Player Matchup

Danzaburou
Danzaburou
Don--EL
Danzaburou
Level 136
God Stats
4W - 2L
1,528 SR
Queue Stats
133W - 158L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
MRTrolvar
Kuzenbo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Solo
He Bo
He Bo
Mozozia
He Bo
Level 119
God Stats
3W - 1L
1,509 SR
Queue Stats
39W - 39L
1,472 Elo+
Solo
Merlin
Merlin
Triik22
Merlin
Level 123
God Stats
4W - 7L
1,194 SR
Queue Stats
198W - 205L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
bRoKenB0ng
Jormungandr
Level 148
God Stats
5W - 8L
1,486 SR
Queue Stats
385W - 425L
1,476 Elo+
Party 2
Team Averages
Level 116
1,443 SR
1,413 Elo+

VS

Team Averages
Level 105
1,427 SR
1,449 Elo+
Artio
Artio
AbsoluteShiro
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,415 Elo+
Solo
Jing Wei
Jing Wei
CynicalLinicome
Jing Wei
Level 68
God Stats
14W - 16L
1,557 SR
Queue Stats
298W - 330L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
LordSwampAss49
Zhong Kui
Level 123
God Stats
4W - 7L
1,538 SR
Queue Stats
281W - 291L
1,490 Elo+
Party 1
Olorun
Olorun
XxhustingxX
Olorun
Level 104
God Stats
0W - 4L
1,305 SR
Queue Stats
119W - 110L
1,450 Elo+
Solo
Thor
Thor
suser25
Thor
Level 106
God Stats
0W - 3L
1,236 SR
Queue Stats
486W - 508L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Don--EL
Danzaburou
20
15 / 3 / 17
14,108
941
25,521
16,824
8,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MRTrolvar
Kuzenbo
18
2 / 5 / 23
10,808
721
6,851
19,301
29,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Mozozia
He Bo
17
7 / 6 / 16
11,048
737
14,635
12,148
4,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Triik22
Merlin
17
6 / 4 / 16
10,716
714
16,814
8,150
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
bRoKenB0ng
Jormungandr
20
6 / 3 / 26
11,867
791
17,392
15,537
21,155
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 11
8,971
598
3,387
22,206
20,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
18
3 / 8 / 8
10,706
714
14,724
15,668
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LordSwampAss49
Zhong Kui
17
4 / 7 / 7
11,214
748
13,287
16,303
12,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
19
7 / 5 / 7
11,495
766
17,255
22,341
9,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
suser25
Thor
18
7 / 7 / 7
11,533
769
9,591
16,169
12,759
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
36
Kills
21
21
Deaths
36
98
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
9
11
0.61
L
Jing Wei
3
8
8
0.88
W
Danzaburou
Don--EL
Danzaburou
15
3
17
7.83
L
Zhong Kui
LordSwampAss49
Zhong Kui
4
7
7
1.07
W
Kuzenbo
MRTrolvar
Kuzenbo
2
5
23
2.7
W
He Bo
Mozozia
He Bo
7
6
16
2.5
W
Merlin
Triik22
Merlin
6
4
16
3.5
L
Olorun
7
5
7
2.1
W
Jormungandr
bRoKenB0ng
Jormungandr
6
3
26
6.33
L
Thor
suser25
Thor
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,213
Damage
58,244
71,960
Taken
92,687
67,300
Mitigated
61,462
28,743
Healing
29,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,387
394
1,848
3,400
22,206
20,004
44
14,507
7,699
8,131
0
L
Jing Wei
14,724
6,219
466
635
15,668
6,705
915
11,098
4,570
0
31,579
W
Danzaburou
Don--EL
Danzaburou
25,521
12,554
3,660
7,250
16,824
8,163
2,415
7,481
9,343
0
57,957
L
Zhong Kui
LordSwampAss49
Zhong Kui
13,287
1,440
1,196
3,871
16,303
12,007
249
9,924
6,379
20,578
0
W
Kuzenbo
MRTrolvar
Kuzenbo
6,851
2,136
424
5,152
19,301
29,982
1,075
9,555
9,746
11,051
0
W
He Bo
Mozozia
He Bo
14,635
1,570
2,438
2,386
12,148
4,612
324
6,073
6,075
21,698
0
W
Merlin
Triik22
Merlin
16,814
570
2,701
895
8,150
3,388
402
3,415
4,735
31,422
0
L
Olorun
17,255
11,331
4,163
11,457
22,341
9,987
1,745
14,389
7,952
35,874
0
W
Jormungandr
bRoKenB0ng
Jormungandr
17,392
3,814
1,134
2,703
15,537
21,155
987
7,405
8,132
36,866
0
L
Thor
suser25
Thor
9,591
1,933
577
1,447
16,169
12,759
726
5,774
10,395
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,547
Gold Earned
53,919
148
Minions Killed
139
0
Camps Cleared
0
1,283,176
Distance Traveled
1,108,602
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,971
598
7
0
0
224,443
1
L
Jing Wei
10,706
714
40
3
0
226,975
1
W
Danzaburou
14,108
941
58
4
0
250,695
0
L
Zhong Kui
11,214
748
24
2
0
186,263
1
W
Kuzenbo
10,808
721
5
0
0
275,903
0
W
He Bo
11,048
737
22
1
0
250,942
0
W
Merlin
10,716
714
29
2
0
240,048
0
L
Olorun
11,495
766
41
3
0
235,277
0
W
Jormungandr
11,867
791
34
2
0
265,588
1
L
Thor
11,533
769
27
2
0
235,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role