Player Matchup

Sylvanus
Sylvanus
APRIL_SHARP
Sylvanus
Level 91
God Stats
5W - 8L
1,289 SR
Queue Stats
372W - 440L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
BleedGaming
Kuzenbo
Level 69
God Stats
2W - 4L
1,277 SR
Queue Stats
89W - 86L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
MoonDust1492
Baron Samedi
Level 89
God Stats
1W - 1L
1,311 SR
Queue Stats
238W - 289L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Val-R-01
Gilgamesh
Level 100
God Stats
161W - 160L
1,501 SR
Queue Stats
483W - 560L
1,361 Elo+
Solo
Cernunnos
Cernunnos
rex_sum_Ob1itus2
Cernunnos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,565 Elo+
Solo
Team Averages
Level 79
1,376 SR
1,399 Elo+

VS

Team Averages
Level 60
1,502 SR
1,308 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigGameJC
Merlin
Level 62
God Stats
5W - 1L
1,697 SR
Queue Stats
23W - 24L
1,275 Elo+
Solo
Kukulkan
Kukulkan
LumiereUmbra
Kukulkan
Level 46
God Stats
1W - 7L
1,226 SR
Queue Stats
4W - 11L
1,038 Elo+
Solo
Olorun
Olorun
gutbreaker
Olorun
Level 68
God Stats
16W - 5L
1,765 SR
Queue Stats
482W - 516L
1,340 Elo+
Solo
Chronos
Chronos
xX1_GOHAN_2Xx
Chronos
Level 42
God Stats
17W - 21L
1,321 SR
Queue Stats
262W - 289L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
APRIL_SHARP
Sylvanus
20
13 / 5 / 4
14,359
598
22,146
21,608
21,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
BleedGaming
Kuzenbo
16
2 / 0 / 9
10,982
458
8,788
23,334
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
MoonDust1492
Baron Samedi
20
5 / 1 / 6
12,421
518
16,207
14,427
9,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Val-R-01
Gilgamesh
19
13 / 4 / 5
12,860
536
18,137
19,777
12,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
17
3 / 2 / 6
10,415
434
11,736
13,403
4,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 9 / 3
9,558
398
8,565
22,629
10,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
BigGameJC
Merlin
16
2 / 3 / 1
10,112
421
14,562
13,639
4,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
LumiereUmbra
Kukulkan
16
0 / 5 / 0
9,843
410
5,266
12,547
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
gutbreaker
Olorun
20
9 / 9 / 1
13,488
562
21,588
26,242
11,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
14
1 / 10 / 1
8,969
374
14,540
21,163
9,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
36
Kills
12
12
Deaths
36
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
9
3
0.17
W
Sylvanus
APRIL_SHARP
Sylvanus
13
5
4
3
L
Merlin
BigGameJC
Merlin
2
3
1
0.83
W
Kuzenbo
BleedGaming
Kuzenbo
2
0
9
6.5
L
Kukulkan
LumiereUmbra
Kukulkan
0
5
0
0
W
Baron Samedi
MoonDust1492
Baron Samedi
5
1
6
8
W
Gilgamesh
Val-R-01
Gilgamesh
13
4
5
3.88
L
Olorun
gutbreaker
Olorun
9
9
1
1.06
W
Cernunnos
3
2
6
3
L
Chronos
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,014
Damage
64,521
92,549
Taken
96,220
76,940
Mitigated
40,578
38,449
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,565
1,897
0
2,620
22,629
10,374
0
8,364
14,265
0
75,447
W
Sylvanus
APRIL_SHARP
Sylvanus
22,146
5,740
38
8,993
21,608
21,475
2,840
13,907
7,701
76,138
11,733
L
Merlin
BigGameJC
Merlin
14,562
1,473
567
2,835
13,639
4,840
203
5,052
8,587
61,183
0
W
Kuzenbo
BleedGaming
Kuzenbo
8,788
1,647
99
8,627
23,334
28,646
60
16,045
7,289
37,122
0
L
Kukulkan
LumiereUmbra
Kukulkan
5,266
198
183
733
12,547
4,419
652
8,681
3,866
55,142
0
W
Baron Samedi
MoonDust1492
Baron Samedi
16,207
1,623
1,728
6,381
14,427
9,785
843
6,869
7,558
82,768
0
W
Gilgamesh
Val-R-01
Gilgamesh
18,137
6,759
0
8,279
19,777
12,134
905
8,321
11,456
0
94,604
L
Olorun
gutbreaker
Olorun
21,588
11,993
577
10,868
26,242
11,120
1,202
15,127
11,115
85,576
10,674
W
Cernunnos
11,736
2,850
0
4,304
13,403
4,900
914
8,122
5,281
0
64,574
L
Chronos
14,540
7,160
0
5,666
21,163
9,825
502
8,453
12,710
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
51,970
531
Minions Killed
540
0
Camps Cleared
0
2,111,845
Distance Traveled
2,005,698
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,558
398
92
4
0
470,936
4
W
Sylvanus
14,359
598
148
6
0
311,219
0
L
Merlin
10,112
421
109
5
0
376,530
5
W
Kuzenbo
10,982
458
34
1
0
448,494
1
L
Kukulkan
9,843
410
110
5
0
428,852
1
W
Baron Samedi
12,421
518
132
6
0
431,582
6
W
Gilgamesh
12,860
536
113
5
0
461,360
4
L
Olorun
13,488
562
162
7
0
389,776
9
W
Cernunnos
10,415
434
104
4
0
459,190
3
L
Chronos
8,969
374
67
3
0
339,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role