Player Matchup

Cernunnos
Cernunnos
Bea5tKing
Cernunnos
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,466 Elo+
Solo
Ra
Ra
Mr0kamii
Ra
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 21L
1,552 Elo+
Solo
Tiamat
Tiamat
RsR Blank
Tiamat
Level 27
God Stats
2W - 1L
1,724 SR
Queue Stats
94W - 87L
1,476 Elo+
Solo
Pele
Pele
VerbotenGrunt
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,310 Elo+
Solo
Artio
Artio
borakes-000
Artio
Level 26
God Stats
7W - 5L
1,724 SR
Queue Stats
199W - 208L
1,384 Elo+
Solo
Team Averages
Level 26
1,590 SR
1,437 Elo+

VS

Team Averages
Level 25
1,466 SR
1,385 Elo+
Chaac
Chaac
GoldenRaider20
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,509 Elo+
Solo
Hou Yi
Hou Yi
RUDO48
Hou Yi
Level 43
God Stats
6W - 14L
1,500 SR
Queue Stats
187W - 281L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
Sandalo27
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Fafnir
Fafnir
YetiRuleador
Fafnir
Level 21
God Stats
9W - 11L
1,524 SR
Queue Stats
67W - 82L
1,441 Elo+
Party 1
Fenrir
Fenrir
kronia48
Fenrir
Level 27
God Stats
42W - 78L
1,306 SR
Queue Stats
100W - 188L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bea5tKing
Cernunnos
20
13 / 0 / 11
15,064
1,076
37,285
11,273
5,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 1 / 14
13,213
944
26,858
11,182
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
RsR Blank
Tiamat
20
4 / 0 / 17
13,006
929
25,286
15,898
14,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 1 / 9
12,635
903
11,203
12,716
6,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
1 / 3 / 20
12,540
896
8,176
14,927
17,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
12,009
858
17,546
33,411
33,984
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
RUDO48
Hou Yi
17
1 / 5 / 1
11,349
811
11,406
18,397
6,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Sandalo27
Kukulkan
15
0 / 1 / 0
10,589
756
6,328
8,146
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
17
0 / 2 / 3
11,416
815
8,965
26,710
29,136
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
kronia48
Fenrir
17
3 / 14 / 1
11,557
826
16,069
32,006
18,958
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
26
Kills
5
5
Deaths
26
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bea5tKing
Cernunnos
13
0
11
18.5
L
1
4
3
0.63
W
5
1
14
12
L
Hou Yi
RUDO48
Hou Yi
1
5
1
0.3
W
Tiamat
RsR Blank
Tiamat
4
0
17
12.5
L
Kukulkan
Sandalo27
Kukulkan
0
1
0
0
W
3
1
9
7.5
L
Fafnir
0
2
3
0.75
W
1
3
20
3.67
L
Fenrir
kronia48
Fenrir
3
14
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,808
Damage
60,314
65,996
Taken
118,670
49,238
Mitigated
91,055
28,935
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bea5tKing
Cernunnos
37,285
18,234
74
5,420
11,273
5,294
0
2,881
8,392
0
54,090
L
17,546
3,352
0
5,906
33,411
33,984
0
13,117
19,515
0
46,523
W
26,858
3,970
5,882
5,583
11,182
5,807
0
1,594
9,588
57,370
0
L
Hou Yi
RUDO48
Hou Yi
11,406
5,031
0
838
18,397
6,291
0
10,984
7,068
0
32,859
W
Tiamat
RsR Blank
Tiamat
25,286
2,777
596
4,815
15,898
14,070
0
6,056
9,842
38,649
0
L
Kukulkan
Sandalo27
Kukulkan
6,328
937
0
268
8,146
2,686
0
2,992
5,042
19,043
0
W
11,203
4,928
0
1,379
12,716
6,162
0
2,306
10,410
0
40,989
L
Fafnir
8,965
1,425
0
3,530
26,710
29,136
0
14,343
11,509
25,945
0
W
8,176
1,215
2,177
3,009
14,927
17,905
0
2,456
12,471
17,572
0
L
Fenrir
kronia48
Fenrir
16,069
1,852
0
404
32,006
18,958
0
16,094
15,216
0
32,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,458
Gold Earned
56,920
248
Minions Killed
196
10
Camps Cleared
2
1,315,697
Distance Traveled
1,101,349
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,064
1,076
36
3
3
254,245
0
L
Chaac
12,009
858
77
6
2
267,175
0
W
Ra
13,213
944
88
6
3
254,882
0
L
Hou Yi
11,349
811
39
3
0
202,368
0
W
Tiamat
13,006
929
37
3
1
285,049
0
L
Kukulkan
10,589
756
31
2
0
116,697
1
W
Pele
12,635
903
69
5
3
281,409
0
L
Fafnir
11,416
815
23
2
0
260,391
0
W
Artio
12,540
896
18
1
0
240,112
4
L
Fenrir
11,557
826
26
2
0
254,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role