Player Matchup

Ymir
Ymir
Almadena134
Ymir
Level 9
God Stats
7W - 6L
1,406 SR
Queue Stats
14W - 13L
1,351 Elo+
Solo
Da Ji
Da Ji
FlowerxZ
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
Jawa1589
Sun Wukong
Level 27
God Stats
2W - 1L
1,548 SR
Queue Stats
106W - 138L
1,413 Elo+
Solo
Medusa
Medusa
MasterDiamond117
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Nesler
Chronos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,315 Elo+
Party 2
Team Averages
Level 14
1,491 SR
1,375 Elo+

VS

Team Averages
Level 7
1,458 SR
1,430 Elo+
Neith
Neith
CordobezOtaku
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Agni
Agni
Leo1play4
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Xxbuteau88Xx
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,384 Elo+
Party 1
Hades
Hades
Zbyniu1
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
tinytronic
Mercury
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
26W - 21L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 6
5,670
515
1,706
8,305
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
FlowerxZ
Da Ji
12
6 / 1 / 4
7,346
668
3,735
7,029
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Jawa1589
Sun Wukong
10
1 / 1 / 0
6,257
569
908
5,197
3,696
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
20 / 1 / 4
8,121
738
13,526
7,696
2,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Nesler
Chronos
10
6 / 0 / 9
6,815
620
5,461
4,177
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 3
4,464
406
2,072
6,428
1,310
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
6
1 / 7 / 0
4,807
437
1,475
5,632
2,792
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Xxbuteau88Xx
Tsukuyomi
7
1 / 8 / 3
5,451
496
4,424
8,326
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Zbyniu1
Hades
7
1 / 4 / 2
4,980
453
2,611
5,625
1,730
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
tinytronic
Mercury
8
2 / 5 / 2
5,731
521
3,473
8,129
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
33
Kills
5
5
Deaths
33
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
0
9
3
0.17
W
Da Ji
FlowerxZ
Da Ji
6
1
4
8
W
Sun Wukong
Jawa1589
Sun Wukong
1
1
0
1
L
Agni
1
7
0
0.14
W
20
1
4
22
W
Chronos
Nesler
Chronos
6
0
9
10.5
L
Tsukuyomi
Xxbuteau88Xx
Tsukuyomi
1
8
3
0.31
L
Hades
Zbyniu1
Hades
1
4
2
0.5
L
Mercury
tinytronic
Mercury
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
14,055
32,404
Taken
34,140
17,718
Mitigated
9,789
5,835
Healing
1,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,706
553
0
417
8,305
7,099
472
1,671
6,594
10,512
0
L
2,072
1,195
0
160
6,428
1,310
207
2,150
4,278
0
7,340
W
Da Ji
FlowerxZ
Da Ji
3,735
872
0
1,188
7,029
2,892
0
693
6,336
0
45,902
W
Sun Wukong
Jawa1589
Sun Wukong
908
99
0
483
5,197
3,696
1,231
156
5,041
0
28,378
L
Agni
1,475
487
0
0
5,632
2,792
46
549
5,083
8,085
0
W
13,526
8,501
0
3,668
7,696
2,872
1,382
1,383
6,313
0
49,903
W
Chronos
Nesler
Chronos
5,461
1,774
0
79
4,177
1,159
963
143
4,034
23,019
0
L
Tsukuyomi
Xxbuteau88Xx
Tsukuyomi
4,424
1,330
0
197
8,326
1,872
521
1,793
6,533
0
14,915
L
Hades
Zbyniu1
Hades
2,611
547
112
568
5,625
1,730
99
1,476
4,149
9,503
0
L
Mercury
tinytronic
Mercury
3,473
1,312
0
310
8,129
2,085
239
1,199
6,930
0
20,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
25,433
301
Minions Killed
116
0
Camps Cleared
0
1,048,586
Distance Traveled
840,173
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,670
515
18
2
0
198,776
0
L
Neith
4,464
406
13
1
0
130,994
0
W
Da Ji
7,346
668
83
8
0
225,268
2
W
Sun Wukong
6,257
569
70
6
0
192,986
4
L
Agni
4,807
437
19
2
0
124,135
0
W
Medusa
8,121
738
85
8
0
215,527
3
W
Chronos
6,815
620
45
4
0
216,029
0
L
Tsukuyomi
5,451
496
18
2
0
215,689
1
L
Hades
4,980
453
22
2
0
161,456
0
L
Mercury
5,731
521
44
4
0
207,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role