Player Matchup

Ymir
Ymir
Captintriforce1
Ymir
Level 25
God Stats
2W - 1L
1,659 SR
Queue Stats
67W - 59L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
Himemi91
Ah Puch
Level 103
God Stats
2W - 2L
1,325 SR
Queue Stats
56W - 50L
1,503 Elo+
Party 2
Da Ji
Da Ji
SaltyScrub1192
Da Ji
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,514 Elo+
Party 2
Team Averages
Level 62
1,495 SR
1,507 Elo+

VS

Team Averages
Level 39
1,356 SR
1,244 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
akarispin
Chang'e
Level 24
God Stats
1W - 3L
1,323 SR
Queue Stats
2W - 12L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
harley223
Cthulhu
Level 27
God Stats
0W - 2L
1,245 SR
Queue Stats
5W - 14L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
6,500
650
1,513
8,380
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Himemi91
Ah Puch
12
5 / 0 / 7
7,773
777
10,466
3,400
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 3 / 6
7,901
790
10,180
7,052
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 4 / 3
6,635
664
4,916
8,198
4,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
akarispin
Chang'e
8
2 / 3 / 1
6,295
630
3,534
8,131
2,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
harley223
Cthulhu
10
1 / 5 / 3
6,400
640
4,923
9,323
5,925
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
3
0.88
W
1
2
6
2
W
Ah Puch
Himemi91
Ah Puch
5
0
7
8.5
W
6
3
6
3
L
Chang'e
akarispin
Chang'e
2
3
1
0.83
L
Cthulhu
harley223
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
13,373
18,832
Taken
25,652
8,845
Mitigated
12,395
2,212
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,916
2,258
0
1,458
8,198
4,125
0
3,508
4,690
0
17,849
W
1,513
285
0
710
8,380
4,739
135
4,594
3,786
5,251
0
W
Ah Puch
Himemi91
Ah Puch
10,466
974
0
1,421
3,400
1,223
343
1,390
2,010
30,870
0
W
10,180
3,937
0
81
7,052
2,883
667
2,653
4,399
0
16,400
L
Chang'e
akarispin
Chang'e
3,534
524
1,051
1,496
8,131
2,345
68
3,396
4,657
7,904
0
L
Cthulhu
harley223
Cthulhu
4,923
136
0
1,219
9,323
5,925
0
5,163
3,987
14,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
19,330
66
Minions Killed
83
2
Camps Cleared
4
513,181
Distance Traveled
460,434
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,635
664
35
4
4
140,342
3
W
Ymir
6,500
650
9
1
0
180,319
0
W
Ah Puch
7,773
777
43
4
1
180,555
5
W
Da Ji
7,901
790
14
1
1
152,307
1
L
Chang'e
6,295
630
19
2
0
166,686
1
L
Cthulhu
6,400
640
29
3
0
153,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role