Player Matchup

Artemis
Artemis
AnjoMT1981
Artemis
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 39L
1,552 Elo+
Solo
Nox
Nox
YasssssPills
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,558 Elo+
Solo
Geb
Geb
future_acidity00
Geb
Level 16
God Stats
8W - 9L
1,508 SR
Queue Stats
17W - 18L
1,604 Elo+
Solo
Chang'e
Chang'e
kimberry1
Chang'e
Level 28
God Stats
47W - 29L
1,612 SR
Queue Stats
119W - 101L
1,542 Elo+
Solo
Thanatos
Thanatos
l T1LT3D l
Thanatos
Level 27
God Stats
8W - 7L
1,720 SR
Queue Stats
123W - 108L
1,495 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,550 Elo+

VS

Team Averages
Level 21
1,683 SR
1,484 Elo+
Hel
Hel
Aphrospimp
Hel
Level 15
God Stats
18W - 7L
1,758 SR
Queue Stats
105W - 47L
1,833 Elo+
Solo
Neith
Neith
Avatax
Neith
Level 3
God Stats
1W - 1L
1,217 SR
Queue Stats
1W - 1L
1,107 Elo+
Solo
Medusa
Medusa
King_Wolf158
Medusa
Level 28
God Stats
4W - 0L
1,875 SR
Queue Stats
99W - 81L
1,496 Elo+
Solo
Artio
Artio
U30FPS
Artio
Level 28
God Stats
6W - 2L
1,682 SR
Queue Stats
94W - 81L
1,485 Elo+
Solo
Nemesis
Nemesis
xd Gore36
Nemesis
Level 29
God Stats
6W - 0L
1,882 SR
Queue Stats
57W - 47L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnjoMT1981
Artemis
12
8 / 2 / 1
7,512
626
10,376
7,547
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,225
519
4,870
6,426
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 5
5,672
473
3,420
9,993
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
kimberry1
Chang'e
12
1 / 1 / 0
6,848
571
2,483
6,482
2,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
l T1LT3D l
Thanatos
10
1 / 2 / 2
5,937
495
4,710
8,194
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
7,864
655
9,387
6,714
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Avatax
Neith
9
0 / 1 / 3
5,225
435
2,031
3,772
1,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
10
2 / 4 / 0
6,101
508
5,147
6,475
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
U30FPS
Artio
8
0 / 4 / 3
5,280
440
1,469
11,645
4,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
xd Gore36
Nemesis
10
2 / 2 / 2
6,176
515
5,254
8,140
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
12
Kills
11
11
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnjoMT1981
Artemis
8
2
1
4.25
W
7
1
2
8
W
Neith
Avatax
Neith
0
1
3
1.5
W
Medusa
2
4
0
0.5
W
Artio
U30FPS
Artio
0
4
3
0.38
L
1
3
0
0.33
L
1
3
5
1.17
L
Chang'e
kimberry1
Chang'e
1
1
0
1
L
Thanatos
l T1LT3D l
Thanatos
1
2
2
1
W
Nemesis
xd Gore36
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
23,288
38,642
Taken
36,746
13,125
Mitigated
11,793
12,968
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnjoMT1981
Artemis
10,376
4,875
0
2,497
7,547
2,399
960
1,110
6,333
0
42,070
W
9,387
856
1,119
4,287
6,714
2,426
282
3,532
2,956
46,225
0
W
Neith
Avatax
Neith
2,031
1,003
0
820
3,772
1,088
0
1,627
2,121
0
12,546
W
Medusa
5,147
2,518
0
0
6,475
1,256
0
1,050
5,423
0
25,274
W
Artio
U30FPS
Artio
1,469
145
180
1,347
11,645
4,594
0
1,420
10,225
15,220
0
L
4,870
421
0
1,263
6,426
1,998
47
3,654
2,772
35,687
0
L
3,420
931
0
750
9,993
3,841
0
2,721
7,152
12,313
0
L
Chang'e
kimberry1
Chang'e
2,483
297
146
4,141
6,482
2,450
400
1,557
4,925
39,140
0
L
Thanatos
l T1LT3D l
Thanatos
4,710
2,141
0
4,171
8,194
2,437
0
1,590
6,604
0
35,382
W
Nemesis
xd Gore36
Nemesis
5,254
3,251
0
238
8,140
2,429
410
2,814
5,248
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
30,646
308
Minions Killed
236
0
Camps Cleared
0
1,078,802
Distance Traveled
1,132,041
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,512
626
81
7
0
189,999
0
W
Hel
7,864
655
91
8
0
230,043
1
W
Neith
5,225
435
18
2
0
190,125
0
W
Medusa
6,101
508
47
4
0
217,598
1
W
Artio
5,280
440
20
2
0
221,905
1
L
Nox
6,225
519
70
6
0
218,062
0
L
Geb
5,672
473
7
1
0
227,337
7
L
Chang'e
6,848
571
88
7
0
185,443
0
L
Thanatos
5,937
495
62
5
0
257,961
0
W
Nemesis
6,176
515
60
5
0
272,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role