Player Matchup

Guan Yu
Guan Yu
Aethiere
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
LeanSSJ
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
NeikGrim2
Baron Samedi
Level 15
God Stats
4W - 11L
1,392 SR
Queue Stats
114W - 140L
1,414 Elo+
Solo
Bacchus
Bacchus
TobiasL24625
Bacchus
Level 23
God Stats
1W - 2L
1,528 SR
Queue Stats
28W - 34L
1,419 Elo+
Party 1
Nemesis
Nemesis
UltramanTiga96
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,447 Elo+

VS

Team Averages
Level 23
1,601 SR
1,478 Elo+
Ares
Ares
CH3lC0
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Rezity
Hou Yi
Level 28
God Stats
5W - 0L
1,726 SR
Queue Stats
107W - 95L
1,468 Elo+
Solo
Bakasura
Bakasura
Wartymender
Bakasura
Level 29
God Stats
1W - 0L
1,519 SR
Queue Stats
62W - 48L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
lilmcweedy
Sun Wukong
Level 29
God Stats
18W - 27L
1,454 SR
Queue Stats
28W - 35L
1,408 Elo+
Solo
Merlin
Merlin
reginxld
Merlin
Level 27
God Stats
7W - 2L
1,808 SR
Queue Stats
45W - 30L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aethiere
Guan Yu
12
1 / 11 / 1
7,210
379
2,927
18,279
10,522
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
LeanSSJ
Hachiman
12
0 / 5 / 3
7,706
406
7,934
11,777
3,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
NeikGrim2
Baron Samedi
14
2 / 5 / 0
9,140
481
8,747
15,954
8,351
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TobiasL24625
Bacchus
10
4 / 7 / 0
7,916
417
4,377
16,320
17,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 13 / 0
6,147
324
3,674
13,326
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CH3lC0
Ares
14
3 / 4 / 10
8,947
471
4,960
12,903
7,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Rezity
Hou Yi
18
9 / 1 / 4
11,125
586
14,784
12,930
4,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Wartymender
Bakasura
18
11 / 2 / 8
11,590
610
12,543
12,042
8,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lilmcweedy
Sun Wukong
15
13 / 0 / 14
11,075
583
14,070
14,411
10,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
reginxld
Merlin
17
5 / 0 / 7
10,423
549
11,888
6,565
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
84
7
Kills
41
41
Deaths
7
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aethiere
Guan Yu
1
11
1
0.14
W
Ares
CH3lC0
Ares
3
4
10
2
L
Hachiman
LeanSSJ
Hachiman
0
5
3
0.3
L
Baron Samedi
NeikGrim2
Baron Samedi
2
5
0
0.4
W
Hou Yi
Rezity
Hou Yi
9
1
4
11
L
Bacchus
TobiasL24625
Bacchus
4
7
0
0.57
L
0
13
0
0
W
Bakasura
Wartymender
Bakasura
11
2
8
7.5
W
Sun Wukong
lilmcweedy
Sun Wukong
13
0
14
20
W
Merlin
reginxld
Merlin
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,659
Damage
58,245
75,656
Taken
58,851
44,254
Mitigated
33,902
12,756
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aethiere
Guan Yu
2,927
659
425
2,893
18,279
10,522
106
3,601
14,289
0
23,740
W
Ares
CH3lC0
Ares
4,960
760
0
2,465
12,903
7,825
180
2,819
10,084
15,345
0
L
Hachiman
LeanSSJ
Hachiman
7,934
4,351
0
1,704
11,777
3,843
929
1,188
10,589
0
40,809
L
Baron Samedi
NeikGrim2
Baron Samedi
8,747
1,465
334
5,576
15,954
8,351
0
4,684
10,318
52,780
0
W
Hou Yi
Rezity
Hou Yi
14,784
6,866
0
3,677
12,930
4,784
822
2,311
10,619
0
98,981
L
Bacchus
TobiasL24625
Bacchus
4,377
515
0
1,192
16,320
17,204
25
3,210
12,788
15,285
0
L
3,674
1,907
0
632
13,326
4,334
44
3,286
9,505
0
22,137
W
Bakasura
Wartymender
Bakasura
12,543
10,178
0
3,489
12,042
8,525
5,045
2,675
9,367
0
65,978
W
Sun Wukong
lilmcweedy
Sun Wukong
14,070
2,566
0
7,353
14,411
10,335
796
3,108
11,303
0
45,171
W
Merlin
reginxld
Merlin
11,888
287
0
1,390
6,565
2,433
1,104
2,444
4,121
72,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,119
Gold Earned
53,160
260
Minions Killed
479
0
Camps Cleared
0
1,556,793
Distance Traveled
1,810,984
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,210
379
41
2
0
335,218
4
W
Ares
8,947
471
11
1
0
356,404
0
L
Hachiman
7,706
406
63
3
0
325,336
3
L
Baron Samedi
9,140
481
91
5
0
265,758
2
W
Hou Yi
11,125
586
142
7
0
352,369
0
L
Bacchus
7,916
417
20
1
0
331,844
2
L
Nemesis
6,147
324
45
2
0
298,637
7
W
Bakasura
11,590
610
143
8
0
354,060
0
W
Sun Wukong
11,075
583
56
3
0
369,394
2
W
Merlin
10,423
549
127
7
0
378,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role