Player Matchup

Ymir
Ymir
ManLikeBirtch
Ymir
Level 25
God Stats
7W - 1L
1,680 SR
Queue Stats
12W - 7L
1,408 Elo+
Party 1
Artemis
Artemis
NinjaSnurtle
Artemis
Level 117
God Stats
58W - 24L
1,654 SR
Queue Stats
455W - 347L
1,515 Elo+
Party 1
Hades
Hades
VladxThexInhaler
Hades
Level 124
God Stats
72W - 39L
1,621 SR
Queue Stats
391W - 434L
1,431 Elo+
Party 1
Team Averages
Level 89
1,652 SR
1,451 Elo+

VS

Team Averages
Level 46
1,499 SR
1,353 Elo+
Geb
Geb
LazyFox6760
Geb
Level 65
God Stats
4W - 3L
1,498 SR
Queue Stats
78W - 105L
1,431 Elo+
Party 2
Tiamat
Tiamat
OtakuTTV8948
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,181 Elo+
Solo
King Arthur
King Arthur
saphire 888
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 16
8,874
807
3,521
7,193
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
NinjaSnurtle
Artemis
13
10 / 0 / 11
9,385
853
10,979
5,308
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
9 / 1 / 11
9,136
831
10,907
6,795
4,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,989
635
3,206
11,302
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
8
0 / 8 / 0
5,930
539
2,167
9,037
4,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
saphire 888
King Arthur
9
0 / 9 / 1
6,481
589
2,754
13,236
5,678
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
22
Kills
1
1
Deaths
22
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
3
0
16
11
W
Artemis
NinjaSnurtle
Artemis
10
0
11
15.5
L
Tiamat
0
8
0
0
W
9
1
11
14.5
L
King Arthur
saphire 888
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
8,127
19,296
Taken
33,575
12,664
Mitigated
16,900
6,728
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,206
284
124
628
11,302
7,097
0
4,524
6,778
14,448
0
W
3,521
796
0
1,020
7,193
6,493
88
2,056
5,137
9,293
0
W
Artemis
NinjaSnurtle
Artemis
10,979
6,599
0
2,114
5,308
2,108
2,587
2,224
3,084
0
32,408
L
Tiamat
2,167
254
198
905
9,037
4,125
0
4,249
4,788
11,839
0
W
10,907
194
522
3,072
6,795
4,063
371
1,933
4,862
34,535
0
L
King Arthur
saphire 888
King Arthur
2,754
388
157
655
13,236
5,678
0
5,815
7,421
0
15,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
19,400
117
Minions Killed
67
8
Camps Cleared
2
592,809
Distance Traveled
448,664
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,989
635
25
2
1
163,810
2
W
Ymir
8,874
807
11
1
0
187,466
1
W
Artemis
9,385
853
45
4
3
196,398
3
L
Tiamat
5,930
539
16
1
1
136,895
1
W
Hades
9,136
831
61
6
5
208,945
0
L
King Arthur
6,481
589
26
2
0
147,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role