Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bombtorb
Pele
Level 160
God Stats
2W - 1L
1,948 SR
Queue Stats
92W - 38L
1,775 Elo+
Party 1
Yemoja
Yemoja
Cléééstooon
Yemoja
Level 27
God Stats
10W - 2L
1,744 SR
Queue Stats
176W - 17L
2,012 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VazaRandom
Ah Muzen Cab
Level 158
God Stats
4W - 2L
1,228 SR
Queue Stats
430W - 251L
1,710 Elo+
Party 1
Poseidon
Poseidon
zørg
Poseidon
Level 137
God Stats
1W - 1L
1,834 SR
Queue Stats
129W - 57L
1,722 Elo+
Party 1
Team Averages
Level 121
1,651 SR
1,744 Elo+

VS

Team Averages
Level 59
1,488 SR
1,489 Elo+
Skadi
Skadi
Dreytn
Skadi
Level 52
God Stats
6W - 4L
1,824 SR
Queue Stats
196W - 193L
1,540 Elo+
Party 2
Ares
Ares
Freporta
Ares
Level 58
God Stats
4W - 11L
1,319 SR
Queue Stats
195W - 197L
1,442 Elo+
Party 3
Agni
Agni
Mangaevolution09
Agni
Level 123
God Stats
0W - 4L
1,066 SR
Queue Stats
323W - 346L
1,448 Elo+
Party 3
Bakasura
Bakasura
lRubyRosel
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,480 Elo+
Party 2
Nike
Nike
rogucho
Nike
Level 45
God Stats
5W - 3L
1,731 SR
Queue Stats
42W - 35L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
12 / 1 / 7
12,779
673
19,686
14,834
7,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
18
11 / 3 / 8
12,128
638
15,967
18,710
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 0 / 17
12,111
637
6,869
17,436
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
VazaRandom
Ah Muzen Cab
19
4 / 0 / 4
12,349
650
8,785
9,447
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
zørg
Poseidon
18
11 / 4 / 11
12,823
675
18,229
14,275
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dreytn
Skadi
15
5 / 13 / 0
10,180
536
8,884
17,011
4,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
0 / 7 / 4
6,769
356
4,253
19,138
17,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 11 / 2
7,374
388
9,793
16,263
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lRubyRosel
Bakasura
13
2 / 10 / 1
8,571
451
4,687
18,300
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
rogucho
Nike
14
0 / 3 / 2
8,374
441
5,768
15,810
17,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
43
Kills
8
8
Deaths
44
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
1
7
15.5
W
Pele
11
3
8
5
W
5
0
17
13.5
L
Skadi
Dreytn
Skadi
5
13
0
0.38
L
Ares
0
7
4
0.29
L
1
11
2
0.18
W
Ah Muzen Cab
VazaRandom
Ah Muzen Cab
4
0
4
6
L
Bakasura
lRubyRosel
Bakasura
2
10
1
0.25
L
Nike
rogucho
Nike
0
3
2
0.33
W
Poseidon
zørg
Poseidon
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,536
Damage
33,385
74,702
Taken
86,522
46,699
Mitigated
52,444
39,489
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
19,686
1,154
174
5,437
14,834
7,694
0
3,475
11,161
96,926
0
W
Pele
15,967
5,298
0
11,575
18,710
7,173
1,404
4,496
13,698
0
93,011
W
6,869
1,519
3,934
6,759
17,436
23,118
2,003
4,277
12,773
29,845
0
L
Skadi
Dreytn
Skadi
8,884
4,452
0
593
17,011
4,928
928
12,901
3,852
0
50,193
L
Ares
4,253
453
0
2,430
19,138
17,688
0
9,734
9,182
19,054
0
L
9,793
373
0
2,280
16,263
4,934
112
10,984
5,187
32,917
0
W
Ah Muzen Cab
VazaRandom
Ah Muzen Cab
8,785
3,443
0
6,552
9,447
3,702
5,696
1,697
7,382
0
84,862
L
Bakasura
lRubyRosel
Bakasura
4,687
3,050
0
4,415
18,300
7,542
0
7,648
10,564
0
42,068
L
Nike
rogucho
Nike
5,768
448
0
1,627
15,810
17,352
0
2,815
12,953
0
47,715
W
Poseidon
zørg
Poseidon
18,229
5,680
0
5,058
14,275
5,012
5,017
1,842
12,423
99,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,190
Gold Earned
41,268
616
Minions Killed
356
0
Camps Cleared
0
1,845,156
Distance Traveled
1,552,928
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,779
673
140
7
0
361,299
1
W
Pele
12,128
638
116
6
0
405,022
7
W
Yemoja
12,111
637
46
2
0
361,921
3
L
Skadi
10,180
536
85
4
0
287,023
2
L
Ares
6,769
356
27
1
0
326,982
8
L
Agni
7,374
388
53
3
0
314,640
5
W
Ah Muzen Cab
12,349
650
162
9
0
358,605
0
L
Bakasura
8,571
451
70
4
0
315,337
1
L
Nike
8,374
441
121
6
0
308,946
1
W
Poseidon
12,823
675
152
8
0
358,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role