Player Matchup

Sobek
Sobek
BigManzThangz
Sobek
Level 154
God Stats
6W - 5L
1,442 SR
Queue Stats
129W - 152L
1,469 Elo+
Party 2
Anhur
Anhur
Danhifyz
Anhur
Level 86
God Stats
3W - 2L
1,637 SR
Queue Stats
93W - 82L
1,450 Elo+
Solo
Hel
Hel
lexanotlexis
Hel
Level 109
God Stats
3W - 2L
1,630 SR
Queue Stats
20W - 18L
1,497 Elo+
Party 2
Bakasura
Bakasura
ojo_bago_
Bakasura
Level 88
God Stats
3W - 8L
1,423 SR
Queue Stats
239W - 266L
1,535 Elo+
Solo
Aphrodite
Aphrodite
xLifeInPlasticx
Aphrodite
Level 147
God Stats
44W - 52L
1,586 SR
Queue Stats
96W - 122L
1,464 Elo+
Party 2
Team Averages
Level 117
1,543 SR
1,483 Elo+

VS

Team Averages
Level 105
1,489 SR
1,441 Elo+
Charybdis
Charybdis
Juankacerero
Charybdis
Level 150
God Stats
11W - 13L
1,497 SR
Queue Stats
487W - 542L
1,461 Elo+
Party 1
Fenrir
Fenrir
Kaladin STB
Fenrir
Level 63
God Stats
11W - 10L
1,495 SR
Queue Stats
152W - 181L
1,454 Elo+
Party 1
Chaac
Chaac
Kroosia
Chaac
Level 97
God Stats
15W - 7L
1,451 SR
Queue Stats
576W - 602L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
MidnightRevenant
Zhong Kui
Level 149
God Stats
7W - 5L
1,458 SR
Queue Stats
485W - 439L
1,476 Elo+
Solo
Cerberus
Cerberus
sunsitoo
Cerberus
Level 66
God Stats
11W - 16L
1,543 SR
Queue Stats
18W - 31L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
9,625
438
9,452
21,061
24,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Danhifyz
Anhur
20
5 / 3 / 3
12,210
555
12,209
16,238
5,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 3
10,350
470
9,120
15,645
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
ojo_bago_
Bakasura
18
5 / 6 / 3
11,112
505
10,046
23,481
11,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
xLifeInPlasticx
Aphrodite
16
2 / 6 / 2
10,216
464
12,651
19,007
13,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Juankacerero
Charybdis
18
2 / 6 / 7
11,599
527
8,988
13,818
3,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
17
6 / 6 / 4
10,909
496
11,034
20,784
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kroosia
Chaac
20
4 / 2 / 8
12,750
580
17,051
21,447
22,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
20
9 / 2 / 7
12,989
590
20,033
13,947
10,447
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
sunsitoo
Cerberus
18
4 / 3 / 7
11,339
515
10,914
16,399
14,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
17
Kills
25
25
Deaths
19
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Anhur
Danhifyz
Anhur
5
3
3
2.17
W
Charybdis
Juankacerero
Charybdis
2
6
7
0.92
W
Fenrir
6
6
4
1.33
W
Chaac
Kroosia
Chaac
4
2
8
4
W
Zhong Kui
9
2
7
6.25
L
2
5
3
0.7
L
Bakasura
ojo_bago_
Bakasura
5
6
3
1.08
W
Cerberus
sunsitoo
Cerberus
4
3
7
2.5
L
Aphrodite
xLifeInPlasticx
Aphrodite
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,478
Damage
68,020
95,432
Taken
86,395
63,355
Mitigated
59,066
37,297
Healing
40,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,452
1,018
1,174
3,855
21,061
24,948
96
6,317
14,744
17,852
0
L
Anhur
Danhifyz
Anhur
12,209
6,656
0
5,310
16,238
5,689
1,040
5,966
10,272
0
114,011
W
Charybdis
Juankacerero
Charybdis
8,988
4,714
0
2,680
13,818
3,759
1,002
2,821
10,917
0
83,699
W
Fenrir
11,034
2,818
0
9,480
20,784
7,997
450
10,393
9,987
0
70,396
W
Chaac
Kroosia
Chaac
17,051
1,777
0
13,694
21,447
22,799
1,188
9,424
11,687
10,558
79,647
W
Zhong Kui
20,033
2,575
0
7,196
13,947
10,447
1,557
6,636
7,246
103,755
0
L
9,120
769
3,194
5,929
15,645
7,895
638
10,137
5,508
69,249
0
L
Bakasura
ojo_bago_
Bakasura
10,046
7,313
412
5,395
23,481
11,054
543
8,140
15,341
0
72,765
W
Cerberus
sunsitoo
Cerberus
10,914
369
0
7,653
16,399
14,064
149
7,141
9,148
56,107
0
L
Aphrodite
xLifeInPlasticx
Aphrodite
12,651
1,507
3,723
8,305
19,007
13,769
632
4,150
14,857
71,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
59,586
608
Minions Killed
731
0
Camps Cleared
0
1,962,568
Distance Traveled
2,003,269
42
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,625
438
18
1
0
428,551
18
L
Anhur
12,210
555
195
9
0
369,065
10
W
Charybdis
11,599
527
157
7
0
356,549
0
W
Fenrir
10,909
496
100
5
0
410,768
0
W
Chaac
12,750
580
181
8
0
412,226
5
W
Zhong Kui
12,989
590
174
8
0
380,586
5
L
Hel
10,350
470
126
6
0
365,364
9
L
Bakasura
11,112
505
130
6
0
442,770
0
W
Cerberus
11,339
515
119
5
0
443,140
0
L
Aphrodite
10,216
464
139
6
0
356,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role