Player Matchup

Odin
Odin
Coko-sct
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,207 Elo+
Party 4
Olorun
Olorun
Da5iDe_2006
Olorun
Level 5
God Stats
2W - 4L
1,492 SR
Queue Stats
4W - 8L
1,258 Elo+
Party 1
Hades
Hades
Sasukehhh-
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,281 Elo+
Party 4
Tsukuyomi
Tsukuyomi
chryfau
Tsukuyomi
Level 6
God Stats
1W - 5L
1,382 SR
Queue Stats
5W - 15L
962 Elo+
Party 1
Bastet
Bastet
thach77
Bastet
Level 14
God Stats
1W - 5L
1,724 SR
Queue Stats
67W - 83L
1,153 Elo+
Party 1
Team Averages
Level 11
1,520 SR
1,172 Elo+

VS

Team Averages
Level 28
1,460 SR
1,332 Elo+
Neith
Neith
BoricMeteor2
Neith
Level 24
God Stats
29W - 29L
1,422 SR
Queue Stats
105W - 129L
1,279 Elo+
Party 2
Cerberus
Cerberus
Frederik-1843
Cerberus
Level 42
God Stats
3W - 4L
1,398 SR
Queue Stats
11W - 13L
1,412 Elo+
Party 3
Agni
Agni
Gelbes Einhorn
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 122L
1,157 Elo+
Solo
Zeus
Zeus
OverCross35
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
dangerkiller140
Gilgamesh
Level 29
God Stats
33W - 29L
1,479 SR
Queue Stats
184W - 228L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 6 / 6
8,374
364
3,308
17,067
11,206
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
13
2 / 10 / 8
8,954
389
8,197
18,648
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
14
8 / 10 / 1
10,514
457
12,168
20,562
8,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
chryfau
Tsukuyomi
12
1 / 13 / 2
8,077
351
7,797
20,015
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
thach77
Bastet
14
10 / 8 / 4
9,995
435
16,732
18,874
5,288
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 14
11,233
488
14,712
13,716
4,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Frederik-1843
Cerberus
13
1 / 6 / 25
10,078
438
6,432
21,330
23,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 2 / 14
11,215
488
13,920
7,644
2,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
8 / 6 / 16
11,023
479
13,598
10,602
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
dangerkiller140
Gilgamesh
19
24 / 3 / 13
13,756
598
25,375
19,179
11,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
129
22
Kills
47
47
Deaths
23
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
9
6
14
2.67
L
Odin
1
6
6
0.67
L
Olorun
2
10
8
0.6
W
Cerberus
Frederik-1843
Cerberus
1
6
25
2.25
W
5
2
14
6
W
8
6
16
2.67
L
Hades
8
10
1
0.85
L
Tsukuyomi
chryfau
Tsukuyomi
1
13
2
0.15
W
Gilgamesh
dangerkiller140
Gilgamesh
24
3
13
10.17
L
Bastet
thach77
Bastet
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
74,037
95,166
Taken
72,471
35,008
Mitigated
44,647
11,572
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,712
8,853
0
1,879
13,716
4,349
2,898
3,843
9,873
0
42,866
L
Odin
3,308
833
0
2,344
17,067
11,206
90
6,853
10,204
0
12,418
L
Olorun
8,197
3,454
672
3,394
18,648
4,808
236
6,787
11,851
35,350
0
W
Cerberus
Frederik-1843
Cerberus
6,432
215
0
3,231
21,330
23,465
647
4,617
16,713
21,509
0
W
13,920
1,652
168
2,501
7,644
2,292
2,634
2,309
5,335
55,939
0
W
13,598
1,435
0
370
10,602
3,430
1,970
4,644
5,958
48,624
0
L
Hades
12,168
3,171
60
2,860
20,562
8,276
208
6,714
13,806
39,919
0
L
Tsukuyomi
chryfau
Tsukuyomi
7,797
1,436
0
2,242
20,015
5,430
0
7,156
12,813
0
45,642
W
Gilgamesh
dangerkiller140
Gilgamesh
25,375
8,641
0
3,801
19,179
11,111
485
4,952
14,227
0
84,922
L
Bastet
thach77
Bastet
16,732
5,129
0
0
18,874
5,288
0
6,254
12,542
0
37,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,914
Gold Earned
57,305
247
Minions Killed
356
0
Camps Cleared
0
1,907,430
Distance Traveled
2,000,194
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,233
488
57
2
0
407,372
0
L
Odin
8,374
364
19
1
0
400,243
0
L
Olorun
8,954
389
66
3
0
362,999
0
W
Cerberus
10,078
438
32
1
0
400,682
0
W
Agni
11,215
488
84
4
0
326,715
2
W
Zeus
11,023
479
77
3
0
354,150
0
L
Hades
10,514
457
50
2
0
373,410
0
L
Tsukuyomi
8,077
351
71
3
0
369,257
1
W
Gilgamesh
13,756
598
106
5
0
511,275
0
L
Bastet
9,995
435
41
2
0
401,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role