King Arthur
King Arthur
Diamond III
iGCreed
King Arthur
Diamond III
Level 122
God Stats
7W - 9L
1,420 SR
Queue Stats
161W - 151L
2,224 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,532 SR
2,000 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,663 SR
2,142 MMR
Terra
Terra
Diamond II
BoFlexo
Terra
Diamond II
Level 160
God Stats
41W - 32L
1,594 SR
Queue Stats
478W - 469L
2,348 MMR
Solo
Cerberus
Cerberus
Platinum I
Knizzles
Cerberus
Platinum I
Level 148
God Stats
5W - 2L
1,911 SR
Queue Stats
188W - 173L
1,998 MMR
Solo
Jing Wei
Jing Wei
Masters
Kαte
Jing Wei
Masters
Level 110
God Stats
55W - 48L
1,667 SR
Queue Stats
1,207W - 1,205L
2,199 MMR
Solo
Thoth
Thoth
Diamond IV
UghWrongHole
Thoth
Diamond IV
Level 160
God Stats
21W - 17L
1,627 SR
Queue Stats
503W - 472L
2,211 MMR
Solo
Set
Set
Platinum I
jaredmatisse8
Set
Platinum I
Level 149
God Stats
5W - 5L
1,514 SR
Queue Stats
499W - 507L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
15 / 3 / 8
15,039
627
24,741
21,149
9,039
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
JoeyD3
Neith
20
6 / 4 / 9
14,307
596
14,419
18,784
6,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Xanners
Bastet
20
7 / 1 / 9
14,427
601
17,620
23,487
10,262
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
asgardway
Horus
19
7 / 2 / 18
14,337
597
18,220
28,228
28,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
iGCreed
King Arthur
20
1 / 3 / 10
14,050
585
17,390
25,006
23,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArtioTiamatAthenaPersephoneOdin

VS

Bans
Morgan Le FayYmirArtemisSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BoFlexo
Terra
16
1 / 5 / 5
10,588
441
7,594
23,865
18,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Knizzles
Cerberus
20
1 / 2 / 4
12,338
514
15,875
28,257
42,478
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Kαte
Jing Wei
18
1 / 9 / 2
11,589
483
13,638
22,842
6,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 11 / 4
11,785
491
18,060
17,723
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 9 / 1
12,927
539
10,779
22,999
11,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
36
Kills
13
13
Deaths
36
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
15
3
8
6.33
L
Terra
BoFlexo
Terra
1
5
5
0.7
W
Neith
JoeyD3
Neith
6
4
9
2.63
L
Cerberus
Knizzles
Cerberus
1
2
4
1.5
L
Jing Wei
Kαte
Jing Wei
1
9
2
0.22
L
5
11
4
0.64
W
Bastet
Xanners
Bastet
7
1
9
11.5
W
Horus
asgardway
Horus
7
2
18
8
W
King Arthur
iGCreed
King Arthur
1
3
10
2
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,390
Damage
65,946
116,654
Taken
115,686
77,357
Mitigated
84,153
61,723
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
24,741
1,494
14,458
12,129
21,149
9,039
981
9,512
11,637
117,488
0
L
Terra
BoFlexo
Terra
7,594
1,326
1,274
4,246
23,865
18,845
0
5,107
18,758
29,280
0
W
Neith
JoeyD3
Neith
14,419
7,437
0
10,225
18,784
6,859
3,631
6,484
12,300
0
122,943
L
Cerberus
Knizzles
Cerberus
15,875
741
0
8,139
28,257
42,478
0
6,080
22,177
94,286
0
L
Jing Wei
Kαte
Jing Wei
13,638
10,196
0
5,360
22,842
6,836
3,579
3,008
19,834
0
98,377
L
18,060
259
0
1,279
17,723
4,951
0
4,060
13,663
82,897
0
W
Bastet
Xanners
Bastet
17,620
4,342
0
1,640
23,487
10,262
2,153
6,094
17,393
0
135,075
W
Horus
asgardway
Horus
18,220
8,920
5,236
11,321
28,228
28,061
694
11,494
16,734
0
38,000
W
King Arthur
iGCreed
King Arthur
17,390
2,479
0
6,714
25,006
23,136
803
10,542
14,464
0
92,522
L
10,779
4,436
0
5,013
22,999
11,043
602
6,486
16,513
0
92,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,160
Gold Earned
59,227
685
Minions Killed
698
0
Camps Cleared
0
2,397,812
Distance Traveled
2,150,102
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,039
627
171
7
0
473,271
2
L
Terra
10,588
441
48
2
0
463,617
8
W
Neith
14,307
596
162
7
0
442,701
1
L
Cerberus
12,338
514
225
9
0
445,050
3
L
Jing Wei
11,589
483
152
6
0
425,589
3
L
Thoth
11,785
491
120
5
0
381,557
4
W
Bastet
14,427
601
146
6
0
514,473
4
W
Horus
14,337
597
27
1
0
509,343
7
W
King Arthur
14,050
585
179
7
0
458,024
6
L
Set
12,927
539
153
6
0
434,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role