Player Matchup

Cernunnos
Cernunnos
Gold IV
GoblinBaby
Cernunnos
Gold IV
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 48L
1,556 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Lordendermen
Kukulkan
Gold II
Level 142
God Stats
13W - 10L
1,597 SR
Queue Stats
176W - 173L
1,496 MMR
Solo
Yemoja
Yemoja
Silver I
Shammwoww
Yemoja
Silver I
Level 67
God Stats
10W - 9L
1,647 SR
Queue Stats
51W - 62L
1,382 MMR
Party 1
Odin
Odin
Gold II
Sohetti
Odin
Gold II
Level 148
God Stats
15W - 16L
1,570 SR
Queue Stats
545W - 555L
1,554 MMR
Solo
Mercury
Mercury
Gold I
ajkg
Mercury
Gold I
Level 111
God Stats
37W - 33L
1,631 SR
Queue Stats
294W - 286L
1,604 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,589 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,616 SR
1,521 MMR
Freya
Freya
Silver I
ArticCheetah
Freya
Silver I
Level 38
God Stats
1W - 0L
1,806 SR
Queue Stats
13W - 10L
1,521 MMR
Solo
Izanami
Izanami
Silver II
Kagetasu
Izanami
Silver II
Level 58
God Stats
2W - 1L
1,704 SR
Queue Stats
6W - 4L
1,541 MMR
Solo
Janus
Janus
Gold V
LivinWithLava
Janus
Gold V
Level 157
God Stats
13W - 9L
1,466 SR
Queue Stats
78W - 67L
1,540 MMR
Solo
Ymir
Ymir
Gold IV
lilfastducky
Ymir
Gold IV
Level 121
God Stats
26W - 18L
1,602 SR
Queue Stats
313W - 324L
1,459 MMR
Solo
Anhur
Anhur
Bronze III
zeke9919
Anhur
Bronze III
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
13W - 2L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoblinBaby
Cernunnos
12
1 / 0 / 0
6,481
589
3,210
3,910
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Lordendermen
Kukulkan
12
3 / 0 / 1
6,999
636
2,565
2,888
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Shammwoww
Yemoja
8
0 / 2 / 2
4,889
444
983
7,096
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Sohetti
Odin
9
0 / 3 / 1
5,158
469
2,929
7,847
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Mercury
ajkg
Mercury
11
1 / 4 / 3
6,262
569
4,275
8,580
2,448
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaTiamatArtemisGilgameshTsukuyomi

VS

Bans
Erlang ShenHelSobekAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,900
536
1,244
5,103
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Kagetasu
Izanami
10
0 / 1 / 3
5,772
525
3,910
4,425
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,035
549
889
4,056
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 2
5,787
526
3,482
7,859
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
zeke9919
Anhur
12
8 / 0 / 0
7,332
667
10,978
6,130
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
9
9
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Cernunnos
GoblinBaby
Cernunnos
1
0
0
1
W
Izanami
Kagetasu
Izanami
0
1
3
1.5
W
0
2
0
0
L
Kukulkan
Lordendermen
Kukulkan
3
0
1
3.5
L
Yemoja
Shammwoww
Yemoja
0
2
2
0.5
L
Odin
Sohetti
Odin
0
3
1
0.17
L
Mercury
ajkg
Mercury
1
4
3
0.63
W
1
1
2
2
W
Anhur
zeke9919
Anhur
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
20,503
30,321
Taken
27,573
13,252
Mitigated
11,551
7,660
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,244
443
0
2,849
5,103
1,903
0
336
4,767
32,991
4,066
L
Cernunnos
GoblinBaby
Cernunnos
3,210
1,708
0
1,463
3,910
1,324
351
1,240
2,670
0
52,117
W
Izanami
Kagetasu
Izanami
3,910
1,846
0
1,136
4,425
1,607
0
973
3,338
0
35,591
W
889
0
0
519
4,056
1,234
0
893
3,060
42,342
0
L
Kukulkan
Lordendermen
Kukulkan
2,565
636
0
525
2,888
1,047
0
951
1,865
41,467
0
L
Yemoja
Shammwoww
Yemoja
983
594
1,692
1,138
7,096
3,647
0
1,056
6,040
7,883
0
L
Odin
Sohetti
Odin
2,929
440
0
2,402
7,847
4,786
0
583
7,232
3,292
21,583
L
Mercury
ajkg
Mercury
4,275
2,657
0
440
8,580
2,448
0
1,448
7,094
0
39,391
W
3,482
445
0
2,510
7,859
4,566
0
1,131
6,628
16,009
0
W
Anhur
zeke9919
Anhur
10,978
6,124
0
1,105
6,130
2,241
866
671
5,092
0
40,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
30,826
357
Minions Killed
345
0
Camps Cleared
0
1,048,993
Distance Traveled
1,032,439
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,900
536
93
8
0
188,983
3
L
Cernunnos
6,481
589
105
10
0
196,963
3
W
Izanami
5,772
525
78
7
0
201,673
3
W
Janus
6,035
549
91
8
0
218,529
1
L
Kukulkan
6,999
636
115
10
0
208,627
2
L
Yemoja
4,889
444
16
1
0
181,881
2
L
Odin
5,158
469
44
4
0
226,673
1
L
Mercury
6,262
569
77
7
0
234,849
0
W
Ymir
5,787
526
17
2
0
196,519
3
W
Anhur
7,332
667
66
6
0
226,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role