Player Matchup

Yemoja
Yemoja
Borisvc
Yemoja
Level 11
God Stats
3W - 2L
1,757 SR
Queue Stats
18W - 14L
1,558 Elo+
Solo
Nu Wa
Nu Wa
JDROW12
Nu Wa
Level 16
God Stats
1W - 2L
1,569 SR
Queue Stats
220W - 195L
1,626 Elo+
Party 2
Terra
Terra
Skachet
Terra
Level 29
God Stats
4W - 3L
1,479 SR
Queue Stats
196W - 228L
1,475 Elo+
Solo
Pele
Pele
iamabigpony
Pele
Level 16
God Stats
4W - 5L
1,532 SR
Queue Stats
18W - 22L
1,428 Elo+
Solo
Charybdis
Charybdis
lightLXXXI
Charybdis
Level 10
God Stats
9W - 12L
1,510 SR
Queue Stats
42W - 44L
1,547 Elo+
Party 2
Team Averages
Level 16
1,569 SR
1,527 Elo+

VS

Team Averages
Level 25
1,462 SR
1,397 Elo+
Thoth
Thoth
 
Thoth
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Angstyboye
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,410 Elo+
Party 1
Ares
Ares
MaRiAchi69
Ares
Level 5
God Stats
3W - 2L
1,292 SR
Queue Stats
4W - 7L
1,165 Elo+
Party 1
Medusa
Medusa
SquigglyJohn
Medusa
Level 4
God Stats
16W - 12L
1,516 SR
Queue Stats
18W - 13L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Borisvc
Yemoja
15
0 / 1 / 3
8,503
945
5,528
7,363
7,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
JDROW12
Nu Wa
14
1 / 9 / 1
8,490
943
8,694
20,676
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Skachet
Terra
15
2 / 3 / 1
9,310
1,034
5,856
20,021
20,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 8 / 1
7,853
873
3,122
10,005
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
lightLXXXI
Charybdis
14
0 / 3 / 3
7,937
882
3,536
8,457
2,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

133

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
15 / 0 / 7
11,711
1,301
30,153
6,881
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
 
Morgan Le Fay
17
4 / 1 / 15
10,374
1,153
9,875
7,118
2,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Angstyboye
Olorun
15
0 / 1 / 10
8,712
968
2,308
3,463
1,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 9
8,476
942
1,363
8,188
4,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
16
5 / 1 / 9
10,579
1,175
15,870
6,810
2,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
3
Kills
24
24
Deaths
3
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
15
0
7
18.5
W
Morgan Le Fay
 
Morgan Le Fay
4
1
15
11.5
W
Olorun
Angstyboye
Olorun
0
1
10
5
L
Yemoja
Borisvc
Yemoja
0
1
3
1.5
L
Nu Wa
JDROW12
Nu Wa
1
9
1
0.17
W
0
0
9
4.5
L
Terra
Skachet
Terra
2
3
1
0.83
W
Medusa
5
1
9
9.5
L
0
8
1
0.06
L
Charybdis
lightLXXXI
Charybdis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,736
Damage
59,569
66,522
Taken
32,460
37,495
Mitigated
13,216
7,320
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
30,153
225
0
1,014
6,881
2,094
0
4,371
2,417
45,759
0
W
Morgan Le Fay
 
Morgan Le Fay
9,875
1,906
38
1,508
7,118
2,811
0
4,033
3,019
27,090
0
W
Olorun
Angstyboye
Olorun
2,308
1,270
213
1,120
3,463
1,443
0
1,684
1,668
21,230
0
L
Yemoja
Borisvc
Yemoja
5,528
202
2,266
444
7,363
7,078
0
4,454
2,909
18,493
0
L
Nu Wa
JDROW12
Nu Wa
8,694
3,142
0
191
20,676
4,273
0
18,770
1,906
28,995
0
W
1,363
183
0
215
8,188
4,126
0
5,855
2,189
5,101
0
L
Terra
Skachet
Terra
5,856
1,208
923
2,653
20,021
20,933
0
8,305
11,716
23,125
0
W
Medusa
15,870
6,516
0
1,036
6,810
2,742
0
3,645
3,089
0
47,086
L
3,122
399
0
651
10,005
3,092
0
5,925
4,080
0
9,131
L
Charybdis
lightLXXXI
Charybdis
3,536
1,748
0
192
8,457
2,119
0
6,245
2,212
0
10,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
49,852
134
Minions Killed
201
3
Camps Cleared
10
691,269
Distance Traveled
884,252
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,711
1,301
27
3
2
200,988
0
W
Morgan Le Fay
10,374
1,153
33
4
2
174,888
1
W
Olorun
8,712
968
43
5
1
135,119
0
L
Yemoja
8,503
945
25
3
0
171,755
0
L
Nu Wa
8,490
943
50
6
1
151,692
0
W
Ares
8,476
942
7
1
1
179,480
1
L
Terra
9,310
1,034
35
4
0
165,952
1
W
Medusa
10,579
1,175
91
10
4
193,777
0
L
Pele
7,853
873
16
2
2
109,185
0
L
Charybdis
7,937
882
8
1
0
92,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role