Player Matchup

Bacchus
Bacchus
O_Big_Mei_Main_O
Bacchus
Level 108
God Stats
3W - 2L
1,367 SR
Queue Stats
172W - 116L
1,609 Elo+
Party 1
Neith
Neith
next-fridge9
Neith
Level 98
God Stats
8W - 4L
1,589 SR
Queue Stats
145W - 78L
1,641 Elo+
Party 1
Terra
Terra
soundbeast944
Terra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 25L
1,620 Elo+
Party 1
Team Averages
Level 78
1,485 SR
1,624 Elo+

VS

Team Averages
Level 66
1,394 SR
1,382 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MethSkies
Sylvanus
Level 15
God Stats
1W - 5L
1,075 SR
Queue Stats
7W - 18L
1,166 Elo+
Solo
Loki
Loki
shakuurJR7
Loki
Level 158
God Stats
8W - 9L
1,607 SR
Queue Stats
96W - 105L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 5
10,935
729
11,838
10,349
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 9
10,637
709
13,481
8,515
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 1 / 11
9,371
625
2,296
10,292
12,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 7 / 1
9,256
617
8,349
11,163
3,290
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
MethSkies
Sylvanus
12
1 / 1 / 0
8,347
556
1,920
7,652
6,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 9 / 1
9,072
605
10,281
12,286
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
4
4
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
1
0.21
L
Sylvanus
MethSkies
Sylvanus
1
1
0
1
W
10
2
5
6.25
W
6
1
9
10.5
L
2
9
1
0.28
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
20,550
29,156
Taken
31,101
22,587
Mitigated
13,980
6,665
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,349
245
0
473
11,163
3,290
80
4,543
6,319
38,238
0
L
Sylvanus
MethSkies
Sylvanus
1,920
327
552
1,860
7,652
6,882
0
3,178
4,153
7,515
0
W
11,838
638
0
1,532
10,349
6,516
288
2,504
7,845
28,190
0
W
13,481
6,724
0
3,240
8,515
3,367
964
2,629
5,886
0
61,037
L
10,281
2,290
0
682
12,286
3,808
0
6,216
5,705
0
36,268
W
2,296
570
1,076
817
10,292
12,704
237
5,445
4,847
10,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
26,675
163
Minions Killed
146
7
Camps Cleared
6
740,391
Distance Traveled
773,693
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,256
617
90
6
1
245,566
3
L
Sylvanus
8,347
556
11
1
0
271,699
6
W
Bacchus
10,935
729
40
3
4
229,561
2
W
Neith
10,637
709
106
7
3
225,021
2
L
Loki
9,072
605
45
3
5
256,428
2
W
Terra
9,371
625
17
1
0
285,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role