Player Matchup

Janus
Janus
BagelnLox
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,688 Elo+
Solo
Osiris
Osiris
ChoflesOMG
Osiris
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
33W - 31L
1,532 Elo+
Solo
Neith
Neith
DrMcGreezy
Neith
Level 18
God Stats
14W - 11L
1,735 SR
Queue Stats
63W - 50L
1,697 Elo+
Solo
Chronos
Chronos
LitSxge
Chronos
Level 28
God Stats
0W - 3L
1,374 SR
Queue Stats
149W - 170L
1,487 Elo+
Solo
Mercury
Mercury
victormgb01
Mercury
Level 29
God Stats
4W - 2L
2,016 SR
Queue Stats
87W - 66L
1,678 Elo+
Solo
Team Averages
Level 24
1,625 SR
1,616 Elo+

VS

Team Averages
Level 5
1,591 SR
1,662 Elo+
Baba Yaga
Baba Yaga
ClockWorker123
Baba Yaga
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,137 Elo+
Solo
Apollo
Apollo
JasonDeruloFan3
Apollo
Level 15
God Stats
4W - 5L
1,706 SR
Queue Stats
331W - 275L
1,619 Elo+
Solo
Ymir
Ymir
LaTangaDeNuWa
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,880 Elo+
Party 1
Anhur
Anhur
Lökî
Anhur
Level 4
God Stats
2W - 0L
1,748 SR
Queue Stats
17W - 2L
1,899 Elo+
Party 1
Fenrir
Fenrir
venudoypeludo
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BagelnLox
Janus
19
5 / 7 / 0
12,784
556
7,170
17,288
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ChoflesOMG
Osiris
14
1 / 7 / 3
9,115
396
4,257
19,207
28,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
17
4 / 9 / 4
11,677
508
12,876
16,071
5,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
LitSxge
Chronos
14
2 / 9 / 2
9,500
413
10,816
19,469
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
victormgb01
Mercury
16
1 / 9 / 4
10,349
450
7,839
18,860
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ClockWorker123
Baba Yaga
16
1 / 4 / 11
11,098
483
6,173
8,832
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 7
15,444
671
22,687
25,891
13,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 11
10,770
468
3,346
8,551
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Lökî
Anhur
20
14 / 6 / 6
15,616
679
20,105
16,339
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 3 / 10
14,885
647
21,015
24,054
13,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
13
Kills
41
41
Deaths
15
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
BagelnLox
Janus
5
7
0
0.71
L
Osiris
ChoflesOMG
Osiris
1
7
3
0.36
W
Baba Yaga
ClockWorker123
Baba Yaga
1
4
11
1.63
L
Neith
4
9
4
0.67
W
11
1
7
14.5
W
1
1
11
6.5
L
Chronos
LitSxge
Chronos
2
9
2
0.33
W
Anhur
Lökî
Anhur
14
6
6
2.83
W
14
3
10
6.33
L
Mercury
victormgb01
Mercury
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
73,326
90,895
Taken
83,667
55,853
Mitigated
43,495
11,459
Healing
35,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BagelnLox
Janus
7,170
379
87
2,555
17,288
5,833
0
3,210
14,078
86,917
0
L
Osiris
ChoflesOMG
Osiris
4,257
682
0
1,340
19,207
28,118
124
2,901
16,306
8,174
19,309
W
Baba Yaga
ClockWorker123
Baba Yaga
6,173
264
0
2,130
8,832
3,455
514
2,972
5,860
46,752
0
L
Neith
12,876
7,369
0
2,322
16,071
5,287
0
788
15,283
0
66,514
W
22,687
17,863
0
18,554
25,891
13,061
4,925
8,526
17,365
0
147,325
W
3,346
709
0
1,334
8,551
7,048
182
894
6,265
15,103
0
L
Chronos
LitSxge
Chronos
10,816
4,860
0
3,022
19,469
8,287
0
1,760
17,709
36,691
4,373
W
Anhur
Lökî
Anhur
20,105
14,685
0
1,000
16,339
6,893
2,307
2,961
13,378
0
110,797
W
21,015
6,808
0
12,244
24,054
13,038
1,275
3,504
19,437
0
126,094
L
Mercury
victormgb01
Mercury
7,839
3,620
0
2,133
18,860
8,328
0
860
18,000
0
89,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
67,813
541
Minions Killed
627
0
Camps Cleared
0
2,019,721
Distance Traveled
1,890,186
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,784
556
175
8
0
441,452
6
L
Osiris
9,115
396
52
2
0
403,782
1
W
Baba Yaga
11,098
483
75
3
0
318,648
0
L
Neith
11,677
508
103
4
0
364,276
6
W
Apollo
15,444
671
211
9
0
446,007
0
W
Ymir
10,770
468
24
1
0
273,104
0
L
Chronos
9,500
413
79
3
0
359,783
3
W
Anhur
15,616
679
169
7
0
355,447
6
W
Fenrir
14,885
647
148
6
0
496,980
1
L
Mercury
10,349
450
132
6
0
450,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role