Player Matchup

Awilix
Awilix
LeCeil
Awilix
Level 27
God Stats
5W - 4L
1,677 SR
Queue Stats
6W - 8L
1,360 Elo+
Solo
Neith
Neith
Pielatis
Neith
Level 8
God Stats
5W - 5L
1,609 SR
Queue Stats
7W - 11L
1,383 Elo+
Solo
Artio
Artio
Ssj_m0gu1lL
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
iTzYakuza666
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,418 Elo+
Solo
Sobek
Sobek
ketonedert
Sobek
Level 15
God Stats
5W - 6L
1,538 SR
Queue Stats
40W - 39L
1,274 Elo+
Solo
Team Averages
Level 12
1,565 SR
1,387 Elo+

VS

Team Averages
Level 18
1,581 SR
1,423 Elo+
Olorun
Olorun
DeahtNote93
Olorun
Level 20
God Stats
10W - 5L
1,608 SR
Queue Stats
31W - 36L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Dmakasaur
Danzaburou
Level 15
God Stats
106W - 103L
1,436 SR
Queue Stats
178W - 182L
1,278 Elo+
Solo
Nox
Nox
Gringaum
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
NickTroll403
Ra
Level 8
God Stats
6W - 6L
1,619 SR
Queue Stats
92W - 100L
1,431 Elo+
Solo
Thanatos
Thanatos
TioCiel
Thanatos
Level 24
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 1L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LeCeil
Awilix
10
7 / 6 / 0
7,302
456
7,248
12,653
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Pielatis
Neith
12
1 / 5 / 1
7,314
457
1,384
8,067
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 4 / 0
5,217
326
234
4,510
1,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
6
0 / 7 / 0
5,369
336
1,065
6,178
1,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
3 / 1 / 3
7,368
461
9,321
13,269
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 2 / 2
9,501
594
7,354
11,417
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Dmakasaur
Danzaburou
15
7 / 0 / 3
10,295
643
6,781
6,872
2,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 3
8,529
533
3,122
4,399
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 2 / 3
11,302
706
5,770
10,445
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TioCiel
Thanatos
12
3 / 4 / 2
8,614
538
4,261
9,274
3,169
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
11
Kills
22
23
Deaths
11
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
2
2
W
Danzaburou
Dmakasaur
Danzaburou
7
0
3
8.5
W
3
3
3
1.5
L
Awilix
LeCeil
Awilix
7
6
0
1.17
W
6
2
3
3.75
L
Neith
Pielatis
Neith
1
5
1
0.3
L
0
4
0
0
W
Thanatos
TioCiel
Thanatos
3
4
2
1
L
Apollo
0
7
0
0
L
Sobek
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
27,288
44,677
Taken
42,407
19,871
Mitigated
15,533
7,769
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,354
3,953
36
6,037
11,417
3,972
3,242
4,595
5,856
47,783
0
W
Danzaburou
Dmakasaur
Danzaburou
6,781
3,006
0
2,610
6,872
2,466
8,849
298
6,529
0
57,681
W
3,122
524
0
500
4,399
1,372
343
788
3,460
21,549
0
L
Awilix
LeCeil
Awilix
7,248
3,113
0
210
12,653
3,615
0
4,219
8,434
0
32,850
W
5,770
1,054
713
4,360
10,445
4,554
2,952
382
10,063
82,665
0
L
Neith
Pielatis
Neith
1,384
170
0
1,537
8,067
2,236
24
1,862
6,205
0
36,158
L
234
122
0
146
4,510
1,798
0
2,346
2,138
3,639
0
W
Thanatos
TioCiel
Thanatos
4,261
720
0
5,975
9,274
3,169
273
2,031
6,944
0
34,519
L
Apollo
1,065
794
0
10
6,178
1,415
0
1,025
5,153
0
13,258
L
Sobek
9,321
764
0
5,866
13,269
10,807
0
6,450
6,501
32,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
48,241
198
Minions Killed
442
0
Camps Cleared
0
1,138,811
Distance Traveled
1,414,642
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,501
594
74
5
0
280,023
0
W
Danzaburou
10,295
643
99
6
0
271,989
0
W
Nox
8,529
533
45
3
0
260,219
0
L
Awilix
7,302
456
46
3
0
309,263
0
W
Ra
11,302
706
159
10
0
296,160
1
L
Neith
7,314
457
63
4
0
281,679
2
L
Artio
5,217
326
6
0
0
110,089
1
W
Thanatos
8,614
538
65
4
0
306,251
0
L
Apollo
5,369
336
32
2
0
131,654
0
L
Sobek
7,368
461
51
3
0
306,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role