Player Matchup

Nox
Nox
 
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BayakuyaFR
Hou Yi
Level 18
God Stats
0W - 4L
1,342 SR
Queue Stats
0W - 8L
670 Elo+
Party 2
Merlin
Merlin
Mescalitos
Merlin
Level 16
God Stats
21W - 37L
1,377 SR
Queue Stats
29W - 45L
1,164 Elo+
Party 2
Team Averages
Level 20
1,406 SR
1,111 Elo+

VS

Team Averages
Level 104
1,615 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AsaiiN
Neith
Level 128
God Stats
2W - 0L
1,799 SR
Queue Stats
71W - 40L
1,581 Elo+
Party 1
Scylla
Scylla
LordZoor
Scylla
Level 28
God Stats
15W - 5L
1,545 SR
Queue Stats
63W - 52L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 6 / 3
6,111
611
3,385
7,487
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
BayakuyaFR
Hou Yi
9
3 / 7 / 1
7,173
717
4,279
9,150
2,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Mescalitos
Merlin
10
3 / 6 / 1
7,272
727
7,407
7,094
1,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
8 / 2 / 9
9,107
911
6,190
10,319
11,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
AsaiiN
Neith
12
8 / 3 / 10
9,180
918
11,409
7,389
2,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
LordZoor
Scylla
11
3 / 1 / 4
7,442
744
3,352
6,975
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
19
19
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
3
0.25
W
Hercules
 
Hercules
8
2
9
6.25
W
Neith
AsaiiN
Neith
8
3
10
4.33
L
Hou Yi
BayakuyaFR
Hou Yi
3
7
1
0.5
W
Scylla
LordZoor
Scylla
3
1
4
5
L
Merlin
Mescalitos
Merlin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,071
Damage
20,951
23,731
Taken
24,683
6,476
Mitigated
16,285
1,628
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,385
283
0
1,152
7,487
2,190
0
1,250
6,107
11,308
0
W
Hercules
 
Hercules
6,190
1,232
616
3,465
10,319
11,094
387
4,265
5,928
0
18,855
W
Neith
AsaiiN
Neith
11,409
4,133
0
1,404
7,389
2,823
1,580
3,155
4,068
0
29,255
L
Hou Yi
BayakuyaFR
Hou Yi
4,279
1,261
0
246
9,150
2,388
0
1,790
7,194
0
10,205
W
Scylla
LordZoor
Scylla
3,352
326
0
2,818
6,975
2,368
615
3,846
3,045
17,116
0
L
Merlin
Mescalitos
Merlin
7,407
487
0
230
7,094
1,898
0
364
6,554
18,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,556
Gold Earned
25,729
58
Minions Killed
108
1
Camps Cleared
7
520,619
Distance Traveled
551,921
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,111
611
22
2
0
186,662
5
W
Hercules
9,107
911
36
4
3
194,907
2
W
Neith
9,180
918
36
4
3
172,769
3
L
Hou Yi
7,173
717
12
1
0
159,325
2
W
Scylla
7,442
744
36
4
1
184,245
1
L
Merlin
7,272
727
24
2
1
174,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role