Player Matchup

Skadi
Skadi
 
Skadi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LimeyTimey
Bellona
Level 143
God Stats
2W - 1L
1,520 SR
Queue Stats
87W - 98L
1,454 Elo+
Solo
Horus
Horus
Nahtonoj
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,476 Elo+
Solo
Jormungandr
Jormungandr
Needyjhio
Jormungandr
Level 160
God Stats
11W - 9L
1,604 SR
Queue Stats
614W - 600L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sumadent
Ah Muzen Cab
Level 98
God Stats
3W - 2L
1,479 SR
Queue Stats
237W - 227L
1,511 Elo+
Solo
Team Averages
Level 130
1,521 SR
1,488 Elo+

VS

Team Averages
Level 122
1,601 SR
1,505 Elo+
Chaac
Chaac
Mphammer
Chaac
Level 103
God Stats
5W - 1L
1,770 SR
Queue Stats
503W - 489L
1,487 Elo+
Solo
Bastet
Bastet
QueenofHentai
Bastet
Level 107
God Stats
15W - 8L
1,653 SR
Queue Stats
291W - 300L
1,484 Elo+
Solo
Danzaburou
Danzaburou
SIrMrNarwhal
Danzaburou
Level 123
God Stats
4W - 4L
1,332 SR
Queue Stats
451W - 515L
1,505 Elo+
Solo
Xing Tian
Xing Tian
nw savage xb1
Xing Tian
Level 129
God Stats
5W - 0L
1,773 SR
Queue Stats
120W - 114L
1,521 Elo+
Solo
Horus
Horus
wrathofmajora
Horus
Level 147
God Stats
5W - 8L
1,478 SR
Queue Stats
320W - 327L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 5 / 9
9,321
666
14,153
10,992
4,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LimeyTimey
Bellona
16
2 / 3 / 9
10,129
724
12,549
25,277
24,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Nahtonoj
Horus
14
2 / 4 / 6
8,846
632
6,979
17,819
26,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Needyjhio
Jormungandr
17
2 / 5 / 10
10,069
719
26,337
20,221
16,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Sumadent
Ah Muzen Cab
17
4 / 3 / 7
10,107
722
23,894
12,328
6,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mphammer
Chaac
19
7 / 3 / 12
11,345
810
25,084
25,633
28,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 2 / 13
10,480
749
14,806
13,832
6,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SIrMrNarwhal
Danzaburou
18
5 / 1 / 12
10,823
773
17,890
14,732
7,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
nw savage xb1
Xing Tian
17
1 / 3 / 10
9,593
685
10,170
23,647
28,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 3 / 12
10,902
779
8,276
23,486
28,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
12
Kills
20
20
Deaths
12
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
9
1.3
L
Bellona
LimeyTimey
Bellona
2
3
9
2.17
W
Chaac
Mphammer
Chaac
7
3
12
4.33
L
Horus
Nahtonoj
Horus
2
4
6
1.25
L
Jormungandr
Needyjhio
Jormungandr
2
5
10
1.4
W
4
2
13
5.25
W
Danzaburou
SIrMrNarwhal
Danzaburou
5
1
12
11
L
Ah Muzen Cab
Sumadent
Ah Muzen Cab
4
3
7
2.5
W
Xing Tian
nw savage xb1
Xing Tian
1
3
10
2
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,912
Damage
76,226
86,637
Taken
101,330
78,412
Mitigated
100,159
28,738
Healing
50,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,153
5,801
1,225
1,734
10,992
4,849
878
1,255
9,737
0
30,860
L
Bellona
LimeyTimey
Bellona
12,549
3,294
341
9,533
25,277
24,305
357
3,501
21,776
0
19,703
W
Chaac
Mphammer
Chaac
25,084
5,554
2,753
8,870
25,633
28,480
1,010
5,226
20,407
0
54,341
L
Horus
Nahtonoj
Horus
6,979
3,550
3,074
4,795
17,819
26,734
265
3,148
14,671
0
9,405
L
Jormungandr
Needyjhio
Jormungandr
26,337
7,802
689
3,396
20,221
16,200
628
1,482
18,739
46,435
0
W
14,806
3,687
2,826
2,445
13,832
6,367
2,131
3,606
10,226
0
22,053
W
Danzaburou
SIrMrNarwhal
Danzaburou
17,890
6,103
2,461
2,766
14,732
7,518
1,570
3,662
11,070
0
39,356
L
Ah Muzen Cab
Sumadent
Ah Muzen Cab
23,894
7,255
1,142
2,809
12,328
6,324
924
784
11,544
0
40,611
W
Xing Tian
nw savage xb1
Xing Tian
10,170
1,420
2,143
5,339
23,647
28,848
156
6,137
17,510
20,570
0
W
8,276
4,266
11,593
9,627
23,486
28,946
316
7,706
15,780
0
12,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
53,143
170
Minions Killed
176
0
Camps Cleared
0
1,143,434
Distance Traveled
1,356,238
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,321
666
26
2
0
198,931
1
L
Bellona
10,129
724
25
2
0
274,272
5
W
Chaac
11,345
810
60
4
0
281,500
1
L
Horus
8,846
632
6
0
0
233,179
1
L
Jormungandr
10,069
719
64
5
0
203,675
0
W
Bastet
10,480
749
22
2
0
291,388
0
W
Danzaburou
10,823
773
57
4
0
258,825
5
L
Ah Muzen Cab
10,107
722
49
4
0
233,377
1
W
Xing Tian
9,593
685
31
2
0
255,168
5
W
Horus
10,902
779
6
0
0
269,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role