Player Matchup

Rama
Rama
ShiraiRaychu
Rama
Level 16
God Stats
2W - 1L
1,461 SR
Queue Stats
11W - 14L
1,389 Elo+
Party 2
Thoth
Thoth
TobiasDios
Thoth
Level 156
God Stats
1W - 0L
1,191 SR
Queue Stats
50W - 50L
1,545 Elo+
Party 2
Artio
Artio
vDead2
Artio
Level 25
God Stats
1W - 0L
1,452 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Team Averages
Level 66
1,368 SR
1,459 Elo+

VS

Team Averages
Level 56
1,483 SR
1,458 Elo+
Nemesis
Nemesis
Asllandocii
Nemesis
Level 143
God Stats
5W - 4L
1,709 SR
Queue Stats
132W - 84L
1,682 Elo+
Party 1
Tiamat
Tiamat
EndritDoci
Tiamat
Level 14
God Stats
17W - 28L
1,239 SR
Queue Stats
39W - 83L
1,182 Elo+
Party 1
Artemis
Artemis
Luisito1610
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 5
5,319
887
3,577
5,012
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
11
7 / 0 / 6
6,763
1,127
6,511
3,702
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
vDead2
Artio
9
3 / 2 / 9
6,223
1,037
2,929
8,796
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asllandocii
Nemesis
8
1 / 5 / 3
4,762
794
4,924
6,740
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
EndritDoci
Tiamat
6
1 / 3 / 4
4,695
783
1,354
2,554
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Luisito1610
Artemis
7
3 / 5 / 2
5,206
868
6,732
4,929
1,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Asllandocii
Nemesis
1
5
3
0.5
L
Tiamat
EndritDoci
Tiamat
1
3
4
1
L
Artemis
Luisito1610
Artemis
3
5
2
0.8
W
3
3
5
1.83
W
Thoth
7
0
6
10
W
Artio
vDead2
Artio
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,017
Damage
13,010
17,510
Taken
14,223
9,172
Mitigated
6,002
4,718
Healing
1,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Asllandocii
Nemesis
4,924
1,837
0
622
6,740
3,252
0
4,015
2,527
0
12,844
L
Tiamat
EndritDoci
Tiamat
1,354
116
0
66
2,554
1,279
0
1,688
802
4,053
0
L
Artemis
Luisito1610
Artemis
6,732
3,287
0
339
4,929
1,471
0
3,358
1,357
0
9,818
W
3,577
3,109
0
406
5,012
1,567
363
305
4,707
0
8,719
W
Thoth
6,511
460
0
977
3,702
1,110
553
500
3,202
23,362
0
W
Artio
vDead2
Artio
2,929
804
888
2,447
8,796
6,495
0
795
8,001
5,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,305
Gold Earned
14,663
68
Minions Killed
34
2
Camps Cleared
2
348,818
Distance Traveled
285,269
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,762
794
14
2
2
112,569
1
L
Tiamat
4,695
783
9
2
0
85,832
0
L
Artemis
5,206
868
11
2
0
86,868
1
W
Rama
5,319
887
17
3
0
107,327
1
W
Thoth
6,763
1,127
50
8
2
127,574
2
W
Artio
6,223
1,037
1
0
0
113,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role