Player Matchup

Izanami
Izanami
DiamondDelRey
Izanami
Level 86
God Stats
1W - 2L
1,403 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 2
Chang'e
Chang'e
MarioG12345
Chang'e
Level 139
God Stats
4W - 9L
1,374 SR
Queue Stats
504W - 522L
1,561 Elo+
Party 2
Medusa
Medusa
PSWW_Stussy
Medusa
Level 101
God Stats
8W - 4L
1,645 SR
Queue Stats
361W - 345L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RIP Jokerz
Tsukuyomi
Level 144
God Stats
4W - 5L
1,431 SR
Queue Stats
783W - 795L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
RIPTYED
Erlang Shen
Level 102
God Stats
4W - 14L
1,309 SR
Queue Stats
586W - 603L
1,530 Elo+
Party 1
Team Averages
Level 114
1,432 SR
1,512 Elo+

VS

Team Averages
Level 133
1,572 SR
1,496 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AssAss1naTioN63
Cthulhu
Level 125
God Stats
12W - 11L
1,566 SR
Queue Stats
550W - 565L
1,449 Elo+
Solo
Ra
Ra
TheTrueKillerGod
Ra
Level 158
God Stats
3W - 2L
1,553 SR
Queue Stats
98W - 75L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
Wap4m
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,507 Elo+
Solo
Cabrakan
Cabrakan
red-jupiter21
Cabrakan
Level 134
God Stats
2W - 0L
1,741 SR
Queue Stats
84W - 87L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 5 / 17
9,998
667
10,803
12,364
5,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MarioG12345
Chang'e
18
8 / 5 / 16
11,289
753
20,592
18,622
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
17
6 / 5 / 14
10,999
733
13,465
15,935
6,789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
RIP Jokerz
Tsukuyomi
19
5 / 6 / 17
11,771
785
14,596
19,127
16,604
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
RIPTYED
Erlang Shen
20
7 / 5 / 17
12,568
838
14,551
22,140
19,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 8 / 13
11,263
751
11,441
16,483
5,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 5 / 12
12,854
857
17,810
18,000
25,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 6 / 12
11,579
772
19,517
12,429
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Wap4m
Sun Wukong
20
6 / 4 / 14
12,064
804
13,956
20,554
15,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
red-jupiter21
Cabrakan
18
5 / 7 / 16
11,306
754
14,653
17,805
18,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
93
29
Kills
26
26
Deaths
30
81
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
8
13
1.19
W
7
5
12
2.6
L
Izanami
3
5
17
2.3
L
Chang'e
MarioG12345
Chang'e
8
5
16
3.2
L
Medusa
6
5
14
2.6
L
Tsukuyomi
RIP Jokerz
Tsukuyomi
5
6
17
2.25
L
Erlang Shen
RIPTYED
Erlang Shen
7
5
17
3.1
W
5
6
12
1.83
W
Sun Wukong
Wap4m
Sun Wukong
6
4
14
3.25
W
Cabrakan
red-jupiter21
Cabrakan
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,007
Damage
77,377
88,188
Taken
85,271
56,670
Mitigated
70,354
38,964
Healing
31,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,441
4,418
1,259
2,259
16,483
5,880
1,874
2,902
13,230
0
30,802
W
17,810
190
3,780
3,495
18,000
25,709
703
3,602
14,055
40,849
0
L
Izanami
10,803
6,030
1,452
1,563
12,364
5,130
1,770
6,988
5,376
0
26,494
L
Chang'e
MarioG12345
Chang'e
20,592
1,252
10,946
6,696
18,622
8,674
1,146
12,907
5,715
30,138
0
L
Medusa
13,465
5,981
2,193
2,453
15,935
6,789
1,585
8,984
6,951
0
37,844
L
Tsukuyomi
RIP Jokerz
Tsukuyomi
14,596
2,623
1,991
4,977
19,127
16,604
800
11,203
7,924
0
23,319
L
Erlang Shen
RIPTYED
Erlang Shen
14,551
6,222
1,702
4,991
22,140
19,473
524
11,898
10,242
171
32,178
W
19,517
939
6,144
2,708
12,429
5,390
610
2,594
9,703
36,688
0
W
Sun Wukong
Wap4m
Sun Wukong
13,956
1,381
1,378
8,007
20,554
15,323
872
5,411
14,809
0
29,081
W
Cabrakan
red-jupiter21
Cabrakan
14,653
1,767
909
1,079
17,805
18,052
587
6,196
11,347
23,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,625
Gold Earned
59,066
169
Minions Killed
164
0
Camps Cleared
0
1,207,288
Distance Traveled
1,289,769
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,263
751
46
3
0
274,583
1
W
Cthulhu
12,854
857
41
3
0
276,001
2
L
Izanami
9,998
667
40
3
0
206,685
1
L
Chang'e
11,289
753
20
1
0
227,723
0
L
Medusa
10,999
733
47
3
0
254,806
0
L
Tsukuyomi
11,771
785
34
2
0
268,941
0
L
Erlang Shen
12,568
838
28
2
0
249,133
0
W
Ra
11,579
772
48
3
0
220,484
0
W
Sun Wukong
12,064
804
16
1
0
273,392
3
W
Cabrakan
11,306
754
13
1
0
245,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role