Player Matchup

Charybdis
Charybdis
Christianbir
Charybdis
Level 22
God Stats
4W - 6L
1,286 SR
Queue Stats
18W - 20L
1,454 Elo+
Party 1
Tiamat
Tiamat
DAYLIGHTUS
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Solo
Artemis
Artemis
Lenibert
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mavruk
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,277 Elo+
Solo
Cthulhu
Cthulhu
No0bAce
Cthulhu
Level 25
God Stats
7W - 5L
1,661 SR
Queue Stats
51W - 57L
1,494 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,394 Elo+

VS

Team Averages
Level 21
1,523 SR
1,464 Elo+
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kiakuto
Freya
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 69L
1,552 Elo+
Solo
Tiamat
Tiamat
OmegaSmiter15
Tiamat
Level 22
God Stats
144W - 144L
1,469 SR
Queue Stats
146W - 149L
1,370 Elo+
Solo
Medusa
Medusa
destruction107
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,388 Elo+
Solo
Izanami
Izanami
prsah
Izanami
Level 21
God Stats
43W - 20L
1,647 SR
Queue Stats
83W - 60L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Christianbir
Charybdis
15
0 / 5 / 0
8,364
836
7,535
17,344
6,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
DAYLIGHTUS
Tiamat
15
1 / 8 / 2
9,032
903
9,294
14,783
8,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Lenibert
Artemis
15
0 / 15 / 2
8,478
848
9,590
22,494
9,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Mavruk
Tsukuyomi
15
0 / 15 / 2
8,433
843
6,143
20,225
8,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
No0bAce
Cthulhu
15
3 / 5 / 1
9,487
949
17,438
21,648
15,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 0 / 19
9,681
968
6,581
8,607
9,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Kiakuto
Freya
19
10 / 2 / 24
12,084
1,208
24,201
12,442
4,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 1 / 24
11,003
1,100
10,480
10,554
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
16 / 0 / 16
12,165
1,217
23,473
9,609
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
prsah
Izanami
19
13 / 1 / 21
11,595
1,160
23,738
12,958
5,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
152
4
Kills
48
48
Deaths
4
7
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
19
11.5
L
Charybdis
Christianbir
Charybdis
0
5
0
0
L
Tiamat
DAYLIGHTUS
Tiamat
1
8
2
0.25
W
Freya
Kiakuto
Freya
10
2
24
11
L
Artemis
Lenibert
Artemis
0
15
2
0.07
L
Tsukuyomi
Mavruk
Tsukuyomi
0
15
2
0.07
L
Cthulhu
No0bAce
Cthulhu
3
5
1
0.7
W
7
1
24
19
W
16
0
16
24
W
Izanami
prsah
Izanami
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,000
Damage
88,473
96,494
Taken
54,170
47,753
Mitigated
30,430
3,559
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,581
1,638
0
0
8,607
9,184
0
5,307
3,300
763
8,582
L
Charybdis
Christianbir
Charybdis
7,535
4,050
0
0
17,344
6,374
0
6,700
10,644
0
26,058
L
Tiamat
DAYLIGHTUS
Tiamat
9,294
1,317
0
987
14,783
8,118
0
6,337
8,446
22,204
0
W
Freya
Kiakuto
Freya
24,201
8,282
0
5,288
12,442
4,985
0
5,404
7,038
37,591
0
L
Artemis
Lenibert
Artemis
9,590
4,347
0
854
22,494
9,398
0
6,935
15,559
0
20,673
L
Tsukuyomi
Mavruk
Tsukuyomi
6,143
1,826
0
98
20,225
8,028
0
4,003
16,222
0
21,251
L
Cthulhu
No0bAce
Cthulhu
17,438
548
140
1,480
21,648
15,835
0
11,076
10,572
47,724
0
W
10,480
742
193
3,655
10,554
6,728
0
5,525
5,029
30,424
0
W
23,473
15,510
0
1,312
9,609
4,352
0
4,224
5,385
0
56,290
W
Izanami
prsah
Izanami
23,738
17,797
0
2,848
12,958
5,181
0
6,272
6,686
0
41,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,794
Gold Earned
56,528
181
Minions Killed
208
3
Camps Cleared
11
871,552
Distance Traveled
969,269
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,681
968
10
1
2
218,965
0
L
Charybdis
8,364
836
28
3
1
158,920
0
L
Tiamat
9,032
903
23
2
0
184,998
3
W
Freya
12,084
1,208
38
4
3
162,532
1
L
Artemis
8,478
848
25
3
1
143,507
0
L
Tsukuyomi
8,433
843
25
3
1
175,705
1
L
Cthulhu
9,487
949
80
8
0
208,422
0
W
Tiamat
11,003
1,100
31
3
0
189,423
1
W
Medusa
12,165
1,217
75
8
3
207,429
0
W
Izanami
11,595
1,160
54
5
3
190,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role