Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Dzjukka
Arachne
Level 18
God Stats
4W - 4L
1,307 SR
Queue Stats
54W - 67L
1,295 Elo+
Party 4
Chang'e
Chang'e
Offhandx
Chang'e
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
XwowaX
Kukulkan
Level 7
God Stats
1W - 3L
1,162 SR
Queue Stats
10W - 22L
1,111 Elo+
Party 1
Hou Yi
Hou Yi
chaxy32
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,221 Elo+
Party 1
Team Averages
Level 21
1,394 SR
1,296 Elo+

VS

Team Averages
Level 24
1,384 SR
1,241 Elo+
Yemoja
Yemoja
BodusMorus
Yemoja
Level 11
God Stats
19W - 17L
1,252 SR
Queue Stats
43W - 44L
1,195 Elo+
Party 2
Nemesis
Nemesis
CardBasilisk282
Nemesis
Level 5
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 3
Hun Batz
Hun Batz
HoppelHase3000
Hun Batz
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 227L
1,307 Elo+
Solo
Neith
Neith
bprzybyla8967
Neith
Level 66
God Stats
52W - 72L
1,365 SR
Queue Stats
461W - 523L
1,382 Elo+
Party 3
Ra
Ra
zak132465
Ra
Level 9
God Stats
3W - 2L
1,471 SR
Queue Stats
42W - 43L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 2 / 3
14,115
588
14,194
12,962
8,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Dzjukka
Arachne
20
12 / 3 / 10
14,835
618
16,611
18,809
14,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Offhandx
Chang'e
18
3 / 4 / 15
12,034
501
9,036
12,963
12,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
XwowaX
Kukulkan
16
2 / 3 / 3
11,393
475
9,675
11,387
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
chaxy32
Hou Yi
19
10 / 3 / 6
13,478
562
18,645
14,823
6,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BodusMorus
Yemoja
15
1 / 8 / 5
9,340
389
5,348
20,064
12,165
16
2 / 7 / 2
9,847
410
4,725
17,711
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
17
6 / 3 / 3
11,390
475
10,792
14,852
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 9 / 6
10,500
438
6,979
18,724
7,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 10 / 1
11,673
486
9,203
16,941
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
37
Kills
14
15
Deaths
37
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
3
5.75
L
Yemoja
BodusMorus
Yemoja
1
8
5
0.44
L
2
7
2
0.43
W
Arachne
Dzjukka
Arachne
12
3
10
5.67
L
Hun Batz
6
3
3
2.5
W
Chang'e
Offhandx
Chang'e
3
4
15
2.63
W
Kukulkan
XwowaX
Kukulkan
2
3
3
1.17
L
1
9
6
0.44
W
Hou Yi
chaxy32
Hou Yi
10
3
6
4.33
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,161
Damage
37,047
70,944
Taken
88,292
46,577
Mitigated
38,055
28,039
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,194
796
0
6,928
12,962
8,699
3,890
815
12,147
82,325
0
L
Yemoja
BodusMorus
Yemoja
5,348
1,120
4,349
2,873
20,064
12,165
413
7,335
12,729
28,626
0
L
4,725
1,309
0
134
17,711
6,110
862
11,459
6,252
0
34,138
W
Arachne
Dzjukka
Arachne
16,611
10,032
0
8,758
18,809
14,228
647
1,405
17,404
0
132,746
L
Hun Batz
10,792
3,865
0
2,038
14,852
5,250
0
5,651
9,201
0
78,202
W
Chang'e
Offhandx
Chang'e
9,036
693
3,960
5,106
12,963
12,623
1,803
3,700
9,263
34,543
0
W
Kukulkan
XwowaX
Kukulkan
9,675
1,399
0
258
11,387
5,008
1,256
5,331
6,056
60,009
0
L
6,979
2,668
0
2,942
18,724
7,466
1,673
1,367
17,357
0
71,454
W
Hou Yi
chaxy32
Hou Yi
18,645
9,408
0
3,029
14,823
6,019
5,947
3,485
11,338
0
78,935
L
9,203
181
126
2,762
16,941
7,064
3,277
7,093
9,848
69,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,855
Gold Earned
52,750
578
Minions Killed
496
0
Camps Cleared
0
2,120,271
Distance Traveled
1,902,719
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,115
588
143
6
0
330,559
3
L
Yemoja
9,340
389
43
2
0
397,541
0
L
Nemesis
9,847
410
67
3
0
444,929
0
W
Arachne
14,835
618
153
6
0
475,318
2
L
Hun Batz
11,390
475
136
6
0
336,020
1
W
Chang'e
12,034
501
53
2
0
446,780
2
W
Kukulkan
11,393
475
117
5
0
423,407
0
L
Neith
10,500
438
121
5
0
345,549
0
W
Hou Yi
13,478
562
112
5
0
444,207
5
L
Ra
11,673
486
129
5
0
378,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role