Player Matchup

Gilgamesh
Gilgamesh
Arteymiss-11
Gilgamesh
Level 24
God Stats
11W - 6L
1,674 SR
Queue Stats
164W - 171L
1,547 Elo+
Solo
Neith
Neith
SamLamb113955
Neith
Level 5
God Stats
2W - 7L
1,253 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Scylla
Scylla
Superfuture47
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
ednson
Horus
Level 28
God Stats
22W - 18L
1,666 SR
Queue Stats
77W - 59L
1,527 Elo+
Solo
Fenrir
Fenrir
villain81
Fenrir
Level 24
God Stats
20W - 13L
1,384 SR
Queue Stats
176W - 180L
1,510 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,517 Elo+

VS

Team Averages
Level 19
1,570 SR
1,539 Elo+
Bellona
Bellona
BlindEagle101
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Solo
Bacchus
Bacchus
DrinkCheese9177
Bacchus
Level 32
God Stats
0W - 2L
1,446 SR
Queue Stats
75W - 62L
1,683 Elo+
Party 1
Izanami
Izanami
Itzy1
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 231L
1,271 Elo+
Solo
Bastet
Bastet
OG StruggleBus
Bastet
Level 8
God Stats
2W - 3L
1,905 SR
Queue Stats
34W - 35L
1,485 Elo+
Solo
Discordia
Discordia
She Is Soulless
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arteymiss-11
Gilgamesh
14
3 / 2 / 1
8,102
579
2,656
6,830
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 3
6,623
473
4,925
7,153
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 1 / 2
7,737
553
7,147
5,164
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ednson
Horus
12
2 / 0 / 7
6,987
499
3,457
8,931
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
villain81
Fenrir
12
4 / 0 / 2
7,502
536
3,562
7,985
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 9 / 1
5,258
376
1,777
10,857
4,898
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 1
7,205
515
5,930
7,914
7,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Itzy1
Izanami
10
2 / 6 / 0
6,631
474
4,987
9,087
2,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 2 / 0
4,473
320
300
1,961
320
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
She Is Soulless
Discordia
13
4 / 2 / 0
7,451
532
7,831
6,355
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
7
7
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arteymiss-11
Gilgamesh
3
2
1
1.75
L
Bellona
0
9
1
0.06
L
1
1
1
1.5
L
Izanami
Itzy1
Izanami
2
6
0
0.33
L
0
2
0
0
W
3
4
3
1.13
L
Discordia
She Is Soulless
Discordia
4
2
0
2
W
6
1
2
7
W
Horus
ednson
Horus
2
0
7
5.5
W
Fenrir
villain81
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,747
Damage
20,825
36,063
Taken
36,174
16,404
Mitigated
16,907
13,654
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arteymiss-11
Gilgamesh
2,656
370
0
2,834
6,830
3,838
378
3,361
3,449
0
47,857
L
Bellona
1,777
389
0
1,449
10,857
4,898
128
4,292
6,376
0
11,321
L
5,930
643
0
2,250
7,914
7,430
0
1,309
6,376
42,541
0
L
Izanami
Itzy1
Izanami
4,987
3,229
0
1,381
9,087
2,448
382
0
8,999
0
33,708
L
300
59
0
76
1,961
320
0
0
1,961
0
4,074
W
4,925
2,148
0
864
7,153
2,224
1,347
2,409
4,608
0
23,185
L
Discordia
She Is Soulless
Discordia
7,831
396
0
1,611
6,355
1,811
0
1,546
4,726
45,080
0
W
7,147
343
0
319
5,164
1,583
288
2,872
2,088
49,456
0
W
Horus
ednson
Horus
3,457
1,159
355
4,361
8,931
5,179
0
2,541
6,286
0
16,758
W
Fenrir
villain81
Fenrir
3,562
821
0
4,921
7,985
3,580
219
2,014
5,871
0
44,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
31,018
364
Minions Killed
259
0
Camps Cleared
0
1,275,642
Distance Traveled
1,024,934
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,102
579
113
8
0
275,131
2
L
Bellona
5,258
376
19
1
0
256,888
1
L
Bacchus
7,205
515
83
6
0
232,330
5
L
Izanami
6,631
474
55
4
0
228,045
1
L
Bastet
4,473
320
11
1
0
90,693
0
W
Neith
6,623
473
41
3
0
229,153
0
L
Discordia
7,451
532
91
7
0
216,978
3
W
Scylla
7,737
553
89
6
0
251,140
2
W
Horus
6,987
499
33
2
0
283,172
4
W
Fenrir
7,502
536
88
6
0
237,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role