Player Matchup

Ah Puch
Ah Puch
Jorgino3755
Ah Puch
Level 6
God Stats
3W - 1L
1,782 SR
Queue Stats
5W - 3L
1,416 Elo+
Solo
Cernunnos
Cernunnos
Ns Wreks
Cernunnos
Level 27
God Stats
2W - 5L
1,447 SR
Queue Stats
47W - 54L
1,477 Elo+
Solo
Awilix
Awilix
Slipher Air
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,529 Elo+
Solo
Khepri
Khepri
Tidus 2 Twizted
Khepri
Level 27
God Stats
10W - 3L
1,693 SR
Queue Stats
117W - 117L
1,553 Elo+
Solo
Merlin
Merlin
lChiquis F
Merlin
Level 29
God Stats
7W - 8L
1,578 SR
Queue Stats
289W - 317L
1,382 Elo+
Solo
Team Averages
Level 19
1,600 SR
1,471 Elo+

VS

Team Averages
Level 13
1,551 SR
1,426 Elo+
Artemis
Artemis
BlindEagle101
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,284 Elo+
Solo
Cerberus
Cerberus
CartoonXiaosin
Cerberus
Level 16
God Stats
15W - 14L
1,734 SR
Queue Stats
44W - 50L
1,490 Elo+
Solo
Merlin
Merlin
Cazador275
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,288 Elo+
Solo
Chang'e
Chang'e
leodagled
Chang'e
Level 29
God Stats
33W - 30L
1,519 SR
Queue Stats
153W - 166L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
repollo_magenta5
Kukulkan
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 48L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jorgino3755
Ah Puch
17
5 / 1 / 17
11,998
545
16,669
10,557
5,776
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Ns Wreks
Cernunnos
20
14 / 0 / 8
13,317
605
18,737
11,092
6,362
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
19
11 / 2 / 1
12,973
590
10,859
17,248
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 0 / 19
11,503
523
5,666
18,323
22,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
lChiquis F
Merlin
18
14 / 3 / 8
13,301
605
12,598
10,599
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 13 / 2
7,557
344
4,256
15,710
3,935
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
1 / 5 / 3
8,913
405
2,986
16,063
16,517
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Cazador275
Merlin
11
0 / 16 / 0
7,785
354
2,191
19,050
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
leodagled
Chang'e
16
5 / 6 / 1
11,314
514
17,202
17,459
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 3
8,325
378
2,921
13,256
3,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
46
Kills
6
6
Deaths
46
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
13
2
0.08
L
Cerberus
1
5
3
0.5
L
Merlin
Cazador275
Merlin
0
16
0
0
W
Ah Puch
Jorgino3755
Ah Puch
5
1
17
13.5
W
Cernunnos
Ns Wreks
Cernunnos
14
0
8
18
W
Awilix
11
2
1
5.75
W
2
0
19
11.5
W
Merlin
lChiquis F
Merlin
14
3
8
6
L
Chang'e
leodagled
Chang'e
5
6
1
0.92
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,529
Damage
29,556
67,819
Taken
81,538
45,272
Mitigated
33,694
13,770
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
4,256
1,960
0
1,071
15,710
3,935
838
6,203
9,369
0
19,594
L
Cerberus
2,986
0
0
509
16,063
16,517
84
7,256
8,611
19,050
0
L
Merlin
Cazador275
Merlin
2,191
485
101
411
19,050
4,775
732
7,663
11,097
33,726
0
W
Ah Puch
Jorgino3755
Ah Puch
16,669
393
552
3,131
10,557
5,776
2,336
4,668
5,719
63,041
0
W
Cernunnos
Ns Wreks
Cernunnos
18,737
10,127
0
4,257
11,092
6,362
5,353
5,132
5,866
0
112,232
W
Awilix
10,859
4,828
0
1,079
17,248
6,334
0
4,661
11,041
0
114,286
W
5,666
922
323
2,645
18,323
22,050
1,428
7,004
10,431
26,855
0
W
Merlin
lChiquis F
Merlin
12,598
777
0
1,783
10,599
4,750
3,382
5,182
5,201
58,231
0
L
Chang'e
leodagled
Chang'e
17,202
1,347
1,008
5,220
17,459
4,705
858
5,875
11,312
63,079
0
L
2,921
58
0
0
13,256
3,762
84
6,696
6,216
27,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,092
Gold Earned
43,894
535
Minions Killed
295
0
Camps Cleared
0
2,060,150
Distance Traveled
1,477,439
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,557
344
41
2
0
261,496
1
L
Cerberus
8,913
405
36
2
0
320,930
2
L
Merlin
7,785
354
55
3
0
281,184
0
W
Ah Puch
11,998
545
90
4
0
375,805
0
W
Cernunnos
13,317
605
150
7
0
419,871
1
W
Awilix
12,973
590
146
7
0
456,643
5
W
Khepri
11,503
523
41
2
0
428,067
2
W
Merlin
13,301
605
108
5
0
379,764
0
L
Chang'e
11,314
514
103
5
0
334,513
3
L
Kukulkan
8,325
378
60
3
0
279,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role