Player Matchup

Medusa
Medusa
DreiBargeld
Medusa
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 26L
1,287 Elo+
Party 1
Odin
Odin
Skyedoom
Odin
Level 17
God Stats
15W - 14L
1,512 SR
Queue Stats
38W - 57L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Uenta
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 36L
1,189 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XDarel30
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,198 Elo+
Party 1
Rama
Rama
ryoga666
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,315 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,274 Elo+

VS

Team Averages
Level 22
1,456 SR
1,418 Elo+
Artemis
Artemis
Ganadora
Artemis
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 3
Nemesis
Nemesis
Hárƒagur
Nemesis
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Ares
Ares
Serhegon
Ares
Level 82
God Stats
2W - 5L
1,281 SR
Queue Stats
42W - 53L
1,311 Elo+
Party 3
Loki
Loki
TinyZombieMysty
Loki
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Agni
Agni
horusevileye
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
32 / 1 / 12
15,984
1,453
42,473
9,347
4,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
1 / 2 / 28
11,295
1,027
8,840
9,044
8,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Uenta
Tsukuyomi
18
4 / 5 / 20
10,644
968
9,499
9,209
3,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
XDarel30
Morgan Le Fay
18
1 / 1 / 17
10,491
954
8,143
3,573
1,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
19
6 / 3 / 23
11,659
1,060
11,039
9,017
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ganadora
Artemis
16
2 / 7 / 5
9,757
887
7,363
12,109
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Hárƒagur
Nemesis
17
3 / 3 / 7
10,514
956
3,508
12,736
5,557
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
16
3 / 10 / 6
10,356
941
11,005
27,034
36,621
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 11 / 3
10,371
943
4,057
14,475
6,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 13 / 10
10,032
912
8,873
21,505
9,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
43
44
Kills
12
12
Deaths
44
100
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
32
1
12
38
L
Artemis
Ganadora
Artemis
2
7
5
0.64
L
Nemesis
Hárƒagur
Nemesis
3
3
7
2.17
L
Ares
3
10
6
0.6
W
Odin
1
2
28
7.5
L
4
11
3
0.5
W
Tsukuyomi
Uenta
Tsukuyomi
4
5
20
2.8
W
Morgan Le Fay
XDarel30
Morgan Le Fay
1
1
17
9.5
L
0
13
10
0.38
W
Rama
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,994
Damage
34,806
40,190
Taken
87,859
21,652
Mitigated
63,294
4,014
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
42,473
23,429
60
3,311
9,347
4,029
0
4,619
4,728
0
72,651
L
Artemis
Ganadora
Artemis
7,363
3,714
0
931
12,109
5,344
0
631
11,478
0
27,353
L
Nemesis
Hárƒagur
Nemesis
3,508
1,387
0
347
12,736
5,557
0
2,155
10,581
0
12,264
L
Ares
11,005
837
0
499
27,034
36,621
0
3,001
24,033
22,440
0
W
Odin
8,840
2,048
0
62
9,044
8,752
0
5,538
3,506
0
17,131
L
4,057
1,073
0
0
14,475
6,516
0
1,001
13,474
0
21,840
W
Tsukuyomi
Uenta
Tsukuyomi
9,499
3,436
0
168
9,209
3,917
0
3,227
5,982
0
16,477
W
Morgan Le Fay
XDarel30
Morgan Le Fay
8,143
960
88
325
3,573
1,442
0
1,350
2,223
28,144
0
L
8,873
2,039
0
242
21,505
9,256
0
1,355
20,150
29,651
0
W
Rama
11,039
9,541
0
0
9,017
3,512
0
5,144
3,873
0
23,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,073
Gold Earned
51,030
179
Minions Killed
154
6
Camps Cleared
4
974,529
Distance Traveled
792,910
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,984
1,453
74
7
2
208,164
0
L
Artemis
9,757
887
34
3
0
126,048
1
L
Nemesis
10,514
956
23
2
0
225,436
0
L
Ares
10,356
941
9
1
2
187,473
1
W
Odin
11,295
1,027
25
2
2
213,094
1
L
Loki
10,371
943
36
3
1
98,194
0
W
Tsukuyomi
10,644
968
10
1
0
178,523
2
W
Morgan Le Fay
10,491
954
43
4
0
197,102
0
L
Agni
10,032
912
52
5
1
155,759
0
W
Rama
11,659
1,060
27
2
2
177,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role