Player Matchup

Chronos
Chronos
 
Chronos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
GeN x AvEnGeD
Achilles
Level 120
God Stats
4W - 3L
2,025 SR
Queue Stats
23W - 18L
1,777 Elo+
Party 1
Thor
Thor
Lagdrag4665
Thor
Level 28
God Stats
2W - 4L
1,179 SR
Queue Stats
371W - 345L
1,583 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,620 Elo+

VS

Team Averages
Level 81
1,480 SR
1,409 Elo+
Xbalanque
Xbalanque
Force Kin Sith
Xbalanque
Level 112
God Stats
9W - 14L
1,537 SR
Queue Stats
100W - 96L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
Onetimebow120
Sylvanus
Level 8
God Stats
3W - 6L
1,429 SR
Queue Stats
6W - 10L
1,291 Elo+
Party 2
Anubis
Anubis
TheAyerhart
Anubis
Level 123
God Stats
27W - 21L
1,474 SR
Queue Stats
332W - 366L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
7 / 2 / 7
9,275
773
16,677
11,210
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
GeN x AvEnGeD
Achilles
13
1 / 3 / 11
8,430
703
7,556
12,866
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 0 / 2
9,664
805
3,818
5,458
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Force Kin Sith
Xbalanque
12
4 / 4 / 1
8,542
712
9,493
9,303
3,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Onetimebow120
Sylvanus
10
0 / 4 / 4
7,408
617
3,140
12,713
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
10
1 / 7 / 3
7,239
603
6,002
9,477
4,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
2
7
5.25
L
Xbalanque
Force Kin Sith
Xbalanque
4
4
1
1.13
W
Achilles
GeN x AvEnGeD
Achilles
1
3
11
2.17
W
7
0
2
8
L
Sylvanus
Onetimebow120
Sylvanus
0
4
4
0.5
L
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
18,635
29,534
Taken
31,493
18,571
Mitigated
19,075
7,910
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,677
8,793
0
3,362
11,210
4,001
2,064
4,031
7,179
41,286
4,340
L
Xbalanque
Force Kin Sith
Xbalanque
9,493
2,665
0
0
9,303
3,719
138
3,255
5,745
0
27,330
W
Achilles
GeN x AvEnGeD
Achilles
7,556
1,307
0
4,146
12,866
9,486
574
3,995
8,871
0
23,189
W
3,818
1,174
0
402
5,458
5,084
212
1,385
4,073
0
10,996
L
Sylvanus
Onetimebow120
Sylvanus
3,140
840
1,640
2,420
12,713
11,189
104
8,140
4,101
8,148
0
L
Anubis
6,002
189
0
1,570
9,477
4,167
0
4,140
4,861
27,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
23,189
121
Minions Killed
114
5
Camps Cleared
5
560,445
Distance Traveled
550,369
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,275
773
75
6
4
216,771
3
L
Xbalanque
8,542
712
59
5
0
203,061
4
W
Achilles
8,430
703
34
3
1
228,952
3
W
Thor
9,664
805
12
1
0
114,722
1
L
Sylvanus
7,408
617
14
1
0
190,725
3
L
Anubis
7,239
603
41
3
5
156,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role