Player Matchup

Hou Yi
Hou Yi
ElFatherr
Hou Yi
Level 160
God Stats
20W - 9L
1,721 SR
Queue Stats
207W - 85L
1,703 Elo+
Party 1
Bellona
Bellona
TapaEmpanada
Bellona
Level 118
God Stats
6W - 4L
1,740 SR
Queue Stats
452W - 338L
1,625 Elo+
Party 1
Ra
Ra
hōzEn
Ra
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 19L
1,578 Elo+
Party 1
Team Averages
Level 144
1,654 SR
1,635 Elo+

VS

Team Averages
Level 67
1,634 SR
1,533 Elo+
Nox
Nox
DELETE_DVA
Nox
Level 24
God Stats
2W - 1L
1,583 SR
Queue Stats
13W - 17L
1,376 Elo+
Solo
Anhur
Anhur
GutinhozBR
Anhur
Level 18
God Stats
2W - 2L
1,629 SR
Queue Stats
20W - 11L
1,587 Elo+
Solo
Khepri
Khepri
PatataAsesina343
Khepri
Level 159
God Stats
18W - 13L
1,690 SR
Queue Stats
334W - 278L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ElFatherr
Hou Yi
16
12 / 3 / 8
12,181
761
24,140
11,430
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TapaEmpanada
Bellona
15
3 / 1 / 17
11,093
693
13,090
17,590
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
15
7 / 2 / 10
11,712
732
15,763
13,422
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,494
593
6,600
14,841
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
3 / 12 / 1
10,035
627
8,028
18,142
6,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 2 / 5
10,752
672
8,265
25,748
33,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
5
6
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Hou Yi
ElFatherr
Hou Yi
12
3
8
5.33
L
Anhur
3
12
1
0.29
L
1
2
5
1.75
W
Bellona
TapaEmpanada
Bellona
3
1
17
11.5
W
Ra
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
22,893
42,442
Taken
58,731
27,854
Mitigated
46,565
13,405
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,600
1,179
0
1,046
14,841
6,380
0
4,360
10,035
34,850
0
W
Hou Yi
ElFatherr
Hou Yi
24,140
11,707
0
2,313
11,430
4,360
2,041
4,650
6,780
0
59,570
L
Anhur
8,028
3,904
0
911
18,142
6,659
0
4,359
13,440
0
21,740
L
8,265
549
0
1,664
25,748
33,526
0
6,404
18,184
22,144
0
W
Bellona
TapaEmpanada
Bellona
13,090
4,332
0
2,073
17,590
18,532
465
5,121
12,469
99
30,066
W
Ra
15,763
956
2,966
6,053
13,422
4,962
604
5,619
7,803
64,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
30,281
221
Minions Killed
93
14
Camps Cleared
0
827,541
Distance Traveled
755,679
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,494
593
51
3
0
241,218
2
W
Hou Yi
12,181
761
56
4
7
256,577
0
L
Anhur
10,035
627
28
2
0
200,650
3
L
Khepri
10,752
672
14
1
0
313,811
2
W
Bellona
11,093
693
35
2
3
298,211
3
W
Ra
11,712
732
130
8
4
272,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role