Player Matchup

Danzaburou
Danzaburou
MONKEY__Leon
Danzaburou
Level 32
God Stats
2W - 1L
1,701 SR
Queue Stats
164W - 195L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
ZanGooAtiite
Gilgamesh
Level 21
God Stats
0W - 3L
1,100 SR
Queue Stats
37W - 51L
1,365 Elo+
Party 2
Cerberus
Cerberus
bizondaile
Cerberus
Level 48
God Stats
4W - 4L
1,699 SR
Queue Stats
99W - 118L
1,420 Elo+
Party 2
Thanatos
Thanatos
krayziman3
Thanatos
Level 29
God Stats
2W - 5L
1,711 SR
Queue Stats
115W - 154L
1,290 Elo+
Party 1
Discordia
Discordia
krayziman7
Discordia
Level 64
God Stats
6W - 12L
1,069 SR
Queue Stats
344W - 388L
1,318 Elo+
Party 1
Team Averages
Level 39
1,456 SR
1,346 Elo+

VS

Team Averages
Level 39
1,449 SR
1,336 Elo+
Anubis
Anubis
Alexinho95110
Anubis
Level 24
God Stats
5W - 5L
1,494 SR
Queue Stats
38W - 32L
1,362 Elo+
Party 3
Fenrir
Fenrir
Darazzno
Fenrir
Level 27
God Stats
28W - 30L
1,434 SR
Queue Stats
62W - 87L
1,317 Elo+
Party 3
Sol
Sol
Tiaanking
Sol
Level 37
God Stats
20W - 19L
1,496 SR
Queue Stats
270W - 335L
1,335 Elo+
Solo
Ymir
Ymir
mehdi9213
Ymir
Level 50
God Stats
135W - 161L
1,416 SR
Queue Stats
237W - 269L
1,341 Elo+
Party 3
Heimdallr
Heimdallr
ruudronney
Heimdallr
Level 55
God Stats
20W - 28L
1,403 SR
Queue Stats
223W - 275L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MONKEY__Leon
Danzaburou
13
1 / 7 / 2
8,505
387
10,582
15,930
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ZanGooAtiite
Gilgamesh
14
1 / 7 / 2
9,105
414
4,194
21,427
13,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
bizondaile
Cerberus
12
0 / 5 / 5
7,688
349
9,580
21,051
12,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
krayziman3
Thanatos
13
5 / 10 / 2
8,989
409
11,170
16,353
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
krayziman7
Discordia
14
3 / 5 / 1
8,980
408
19,973
11,215
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
11,401
518
19,915
16,090
9,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Darazzno
Fenrir
17
9 / 2 / 7
11,470
521
8,466
15,749
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 1 / 6
12,773
581
13,261
15,563
9,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
7 / 2 / 14
11,725
533
10,505
18,517
19,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ruudronney
Heimdallr
16
5 / 3 / 11
10,398
473
15,952
16,517
6,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
10
Kills
34
34
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Fenrir
Darazzno
Fenrir
9
2
7
6.25
L
Danzaburou
MONKEY__Leon
Danzaburou
1
7
2
0.29
W
5
1
6
8
L
Gilgamesh
ZanGooAtiite
Gilgamesh
1
7
2
0.29
L
Cerberus
bizondaile
Cerberus
0
5
5
0.5
L
Thanatos
krayziman3
Thanatos
5
10
2
0.6
L
Discordia
krayziman7
Discordia
3
5
1
0.7
W
Ymir
7
2
14
7
W
Heimdallr
ruudronney
Heimdallr
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
68,099
85,976
Taken
82,436
40,008
Mitigated
50,387
19,416
Healing
31,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,915
477
0
8,584
16,090
9,119
1,833
8,350
7,740
88,865
0
W
Fenrir
Darazzno
Fenrir
8,466
2,725
0
3,901
15,749
5,851
1,106
8,019
7,730
0
46,073
L
Danzaburou
MONKEY__Leon
Danzaburou
10,582
5,545
293
1,593
15,930
4,997
0
4,877
11,053
0
52,103
W
13,261
2,916
0
7,971
15,563
9,080
3,430
2,353
13,210
106,122
0
L
Gilgamesh
ZanGooAtiite
Gilgamesh
4,194
827
0
206
21,427
13,415
0
14,366
7,061
0
34,363
L
Cerberus
bizondaile
Cerberus
9,580
683
0
5,497
21,051
12,368
0
10,308
10,743
42,070
0
L
Thanatos
krayziman3
Thanatos
11,170
2,168
389
8,826
16,353
5,645
0
8,001
8,352
0
42,240
L
Discordia
krayziman7
Discordia
19,973
294
265
2,347
11,215
3,583
261
6,129
5,086
65,293
0
W
Ymir
10,505
2,438
372
4,243
18,517
19,393
776
5,714
12,803
38,612
0
W
Heimdallr
ruudronney
Heimdallr
15,952
9,018
0
6,599
16,517
6,944
2,497
5,117
11,400
0
65,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
57,767
361
Minions Killed
523
0
Camps Cleared
0
1,967,680
Distance Traveled
2,048,882
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,401
518
119
5
0
363,110
1
W
Fenrir
11,470
521
72
3
0
452,538
0
L
Danzaburou
8,505
387
79
4
0
379,862
1
W
Sol
12,773
581
187
9
0
400,754
1
L
Gilgamesh
9,105
414
79
4
0
387,645
0
L
Cerberus
7,688
349
63
3
0
421,606
3
L
Thanatos
8,989
409
60
3
0
395,184
1
L
Discordia
8,980
408
80
4
0
383,383
4
W
Ymir
11,725
533
47
2
0
423,538
1
W
Heimdallr
10,398
473
98
4
0
408,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role