Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
ArticCheetah
Hachiman
Silver I
Level 38
God Stats
4W - 0L
1,719 SR
Queue Stats
13W - 10L
1,566 MMR
Solo
Ymir
Ymir
Platinum V
Netfelixnchill
Ymir
Platinum V
Level 122
God Stats
7W - 6L
1,595 SR
Queue Stats
154W - 147L
1,625 MMR
Party 2
Nemesis
Nemesis
Gold IV
TingusMyPingus
Nemesis
Gold IV
Level 118
God Stats
47W - 32L
1,672 SR
Queue Stats
419W - 418L
1,397 MMR
Party 2
Ares
Ares
Silver I
colaforce12
Ares
Silver I
Level 69
God Stats
12W - 9L
1,770 SR
Queue Stats
84W - 104L
1,511 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,651 SR
1,520 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,578 SR
1,525 MMR
Hercules
Hercules
Gold V
AlmightyBS
Hercules
Gold V
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
174W - 194L
1,367 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
Fathamoose
Erlang Shen
Gold III
Level 126
God Stats
2W - 3L
1,564 SR
Queue Stats
63W - 65L
1,754 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
MrPuddlePirate
Danzaburou
Bronze III
Level 86
God Stats
1W - 2L
1,599 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Takoda61
Sobek
Bronze III
Level 74
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 24L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
lilfastducky
Chronos
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 324L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 2
6,335
634
5,503
3,813
1,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ArticCheetah
Hachiman
11
5 / 1 / 2
6,158
616
6,551
5,495
1,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 2
5,860
586
5,102
4,725
2,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
4 / 0 / 1
6,125
613
4,038
5,293
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 3
5,231
523
3,263
4,188
2,889
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
TiamatAthenaMorgan Le FayOdinPersephone

VS

Bans
ArtemisJanusCerberusRaijinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlmightyBS
Hercules
8
1 / 1 / 0
4,875
488
2,563
9,834
4,606
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Fathamoose
Erlang Shen
10
1 / 3 / 1
5,362
536
4,120
9,066
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MrPuddlePirate
Danzaburou
7
2 / 3 / 1
4,766
477
2,701
5,184
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Takoda61
Sobek
7
0 / 5 / 2
4,130
413
1,068
6,970
2,914
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos
lilfastducky
Chronos
9
0 / 1 / 0
4,879
488
2,009
5,138
1,746
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
2
2
L
Hercules
AlmightyBS
Hercules
1
1
0
1
W
Hachiman
ArticCheetah
Hachiman
5
1
2
6
L
Erlang Shen
Fathamoose
Erlang Shen
1
3
1
0.5
L
Danzaburou
MrPuddlePirate
Danzaburou
2
3
1
0.83
W
0
1
2
1
L
Sobek
Takoda61
Sobek
0
5
2
0.2
W
4
0
1
4.5
W
3
2
3
2.25
L
Chronos
lilfastducky
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
12,461
23,514
Taken
36,192
10,674
Mitigated
14,172
7,036
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,503
1,359
0
1,827
3,813
1,448
762
1,359
2,454
39,753
0
L
Hercules
AlmightyBS
Hercules
2,563
862
0
2,538
9,834
4,606
0
4,432
5,009
0
20,921
W
Hachiman
ArticCheetah
Hachiman
6,551
4,255
0
2,228
5,495
1,572
0
721
4,774
0
46,648
L
Erlang Shen
Fathamoose
Erlang Shen
4,120
1,819
0
2,823
9,066
3,746
0
3,294
5,772
0
34,308
L
Danzaburou
MrPuddlePirate
Danzaburou
2,701
1,067
0
785
5,184
1,160
829
1,146
4,038
0
18,109
W
5,102
1,606
0
1,382
4,725
2,868
137
0
4,420
31,789
0
L
Sobek
Takoda61
Sobek
1,068
127
0
498
6,970
2,914
276
1,229
5,741
4,515
0
W
4,038
2,484
0
909
5,293
1,897
0
650
4,604
0
28,144
W
3,263
89
0
690
4,188
2,889
0
443
3,745
14,062
0
L
Chronos
lilfastducky
Chronos
2,009
509
0
1,138
5,138
1,746
0
3,374
1,764
25,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
24,012
297
Minions Killed
199
0
Camps Cleared
0
968,996
Distance Traveled
892,335
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,335
634
75
8
0
190,091
2
L
Hercules
4,875
488
39
4
0
191,052
1
W
Hachiman
6,158
616
78
8
0
171,365
2
L
Erlang Shen
5,362
536
73
7
0
206,275
2
L
Danzaburou
4,766
477
37
4
0
179,583
4
W
Ymir
5,860
586
69
7
0
195,314
3
L
Sobek
4,130
413
1
0
0
123,173
5
W
Nemesis
6,125
613
63
6
0
218,187
3
W
Ares
5,231
523
12
1
0
194,039
3
L
Chronos
4,879
488
49
5
0
192,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role