Player Matchup

Discordia
Discordia
Blank23fenriS
Discordia
Level 126
God Stats
1W - 0L
1,236 SR
Queue Stats
22W - 23L
1,279 Elo+
Party 1
Arachne
Arachne
DiNGudlosJaevel
Arachne
Level 94
God Stats
1W - 0L
1,529 SR
Queue Stats
5W - 11L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
xX_Moe_ACID_Xx
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,171 Elo+
Party 1
Team Averages
Level 79
1,422 SR
1,213 Elo+

VS

Team Averages
Level 29
1,423 SR
1,292 Elo+
Tiamat
Tiamat
SpiritualHarpy6
Tiamat
Level 46
God Stats
3W - 7L
1,431 SR
Queue Stats
132W - 177L
1,348 Elo+
Solo
Thanatos
Thanatos
XxIceShotsxX
Thanatos
Level 17
God Stats
2W - 2L
1,467 SR
Queue Stats
22W - 32L
1,263 Elo+
Party 2
Cerberus
Cerberus
xxTripNipshotsxx
Cerberus
Level 25
God Stats
0W - 2L
1,371 SR
Queue Stats
1W - 9L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blank23fenriS
Discordia
13
0 / 4 / 12
9,107
651
11,241
5,507
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
13 / 4 / 0
11,473
820
15,951
11,236
4,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 11
8,885
635
5,866
11,822
9,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
9,103
650
8,971
12,313
7,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XxIceShotsxX
Thanatos
13
4 / 5 / 3
9,013
644
7,113
14,445
6,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 5
9,320
666
2,555
15,490
17,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
9
11
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blank23fenriS
Discordia
0
4
12
1.5
W
13
4
0
3.25
L
3
4
5
1.38
L
Thanatos
XxIceShotsxX
Thanatos
4
5
3
1.1
W
0
3
11
1.83
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
18,639
28,565
Taken
42,248
15,133
Mitigated
31,246
6,405
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blank23fenriS
Discordia
11,241
294
790
359
5,507
1,639
271
1,452
4,055
38,501
0
W
15,951
12,830
0
3,428
11,236
4,207
12
5,060
6,176
0
27,930
L
8,971
802
0
2,782
12,313
7,508
49
6,498
5,815
38,189
0
L
Thanatos
XxIceShotsxX
Thanatos
7,113
1,637
0
7,946
14,445
6,527
0
4,126
10,319
0
27,284
W
5,866
934
0
1,828
11,822
9,287
629
5,320
6,502
16,256
0
L
2,555
235
0
2,553
15,490
17,211
25
7,874
7,616
15,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
27,436
127
Minions Killed
141
6
Camps Cleared
6
800,404
Distance Traveled
711,498
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,107
651
58
4
2
265,812
2
W
Arachne
11,473
820
39
3
4
269,351
4
L
Tiamat
9,103
650
72
5
3
247,106
3
L
Thanatos
9,013
644
41
3
2
239,636
1
W
Cthulhu
8,885
635
30
2
0
265,241
0
L
Cerberus
9,320
666
28
2
1
224,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role