Player Matchup

Gilgamesh
Gilgamesh
Forge319
Gilgamesh
Level 27
God Stats
7W - 3L
1,632 SR
Queue Stats
27W - 31L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Marlin21026
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,196 Elo+
Solo
Izanami
Izanami
classyrussian19
Izanami
Level 23
God Stats
13W - 4L
1,554 SR
Queue Stats
18W - 16L
1,526 Elo+
Party 1
Da Ji
Da Ji
iBoy94
Da Ji
Level 15
God Stats
8W - 11L
1,423 SR
Queue Stats
15W - 25L
1,299 Elo+
Solo
Ares
Ares
nelris95
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,410 Elo+

VS

Team Averages
Level 16
1,500 SR
1,346 Elo+
Ares
Ares
ASuS_ReeD
Ares
Level 8
God Stats
13W - 18L
1,170 SR
Queue Stats
97W - 124L
1,174 Elo+
Party 2
Olorun
Olorun
DownbeatTwo4296
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,567 Elo+
Solo
Anhur
Anhur
Dragogamer01
Anhur
Level 13
God Stats
6W - 3L
1,574 SR
Queue Stats
203W - 257L
1,288 Elo+
Party 2
Sun Wukong
Sun Wukong
Rockmanduu
Sun Wukong
Level 15
God Stats
41W - 34L
1,549 SR
Queue Stats
266W - 323L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
UNCLOUDABLE
Gilgamesh
Level 26
God Stats
17W - 13L
1,704 SR
Queue Stats
71W - 76L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Forge319
Gilgamesh
13
7 / 7 / 2
8,566
504
10,842
16,597
6,385
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Marlin21026
Heimdallr
9
0 / 6 / 3
6,706
394
2,633
8,393
2,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 8 / 2
7,341
432
12,258
11,805
3,491
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
iBoy94
Da Ji
15
13 / 8 / 1
10,615
624
14,099
13,572
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
0 / 5 / 6
7,015
413
4,330
11,906
8,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 5 / 5
8,288
488
4,100
15,570
7,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
18 / 3 / 1
11,844
697
17,852
17,867
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 7 / 6
7,448
438
5,390
10,866
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Rockmanduu
Sun Wukong
13
2 / 5 / 1
8,282
487
3,254
11,315
7,355
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
UNCLOUDABLE
Gilgamesh
17
11 / 4 / 6
11,079
652
12,612
12,632
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
23
Kills
34
34
Deaths
24
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
2
5
5
0.9
W
18
3
1
6.17
W
1
7
6
0.57
L
Gilgamesh
Forge319
Gilgamesh
7
7
2
1.14
L
Heimdallr
Marlin21026
Heimdallr
0
6
3
0.25
W
Sun Wukong
Rockmanduu
Sun Wukong
2
5
1
0.5
W
Gilgamesh
UNCLOUDABLE
Gilgamesh
11
4
6
3.5
L
3
8
2
0.5
L
Da Ji
iBoy94
Da Ji
13
8
1
1.69
L
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,162
Damage
43,208
62,273
Taken
68,250
26,528
Mitigated
33,644
5,938
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,100
608
0
3,034
15,570
7,849
1,004
1,310
14,260
25,520
0
W
17,852
9,520
0
9,691
17,867
9,010
2,120
780
17,087
76,823
10,933
W
5,390
3,297
0
876
10,866
2,858
704
2,065
8,801
0
22,281
L
Gilgamesh
Forge319
Gilgamesh
10,842
3,599
0
2,489
16,597
6,385
0
2,303
14,294
0
43,951
L
Heimdallr
Marlin21026
Heimdallr
2,633
1,304
0
783
8,393
2,835
1,053
4,722
3,671
0
24,081
W
Sun Wukong
Rockmanduu
Sun Wukong
3,254
712
0
621
11,315
7,355
615
0
11,315
0
35,707
W
Gilgamesh
UNCLOUDABLE
Gilgamesh
12,612
4,970
0
2,167
12,632
6,572
417
175
12,457
0
63,437
L
12,258
9,874
0
9
11,805
3,491
665
5,293
6,512
0
48,853
L
Da Ji
iBoy94
Da Ji
14,099
3,545
0
1,727
13,572
5,483
330
2,951
10,621
0
39,751
L
Ares
4,330
559
0
930
11,906
8,334
252
4,885
7,021
8,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,243
Gold Earned
46,941
236
Minions Killed
374
0
Camps Cleared
0
1,357,175
Distance Traveled
1,549,722
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,288
488
34
2
0
336,197
0
W
Olorun
11,844
697
131
8
0
312,846
2
W
Anhur
7,448
438
43
3
0
294,426
0
L
Gilgamesh
8,566
504
63
4
0
333,106
1
L
Heimdallr
6,706
394
46
3
0
167,097
0
W
Sun Wukong
8,282
487
71
4
0
277,479
0
W
Gilgamesh
11,079
652
95
6
0
328,774
0
L
Izanami
7,341
432
64
4
0
277,733
1
L
Da Ji
10,615
624
57
3
0
290,319
4
L
Ares
7,015
413
6
0
0
288,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role