Player Matchup

Ah Puch
Ah Puch
BaddaBoom77
Ah Puch
Level 116
God Stats
8W - 7L
1,602 SR
Queue Stats
217W - 260L
1,478 Elo+
Solo
Neith
Neith
THRASHER3241
Neith
Level 17
God Stats
12W - 16L
1,493 SR
Queue Stats
21W - 32L
1,351 Elo+
Party 1
Chaac
Chaac
lostcause559
Chaac
Level 28
God Stats
9W - 10L
1,553 SR
Queue Stats
94W - 115L
1,376 Elo+
Party 1
Team Averages
Level 54
1,549 SR
1,401 Elo+

VS

Team Averages
Level 61
1,548 SR
1,488 Elo+
Agni
Agni
KingOfTheDead00
Agni
Level 109
God Stats
1W - 2L
1,551 SR
Queue Stats
73W - 66L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
LegitLitNinja
Zhong Kui
Level 68
God Stats
90W - 55L
1,593 SR
Queue Stats
724W - 819L
1,492 Elo+
Solo
Olorun
Olorun
cotoplero_bau
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BaddaBoom77
Ah Puch
16
8 / 1 / 3
12,780
799
14,513
9,024
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 4 / 9
10,873
680
8,272
12,105
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 9
10,650
666
8,150
18,649
10,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
9,668
604
12,454
13,014
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
LegitLitNinja
Zhong Kui
17
9 / 3 / 0
11,469
717
17,658
19,270
14,031
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
7,728
483
362
4,304
1,280

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
9
9
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BaddaBoom77
Ah Puch
8
1
3
9.5
L
0
8
6
0.38
L
Zhong Kui
LegitLitNinja
Zhong Kui
9
3
0
3
W
3
4
9
1.88
L
0
3
0
0
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
30,474
39,778
Taken
36,588
17,711
Mitigated
18,885
11,458
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BaddaBoom77
Ah Puch
14,513
196
0
3,320
9,024
2,968
433
6,705
2,319
51,545
0
L
12,454
177
0
1,239
13,014
3,574
0
6,331
6,683
35,114
0
L
Zhong Kui
LegitLitNinja
Zhong Kui
17,658
564
0
7,045
19,270
14,031
40
7,033
12,237
65,001
0
W
8,272
2,771
1,109
2,764
12,105
3,868
2,057
10,042
2,063
0
37,077
L
362
222
0
312
4,304
1,280
0
1,842
2,462
1,554
0
W
8,150
981
309
3,956
18,649
10,875
616
14,263
4,386
0
31,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
28,865
199
Minions Killed
161
9
Camps Cleared
6
858,204
Distance Traveled
685,694
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,780
799
84
5
1
294,180
4
L
Agni
9,668
604
46
3
1
239,994
2
L
Zhong Kui
11,469
717
114
7
5
271,298
0
W
Neith
10,873
680
56
4
2
261,711
0
L
Olorun
7,728
483
1
0
0
174,402
0
W
Chaac
10,650
666
59
4
6
302,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role