Player Matchup

Gilgamesh
Gilgamesh
FutureOdin21123
Gilgamesh
Level 36
God Stats
15W - 13L
1,389 SR
Queue Stats
34W - 37L
1,336 Elo+
Party 1
Izanami
Izanami
R2 AL PAST0R
Izanami
Level 122
God Stats
3W - 4L
1,324 SR
Queue Stats
93W - 96L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itachi21121
Morgan Le Fay
Level 47
God Stats
13W - 17L
1,347 SR
Queue Stats
34W - 38L
1,336 Elo+
Party 1
Team Averages
Level 68
1,353 SR
1,355 Elo+

VS

Team Averages
Level 40
1,463 SR
1,306 Elo+
Cthulhu
Cthulhu
DJEJ0320
Cthulhu
Level 18
God Stats
14W - 16L
1,364 SR
Queue Stats
33W - 56L
1,188 Elo+
Party 2
Neith
Neith
GodessOfAwesom
Neith
Level 49
God Stats
7W - 7L
1,587 SR
Queue Stats
19W - 28L
1,324 Elo+
Party 2
Discordia
Discordia
eEunoia
Discordia
Level 52
God Stats
51W - 73L
1,439 SR
Queue Stats
206W - 226L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FutureOdin21123
Gilgamesh
14
8 / 1 / 13
11,415
815
15,026
14,957
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
R2 AL PAST0R
Izanami
14
5 / 2 / 9
10,373
741
7,671
10,451
3,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
itachi21121
Morgan Le Fay
15
11 / 3 / 8
11,375
813
12,160
9,604
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJEJ0320
Cthulhu
11
3 / 11 / 2
9,125
652
3,973
15,993
12,653
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 7 / 5
8,452
604
6,868
13,328
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
eEunoia
Discordia
12
2 / 6 / 3
8,730
624
14,873
11,021
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
6
6
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DJEJ0320
Cthulhu
3
11
2
0.36
W
Gilgamesh
FutureOdin21123
Gilgamesh
8
1
13
14.5
L
1
7
5
0.5
W
Izanami
R2 AL PAST0R
Izanami
5
2
9
4.75
L
Discordia
eEunoia
Discordia
2
6
3
0.58
W
Morgan Le Fay
itachi21121
Morgan Le Fay
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
25,714
35,012
Taken
40,342
18,802
Mitigated
20,778
8,314
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DJEJ0320
Cthulhu
3,973
1,067
0
0
15,993
12,653
0
4,228
11,233
11,190
0
W
Gilgamesh
FutureOdin21123
Gilgamesh
15,026
4,398
0
2,822
14,957
12,096
154
6,927
8,030
617
25,739
L
6,868
3,309
229
3,721
13,328
4,501
44
4,290
8,620
0
27,536
W
Izanami
R2 AL PAST0R
Izanami
7,671
5,003
0
3,237
10,451
3,323
2,215
6,251
4,200
0
56,869
L
Discordia
eEunoia
Discordia
14,873
775
304
508
11,021
3,624
0
4,574
6,186
45,359
0
W
Morgan Le Fay
itachi21121
Morgan Le Fay
12,160
1,548
332
1,923
9,604
3,383
328
5,959
3,645
30,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
26,307
160
Minions Killed
124
7
Camps Cleared
4
786,317
Distance Traveled
675,186
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,125
652
12
1
0
210,598
3
W
Gilgamesh
11,415
815
23
2
0
267,865
2
L
Neith
8,452
604
49
4
0
216,156
9
W
Izanami
10,373
741
104
7
3
255,877
1
L
Discordia
8,730
624
63
5
4
248,432
1
W
Morgan Le Fay
11,375
813
33
2
4
262,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role