Player Matchup

Raijin
Raijin
DeGurkin
Raijin
Level 25
God Stats
2W - 4L
1,713 SR
Queue Stats
78W - 91L
1,219 Elo+
Party 2
Loki
Loki
Nanoe148
Loki
Level 23
God Stats
1W - 2L
1,477 SR
Queue Stats
63W - 70L
1,219 Elo+
Party 2
Bellona
Bellona
Velesdar
Bellona
Level 87
God Stats
2W - 6L
1,240 SR
Queue Stats
87W - 122L
1,393 Elo+
Solo
Team Averages
Level 45
1,477 SR
1,277 Elo+

VS

Team Averages
Level 72
1,474 SR
1,341 Elo+
Baron Samedi
Baron Samedi
Majin_Kruemmel
Baron Samedi
Level 28
God Stats
29W - 34L
1,427 SR
Queue Stats
65W - 90L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
Z0mb1eCpt
Cthulhu
Level 87
God Stats
35W - 26L
1,501 SR
Queue Stats
237W - 390L
1,315 Elo+
Party 1
Izanami
Izanami
Z0mb1eCqt
Izanami
Level 102
God Stats
24W - 26L
1,493 SR
Queue Stats
398W - 565L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DeGurkin
Raijin
11
1 / 6 / 1
7,483
624
7,399
9,457
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
2 / 9 / 1
7,193
599
4,161
9,664
3,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Velesdar
Bellona
9
1 / 10 / 2
7,106
592
5,268
15,370
10,213
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Majin_Kruemmel
Baron Samedi
13
4 / 2 / 15
8,837
736
8,654
6,870
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Z0mb1eCpt
Cthulhu
13
6 / 2 / 16
10,062
839
7,795
13,027
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Z0mb1eCqt
Izanami
15
15 / 0 / 8
10,480
873
13,878
7,057
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
25
25
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
DeGurkin
Raijin
1
6
1
0.25
W
Baron Samedi
Majin_Kruemmel
Baron Samedi
4
2
15
5.75
L
Loki
2
9
1
0.28
L
Bellona
Velesdar
Bellona
1
10
2
0.2
W
Cthulhu
Z0mb1eCpt
Cthulhu
6
2
16
7
W
Izanami
Z0mb1eCqt
Izanami
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,828
Damage
30,327
34,491
Taken
26,954
16,354
Mitigated
18,274
1,360
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DeGurkin
Raijin
7,399
934
148
536
9,457
3,072
0
5,061
4,396
33,299
0
W
Baron Samedi
Majin_Kruemmel
Baron Samedi
8,654
741
2,317
2,360
6,870
3,521
742
2,605
4,265
26,575
0
L
Loki
4,161
625
0
0
9,664
3,069
0
3,518
6,146
0
10,498
L
Bellona
Velesdar
Bellona
5,268
1,132
68
608
15,370
10,213
0
7,870
7,500
0
12,228
W
Cthulhu
Z0mb1eCpt
Cthulhu
7,795
646
85
2,455
13,027
11,712
166
3,533
9,494
17,994
0
W
Izanami
Z0mb1eCqt
Izanami
13,878
9,298
0
2,098
7,057
3,041
1,361
1,861
5,196
0
47,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,782
Gold Earned
29,379
91
Minions Killed
150
1
Camps Cleared
7
519,877
Distance Traveled
633,545
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,483
624
66
6
0
166,829
3
W
Baron Samedi
8,837
736
37
3
2
189,681
0
L
Loki
7,193
599
5
0
0
162,008
1
L
Bellona
7,106
592
20
2
1
191,040
1
W
Cthulhu
10,062
839
24
2
0
229,198
0
W
Izanami
10,480
873
89
7
5
214,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role