Player Matchup

Fenrir
Fenrir
BloodStormZL
Fenrir
Level 5
God Stats
1W - 1L
1,259 SR
Queue Stats
6W - 8L
1,207 Elo+
Party 2
Kukulkan
Kukulkan
KasumiSeven
Kukulkan
Level 29
God Stats
14W - 17L
1,697 SR
Queue Stats
56W - 71L
1,459 Elo+
Solo
Olorun
Olorun
Varadoor
Olorun
Level 39
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 15L
1,347 Elo+
Party 3
Tsukuyomi
Tsukuyomi
btopbeatbox
Tsukuyomi
Level 2
God Stats
1W - 1L
1,259 SR
Queue Stats
5W - 8L
1,207 Elo+
Party 2
Anhur
Anhur
jinmanzi
Anhur
Level 18
God Stats
12W - 6L
1,546 SR
Queue Stats
17W - 18L
1,333 Elo+
Party 3
Team Averages
Level 19
1,404 SR
1,311 Elo+

VS

Team Averages
Level 17
1,351 SR
1,237 Elo+
Fenrir
Fenrir
CranioRandagio17
Fenrir
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 7L
1,199 Elo+
Party 1
Bellona
Bellona
Gargamelinnnnnn
Bellona
Level 24
God Stats
0W - 2L
1,192 SR
Queue Stats
31W - 23L
1,214 Elo+
Solo
Hachiman
Hachiman
Jbaybaker
Hachiman
Level 26
God Stats
9W - 14L
1,356 SR
Queue Stats
13W - 17L
1,365 Elo+
Solo
Nemesis
Nemesis
Pirata0103
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 1
Kukulkan
Kukulkan
andrevanter12
Kukulkan
Level 26
God Stats
5W - 16L
1,429 SR
Queue Stats
74W - 108L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 11 / 19
13,999
1,000
22,736
24,865
18,148
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
KasumiSeven
Kukulkan
20
4 / 2 / 17
13,679
977
13,631
6,720
3,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Varadoor
Olorun
20
9 / 4 / 15
14,526
1,038
21,369
23,432
11,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
btopbeatbox
Tsukuyomi
20
3 / 15 / 17
13,503
965
18,206
23,812
11,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
jinmanzi
Anhur
20
9 / 2 / 19
15,363
1,097
23,769
11,697
5,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 12
14,069
1,005
12,041
19,182
11,732
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 3 / 12
15,199
1,086
22,928
33,502
37,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Jbaybaker
Hachiman
20
4 / 6 / 25
14,895
1,064
17,259
24,374
27,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Pirata0103
Nemesis
20
0 / 11 / 20
12,541
896
6,396
21,935
8,020
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
andrevanter12
Kukulkan
20
8 / 0 / 19
15,109
1,079
24,342
8,179
5,196
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
122
29
Kills
34
34
Deaths
30
87
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
11
19
1.23
L
10
10
12
1.6
L
12
3
12
6
L
Hachiman
Jbaybaker
Hachiman
4
6
25
2.75
W
Kukulkan
KasumiSeven
Kukulkan
4
2
17
6.25
L
Nemesis
Pirata0103
Nemesis
0
11
20
0.91
W
Olorun
Varadoor
Olorun
9
4
15
4.13
L
Kukulkan
andrevanter12
Kukulkan
8
0
19
17.5
W
Tsukuyomi
btopbeatbox
Tsukuyomi
3
15
17
0.77
W
Anhur
jinmanzi
Anhur
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,711
Damage
82,966
90,526
Taken
107,172
50,002
Mitigated
90,585
13,099
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
22,736
7,582
0
2,138
24,865
18,148
0
6,072
18,793
0
45,359
L
12,041
3,172
0
476
19,182
11,732
0
5,306
13,681
0
25,232
L
22,928
2,027
0
8,180
33,502
37,859
0
11,459
22,043
0
42,924
L
Hachiman
Jbaybaker
Hachiman
17,259
5,150
0
0
24,374
27,778
0
8,289
16,085
0
51,537
W
Kukulkan
KasumiSeven
Kukulkan
13,631
446
351
530
6,720
3,013
0
1,397
5,323
39,097
0
L
Nemesis
Pirata0103
Nemesis
6,396
2,724
0
1,026
21,935
8,020
0
6,976
14,959
0
17,793
W
Olorun
Varadoor
Olorun
21,369
9,989
2,905
5,535
23,432
11,850
0
6,186
17,246
43,975
0
L
Kukulkan
andrevanter12
Kukulkan
24,342
2,599
149
739
8,179
5,196
0
2,970
5,209
45,712
0
W
Tsukuyomi
btopbeatbox
Tsukuyomi
18,206
4,536
0
156
23,812
11,831
0
7,846
15,966
0
48,237
W
Anhur
jinmanzi
Anhur
23,769
14,209
0
1,484
11,697
5,160
0
2,841
8,856
0
50,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,070
Gold Earned
71,813
275
Minions Killed
236
6
Camps Cleared
6
1,232,093
Distance Traveled
1,181,028
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,999
1,000
47
3
2
256,246
2
L
Fenrir
14,069
1,005
36
3
2
207,214
0
L
Bellona
15,199
1,086
41
3
2
315,240
0
L
Hachiman
14,895
1,064
66
5
0
239,397
0
W
Kukulkan
13,679
977
74
5
0
253,793
0
L
Nemesis
12,541
896
37
3
1
181,293
0
W
Olorun
14,526
1,038
59
4
2
249,019
2
L
Kukulkan
15,109
1,079
56
4
1
237,884
0
W
Tsukuyomi
13,503
965
40
3
2
240,631
0
W
Anhur
15,363
1,097
55
4
0
232,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role