Player Matchup

Raijin
Raijin
Cräze
Raijin
Level 26
God Stats
3W - 1L
1,760 SR
Queue Stats
134W - 35L
1,820 Elo+
Party 2
Geb
Geb
ShieldRat
Geb
Level 17
God Stats
67W - 9L
1,815 SR
Queue Stats
216W - 37L
1,912 Elo+
Party 2
Hachiman
Hachiman
VyscoI
Hachiman
Level 79
God Stats
25W - 16L
1,800 SR
Queue Stats
420W - 200L
1,827 Elo+
Party 2
Jing Wei
Jing Wei
clοckwork
Jing Wei
Level 37
God Stats
5W - 2L
1,730 SR
Queue Stats
121W - 41L
1,799 Elo+
Party 1
Thanatos
Thanatos
Ζuko
Thanatos
Level 125
God Stats
5W - 3L
1,633 SR
Queue Stats
211W - 87L
1,827 Elo+
Party 1
Team Averages
Level 57
1,747 SR
1,837 Elo+

VS

Team Averages
Level 86
1,520 SR
1,576 Elo+
Heimdallr
Heimdallr
FlamingAura
Heimdallr
Level 157
God Stats
3W - 6L
1,498 SR
Queue Stats
440W - 416L
1,637 Elo+
Party 3
Gilgamesh
Gilgamesh
JinxedLeague
Gilgamesh
Level 64
God Stats
4W - 4L
1,670 SR
Queue Stats
85W - 73L
1,578 Elo+
Party 3
Kali
Kali
RepentingSoul
Kali
Level 130
God Stats
3W - 6L
1,432 SR
Queue Stats
183W - 184L
1,574 Elo+
Party 3
Terra
Terra
Salt4Real
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
SteveJobsxLigma
Ah Puch
Level 49
God Stats
5W - 11L
1,500 SR
Queue Stats
420W - 376L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cräze
Raijin
18
6 / 2 / 7
12,111
606
8,623
10,059
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 10
9,589
479
3,662
13,180
10,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
VyscoI
Hachiman
17
4 / 6 / 5
11,707
585
19,046
16,363
5,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
clοckwork
Jing Wei
20
7 / 4 / 6
13,444
672
11,710
15,778
5,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Ζuko
Thanatos
17
4 / 4 / 7
11,391
570
11,565
14,217
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlamingAura
Heimdallr
16
3 / 5 / 3
10,112
506
10,076
16,362
6,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JinxedLeague
Gilgamesh
18
4 / 2 / 3
10,874
544
9,070
16,631
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 6 / 4
10,439
522
10,666
16,506
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
Salt4Real
Terra
11
1 / 4 / 4
7,601
380
1,893
12,715
9,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 3
9,953
498
9,649
15,814
6,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
17
18
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cräze
Raijin
6
2
7
4.75
L
Heimdallr
FlamingAura
Heimdallr
3
5
3
0.9
L
Gilgamesh
JinxedLeague
Gilgamesh
4
2
3
2.75
L
8
6
4
1.67
L
Terra
Salt4Real
Terra
1
4
4
0.75
W
2
2
10
3.5
L
1
6
3
0.42
W
Hachiman
VyscoI
Hachiman
4
6
5
1.08
W
Jing Wei
clοckwork
Jing Wei
7
4
6
2.5
W
Thanatos
Ζuko
Thanatos
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,606
Damage
41,354
69,597
Taken
78,028
30,713
Mitigated
49,522
29,721
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cräze
Raijin
8,623
654
0
1,873
10,059
4,031
460
3,779
6,227
87,605
0
L
Heimdallr
FlamingAura
Heimdallr
10,076
4,931
0
5,929
16,362
6,640
204
1,126
15,236
0
80,656
L
Gilgamesh
JinxedLeague
Gilgamesh
9,070
1,851
0
5,227
16,631
18,120
838
553
16,078
343
61,174
L
10,666
4,916
0
5,429
16,506
8,204
0
3,567
12,939
0
65,826
L
Terra
Salt4Real
Terra
1,893
713
660
1,855
12,715
9,997
75
1,341
11,374
8,287
0
W
3,662
546
15
3,751
13,180
10,075
0
2,148
10,894
16,924
0
L
9,649
902
0
4,865
15,814
6,561
0
5,942
9,872
63,028
0
W
Hachiman
VyscoI
Hachiman
19,046
11,815
0
4,733
16,363
5,556
1,642
2,331
12,476
0
94,211
W
Jing Wei
clοckwork
Jing Wei
11,710
10,555
0
3,280
15,778
5,726
2,287
2,426
13,352
0
115,239
W
Thanatos
Ζuko
Thanatos
11,565
3,508
0
16,069
14,217
5,325
1,798
2,432
11,785
0
83,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,242
Gold Earned
48,979
637
Minions Killed
467
0
Camps Cleared
0
2,025,456
Distance Traveled
1,761,797
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,111
606
170
9
0
383,818
3
L
Heimdallr
10,112
506
124
6
0
345,767
4
L
Gilgamesh
10,874
544
128
6
0
366,046
1
L
Kali
10,439
522
89
4
0
413,062
5
L
Terra
7,601
380
13
1
0
292,624
5
W
Geb
9,589
479
34
2
0
415,028
9
L
Ah Puch
9,953
498
113
6
0
344,298
4
W
Hachiman
11,707
585
122
6
0
372,666
2
W
Jing Wei
13,444
672
180
9
0
408,332
4
W
Thanatos
11,391
570
131
7
0
445,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role