Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MykariWoW
Cerberus
Level 15
God Stats
4W - 5L
1,567 SR
Queue Stats
177W - 211L
1,500 Elo+
Party 1
Ganesha
Ganesha
fullekwypasek
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
javyvanity
Ne Zha
Level 45
God Stats
1W - 5L
1,461 SR
Queue Stats
188W - 194L
1,399 Elo+
Solo
Anhur
Anhur
mavvverick
Anhur
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 217L
1,393 Elo+
Party 1
Team Averages
Level 33
1,506 SR
1,437 Elo+

VS

Team Averages
Level 74
1,580 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
Feacrii
Morgan Le Fay
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 120L
1,430 Elo+
Party 2
Neith
Neith
GHOSSCT
Neith
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 141L
1,423 Elo+
Party 2
Thanatos
Thanatos
MurderGuru
Thanatos
Level 139
God Stats
2W - 1L
1,712 SR
Queue Stats
162W - 180L
1,376 Elo+
Solo
Tyr
Tyr
SaltyMonkey98
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,488 Elo+
Solo
Kukulkan
Kukulkan
johnnyosteads
Kukulkan
Level 81
God Stats
4W - 0L
1,689 SR
Queue Stats
143W - 136L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 12 / 4
11,159
558
10,413
29,871
24,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
MykariWoW
Cerberus
14
2 / 18 / 3
9,750
488
7,825
33,429
32,542
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
20
1 / 5 / 17
12,665
633
12,195
18,106
22,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
javyvanity
Ne Zha
20
10 / 7 / 9
13,467
673
27,746
24,078
12,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
20
4 / 12 / 5
12,489
624
12,787
21,224
8,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Feacrii
Morgan Le Fay
20
11 / 4 / 29
14,742
737
24,471
16,794
6,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
GHOSSCT
Neith
20
15 / 2 / 28
15,755
788
28,947
19,922
7,561
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
MurderGuru
Thanatos
20
13 / 4 / 21
14,342
717
19,738
15,924
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 9 / 24
13,894
695
9,500
20,177
22,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
johnnyosteads
Kukulkan
20
9 / 2 / 30
15,016
751
26,479
11,143
4,129
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
186
20
Kills
54
54
Deaths
21
38
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
12
4
0.42
W
Morgan Le Fay
Feacrii
Morgan Le Fay
11
4
29
6.38
W
Neith
GHOSSCT
Neith
15
2
28
14.5
W
Thanatos
MurderGuru
Thanatos
13
4
21
5.88
L
Cerberus
MykariWoW
Cerberus
2
18
3
0.19
W
6
9
24
2
L
Ganesha
1
5
17
1.9
L
Ne Zha
javyvanity
Ne Zha
10
7
9
2.07
W
Kukulkan
johnnyosteads
Kukulkan
9
2
30
12
L
Anhur
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,966
Damage
109,135
126,708
Taken
83,960
100,610
Mitigated
47,182
20,635
Healing
42,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,413
729
546
4,415
29,871
24,156
0
13,243
16,628
395
19,824
W
Morgan Le Fay
Feacrii
Morgan Le Fay
24,471
824
2,233
5,210
16,794
6,095
271
5,183
11,611
51,983
0
W
Neith
GHOSSCT
Neith
28,947
18,149
3,555
12,972
19,922
7,561
3,334
3,597
16,325
0
50,696
W
Thanatos
MurderGuru
Thanatos
19,738
3,337
3,299
11,248
15,924
6,738
132
2,850
13,074
0
30,979
L
Cerberus
MykariWoW
Cerberus
7,825
351
0
3,002
33,429
32,542
0
10,223
23,206
18,594
0
W
9,500
1,781
118
1,186
20,177
22,659
325
5,128
15,049
0
22,352
L
Ganesha
12,195
139
278
794
18,106
22,774
181
8,304
9,802
26,498
0
L
Ne Zha
javyvanity
Ne Zha
27,746
6,665
1,797
7,874
24,078
12,276
0
9,985
14,093
0
56,226
W
Kukulkan
johnnyosteads
Kukulkan
26,479
2,041
1,872
1,160
11,143
4,129
674
3,348
7,795
62,236
0
L
Anhur
12,787
7,121
0
1,929
21,224
8,862
0
9,195
12,029
0
24,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,530
Gold Earned
73,749
133
Minions Killed
211
0
Camps Cleared
0
1,553,112
Distance Traveled
1,827,283
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,159
558
26
1
0
302,612
0
W
Morgan Le Fay
14,742
737
39
2
0
368,568
0
W
Neith
15,755
788
39
2
0
373,259
1
W
Thanatos
14,342
717
19
1
0
382,728
0
L
Cerberus
9,750
488
22
1
0
262,165
0
W
Tyr
13,894
695
18
1
0
335,678
2
L
Ganesha
12,665
633
2
0
0
376,546
1
L
Ne Zha
13,467
673
51
3
0
333,245
0
W
Kukulkan
15,016
751
96
5
0
367,050
0
L
Anhur
12,489
624
32
2
0
278,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role