Player Matchup

Odin
Odin
Silver I
Diabetic Dynamo
Odin
Silver I
Level 124
God Stats
2W - 1L
1,582 SR
Queue Stats
337W - 348L
1,085 MMR
Party 1
Chiron
Chiron
Silver I
DiegoRamC
Chiron
Silver I
Level 108
God Stats
15W - 12L
1,499 SR
Queue Stats
39W - 39L
1,344 MMR
Solo
Scylla
Scylla
Silver I
Lucifherb
Scylla
Silver I
Level 160
God Stats
1W - 2L
1,197 SR
Queue Stats
329W - 354L
1,154 MMR
Solo
Cerberus
Cerberus
Bronze III
MrPandastic1
Cerberus
Bronze III
Level 115
God Stats
17W - 9L
1,594 SR
Queue Stats
150W - 135L
1,366 MMR
Solo
Chronos
Chronos
Silver I
Pro-Gainz
Chronos
Silver I
Level 103
God Stats
47W - 45L
1,546 SR
Queue Stats
101W - 104L
1,207 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,483 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,547 SR
1,248 MMR
Loki
Loki
Gold V
ASTARK2
Loki
Gold V
Level 108
God Stats
23W - 24L
1,597 SR
Queue Stats
394W - 390L
1,208 MMR
Party 2
Medusa
Medusa
Gold V
Mullektopeu
Medusa
Gold V
Level 160
God Stats
16W - 16L
1,340 SR
Queue Stats
340W - 338L
1,325 MMR
Solo
Ymir
Ymir
Gold V
Pure x Reach
Ymir
Gold V
Level 102
God Stats
2W - 4L
1,560 SR
Queue Stats
93W - 104L
1,335 MMR
Solo
Chaac
Chaac
Silver II
Rëptar666
Chaac
Silver II
Level 125
God Stats
12W - 15L
1,478 SR
Queue Stats
353W - 363L
1,080 MMR
Party 2
Sol
Sol
Silver I
TheGunnyOnes
Sol
Silver I
Level 82
God Stats
9W - 5L
1,761 SR
Queue Stats
140W - 156L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 6
12,893
496
7,775
27,770
23,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
DiegoRamC
Chiron
20
7 / 10 / 7
14,996
577
21,334
26,156
11,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Lucifherb
Scylla
20
5 / 5 / 6
13,437
517
18,925
17,982
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
MrPandastic1
Cerberus
18
3 / 0 / 10
12,889
496
18,097
24,687
32,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Pro-Gainz
Chronos
19
1 / 6 / 9
12,264
472
14,998
26,975
10,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AthenaDanzaburouArtioGilgameshArachne

VS

Bans
FenrirNemesisKaliChang'eTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ASTARK2
Loki
19
5 / 4 / 3
12,544
482
12,760
20,784
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
11 / 4 / 1
16,054
617
29,346
20,700
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
0 / 3 / 9
11,808
454
6,689
22,538
28,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
20
4 / 2 / 1
13,987
538
19,261
23,904
28,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 5 / 5
12,140
467
24,160
27,404
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
18
Kills
23
24
Deaths
18
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
ASTARK2
Loki
5
4
3
1.63
W
2
3
6
1.67
W
Chiron
DiegoRamC
Chiron
7
10
7
1.05
W
Scylla
Lucifherb
Scylla
5
5
6
1.6
W
Cerberus
MrPandastic1
Cerberus
3
0
10
8
L
Medusa
11
4
1
2.88
W
Chronos
Pro-Gainz
Chronos
1
6
9
0.92
L
0
3
9
1.5
L
Chaac
4
2
1
2.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,129
Damage
92,216
123,570
Taken
115,330
84,929
Mitigated
81,158
44,990
Healing
43,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ASTARK2
Loki
12,760
2,215
0
6,279
20,784
7,490
1,153
9,129
11,655
0
89,548
W
7,775
1,067
0
10,395
27,770
23,570
338
7,494
20,276
6,840
69,639
W
Chiron
DiegoRamC
Chiron
21,334
10,778
682
8,662
26,156
11,009
503
6,011
20,124
0
100,992
W
Scylla
Lucifherb
Scylla
18,925
1,548
0
6,073
17,982
6,807
557
5,526
12,456
115,847
0
W
Cerberus
MrPandastic1
Cerberus
18,097
989
0
10,515
24,687
32,665
148
9,012
15,675
42,925
0
L
Medusa
29,346
13,170
0
5,645
20,700
7,886
3,478
8,101
12,540
0
150,288
W
Chronos
Pro-Gainz
Chronos
14,998
6,935
55
8,608
26,975
10,878
5,542
8,772
18,203
99,119
0
L
6,689
221
1,051
5,117
22,538
28,283
616
10,564
11,870
37,611
0
L
Chaac
19,261
4,265
0
10,926
23,904
28,669
327
10,511
13,033
17,716
84,000
L
24,160
5,720
127
14,269
27,404
8,830
1,249
15,160
12,244
99,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,479
Gold Earned
66,533
684
Minions Killed
719
0
Camps Cleared
0
2,426,802
Distance Traveled
2,398,793
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,544
482
111
4
0
554,529
11
W
Odin
12,893
496
164
6
0
502,742
9
W
Chiron
14,996
577
148
6
0
430,687
6
W
Scylla
13,437
517
166
6
0
467,126
5
W
Cerberus
12,889
496
62
2
0
539,837
6
L
Medusa
16,054
617
223
9
0
448,113
5
W
Chronos
12,264
472
144
6
0
486,410
3
L
Ymir
11,808
454
66
3
0
461,369
2
L
Chaac
13,987
538
177
7
0
475,515
2
L
Sol
12,140
467
142
5
0
459,267
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role