Player Matchup

Ravana
Ravana
Atlas4300
Ravana
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 53L
1,691 Elo+
Solo
Freya
Freya
Matteo23345
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo
Ymir
Ymir
Seif_djazairi
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,697 Elo+
Solo
Gilgamesh
Gilgamesh
abadee1222
Gilgamesh
Level 22
God Stats
18W - 17L
1,550 SR
Queue Stats
61W - 63L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aljoker_otaku
Tsukuyomi
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
84W - 81L
1,384 Elo+
Party 2
Team Averages
Level 13
1,510 SR
1,469 Elo+

VS

Team Averages
Level 28
1,647 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
Baléy
Ah Muzen Cab
Level 18
God Stats
7W - 14L
1,351 SR
Queue Stats
14W - 26L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
ElChaka02
Baron Samedi
Level 27
God Stats
8W - 3L
1,733 SR
Queue Stats
168W - 143L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Grayseeker
Sun Wukong
Level 26
God Stats
6W - 2L
1,904 SR
Queue Stats
202W - 223L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Nacht Jager 75
Ah Puch
Level 66
God Stats
4W - 3L
1,746 SR
Queue Stats
40W - 41L
1,417 Elo+
Party 1
Fenrir
Fenrir
Sgy-Blackhawk
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Atlas4300
Ravana
17
7 / 7 / 3
11,594
1,054
12,233
14,748
5,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 3
8,962
815
1,301
7,353
2,518
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 12 / 3
9,349
850
4,151
22,585
21,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
abadee1222
Gilgamesh
17
2 / 6 / 6
10,961
996
11,123
28,930
19,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
aljoker_otaku
Tsukuyomi
18
1 / 11 / 9
10,600
964
10,433
25,692
8,961
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Baléy
Ah Muzen Cab
18
7 / 1 / 20
12,214
1,110
14,432
5,766
2,871
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ElChaka02
Baron Samedi
19
15 / 1 / 18
13,238
1,203
24,663
10,027
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Grayseeker
Sun Wukong
18
5 / 0 / 23
11,705
1,064
15,945
11,620
10,465
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
11 / 1 / 20
13,165
1,197
21,216
6,277
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 8 / 19
10,326
939
9,137
13,395
7,897
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
140
11
Kills
40
41
Deaths
11
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ravana
Atlas4300
Ravana
7
7
3
1.21
W
Ah Muzen Cab
Baléy
Ah Muzen Cab
7
1
20
17
W
Baron Samedi
ElChaka02
Baron Samedi
15
1
18
24
W
Sun Wukong
Grayseeker
Sun Wukong
5
0
23
16.5
L
0
5
3
0.3
W
11
1
20
21
L
1
12
3
0.21
W
2
8
19
1.44
L
Gilgamesh
abadee1222
Gilgamesh
2
6
6
0.83
L
Tsukuyomi
aljoker_otaku
Tsukuyomi
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
85,393
99,308
Taken
47,085
58,381
Mitigated
29,291
4,119
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Atlas4300
Ravana
12,233
3,442
0
642
14,748
5,779
0
6,513
7,955
0
28,741
W
Ah Muzen Cab
Baléy
Ah Muzen Cab
14,432
9,181
0
2,026
5,766
2,871
0
512
5,254
0
32,231
W
Baron Samedi
ElChaka02
Baron Samedi
24,663
3,707
3,746
5,057
10,027
5,089
0
1,482
8,545
39,484
0
W
Sun Wukong
Grayseeker
Sun Wukong
15,945
4,307
0
1,479
11,620
10,465
0
1,071
10,549
227
27,460
L
1,301
691
0
186
7,353
2,518
0
3,044
4,071
3,522
0
W
21,216
2,303
0
1,571
6,277
2,969
0
1,310
4,967
41,947
0
L
4,151
1,757
0
0
22,585
21,263
0
9,873
12,133
10,470
0
W
9,137
2,932
0
357
13,395
7,897
0
1,077
12,318
0
15,650
L
Gilgamesh
abadee1222
Gilgamesh
11,123
2,573
0
1,287
28,930
19,860
0
10,388
18,025
0
31,811
L
Tsukuyomi
aljoker_otaku
Tsukuyomi
10,433
3,850
0
2,004
25,692
8,961
0
14,184
11,018
0
27,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
60,648
131
Minions Killed
198
3
Camps Cleared
8
851,160
Distance Traveled
911,100
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,594
1,054
40
4
1
211,775
0
W
Ah Muzen Cab
12,214
1,110
49
4
1
189,636
0
W
Baron Samedi
13,238
1,203
46
4
1
163,136
0
W
Sun Wukong
11,705
1,064
26
2
1
234,588
0
L
Freya
8,962
815
9
1
0
88,898
0
W
Ah Puch
13,165
1,197
66
6
3
162,972
2
L
Ymir
9,349
850
17
2
1
139,631
0
W
Fenrir
10,326
939
11
1
2
160,768
0
L
Gilgamesh
10,961
996
36
3
1
214,011
1
L
Tsukuyomi
10,600
964
29
3
0
196,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role