Player Matchup

Sun Wukong
Sun Wukong
Duqundra
Sun Wukong
Level 152
God Stats
7W - 8L
1,580 SR
Queue Stats
92W - 94L
1,550 Elo+
Party 2
Osiris
Osiris
GodsFromOrion
Osiris
Level 116
God Stats
4W - 2L
1,445 SR
Queue Stats
44W - 48L
1,536 Elo+
Party 2
Mercury
Mercury
Pingwinzly
Mercury
Level 121
God Stats
2W - 0L
1,636 SR
Queue Stats
95W - 82L
1,527 Elo+
Party 2
Team Averages
Level 130
1,553 SR
1,538 Elo+

VS

Team Averages
Level 49
1,512 SR
1,389 Elo+
Fenrir
Fenrir
ATQuake
Fenrir
Level 68
God Stats
27W - 17L
1,500 SR
Queue Stats
346W - 340L
1,417 Elo+
Party 1
Freya
Freya
BetterTnanU
Freya
Level 13
God Stats
11W - 10L
1,578 SR
Queue Stats
140W - 172L
1,339 Elo+
Solo
Cerberus
Cerberus
MALGOW
Cerberus
Level 65
God Stats
50W - 48L
1,459 SR
Queue Stats
223W - 259L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Duqundra
Sun Wukong
19
4 / 5 / 13
16,923
627
19,607
31,685
25,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 11 / 17
16,709
619
30,656
35,752
23,041
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Pingwinzly
Mercury
20
14 / 6 / 2
18,970
703
26,141
20,401
7,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATQuake
Fenrir
20
10 / 5 / 10
17,947
665
22,105
25,246
44,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 10 / 16
16,433
609
23,935
28,797
15,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
MALGOW
Cerberus
20
8 / 6 / 14
17,986
666
24,261
36,374
25,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
21
Kills
22
22
Deaths
21
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ATQuake
Fenrir
10
5
10
3
L
4
10
16
1.2
W
Sun Wukong
Duqundra
Sun Wukong
4
5
13
2.1
W
3
11
17
1.05
L
Cerberus
MALGOW
Cerberus
8
6
14
2.5
W
Mercury
Pingwinzly
Mercury
14
6
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,404
Damage
70,301
87,838
Taken
90,417
55,704
Mitigated
85,344
15,886
Healing
28,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ATQuake
Fenrir
22,105
5,733
0
10,095
25,246
44,379
0
390
24,856
20,386
49,873
L
23,935
7,306
0
10,481
28,797
15,451
1,000
1,060
27,737
74,319
0
W
Sun Wukong
Duqundra
Sun Wukong
19,607
3,803
0
5,637
31,685
25,185
82
19,912
10,708
0
79,814
W
30,656
10,423
0
6,931
35,752
23,041
0
21,226
13,757
0
75,208
L
Cerberus
MALGOW
Cerberus
24,261
2,773
0
7,972
36,374
25,514
443
153
36,221
69,601
0
W
Mercury
Pingwinzly
Mercury
26,141
16,415
0
3,318
20,401
7,478
1,520
10,497
9,728
0
90,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
52,366
280
Minions Killed
292
16
Camps Cleared
8
1,558,042
Distance Traveled
1,388,218
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,947
665
70
3
1
508,546
4
L
Freya
16,433
609
117
4
6
409,864
1
W
Sun Wukong
16,923
627
132
5
4
520,711
2
W
Osiris
16,709
619
65
2
4
459,726
3
L
Cerberus
17,986
666
105
4
1
469,808
3
W
Mercury
18,970
703
83
3
8
577,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role