Player Matchup

Bakasura
Bakasura
AIN_GUI
Bakasura
Level 89
God Stats
1W - 4L
1,395 SR
Queue Stats
778W - 784L
1,481 Elo+
Solo
Charybdis
Charybdis
Bry_Sassenach
Charybdis
Level 129
God Stats
9W - 19L
1,354 SR
Queue Stats
378W - 384L
1,522 Elo+
Solo
Terra
Terra
Gyoavnneclb
Terra
Level 63
God Stats
3W - 2L
1,522 SR
Queue Stats
216W - 223L
1,465 Elo+
Solo
Raijin
Raijin
XxStronger92xX
Raijin
Level 131
God Stats
10W - 13L
1,357 SR
Queue Stats
395W - 384L
1,529 Elo+
Solo
Chaac
Chaac
sarutobi_daora
Chaac
Level 87
God Stats
8W - 5L
1,552 SR
Queue Stats
109W - 133L
1,398 Elo+
Solo
Team Averages
Level 100
1,436 SR
1,479 Elo+

VS

Team Averages
Level 109
1,460 SR
1,438 Elo+
Ratatoskr
Ratatoskr
PRIZXNER
Ratatoskr
Level 128
God Stats
5W - 10L
1,367 SR
Queue Stats
418W - 413L
1,440 Elo+
Party 1
Fenrir
Fenrir
RoohxHeinzeXx
Fenrir
Level 127
God Stats
12W - 8L
1,515 SR
Queue Stats
583W - 591L
1,532 Elo+
Solo
Thoth
Thoth
SadDisplay
Thoth
Level 57
God Stats
2W - 6L
1,333 SR
Queue Stats
290W - 292L
1,460 Elo+
Solo
Rama
Rama
nachoypapa
Rama
Level 99
God Stats
5W - 3L
1,655 SR
Queue Stats
389W - 406L
1,332 Elo+
Solo
Chiron
Chiron
wallacedi
Chiron
Level 136
God Stats
3W - 2L
1,428 SR
Queue Stats
332W - 335L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AIN_GUI
Bakasura
11
3 / 4 / 0
6,758
520
2,939
9,797
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Bry_Sassenach
Charybdis
12
3 / 2 / 2
6,907
531
7,367
9,089
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 3
5,741
442
4,843
8,514
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 2
7,814
601
4,974
7,119
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
6,927
533
6,651
11,793
11,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PRIZXNER
Ratatoskr
13
2 / 1 / 6
7,242
557
4,456
11,022
3,534
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 2 / 3
6,516
501
4,902
10,964
6,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
14
3 / 2 / 2
7,761
597
7,489
5,550
1,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,038
541
4,661
9,329
2,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
wallacedi
Chiron
12
3 / 0 / 3
7,457
574
8,898
6,535
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
12
12
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AIN_GUI
Bakasura
3
4
0
0.75
L
Charybdis
Bry_Sassenach
Charybdis
3
2
2
2
L
1
2
3
1.25
W
Ratatoskr
PRIZXNER
Ratatoskr
2
1
6
5
W
3
2
3
2.25
W
Thoth
3
2
2
2
L
2
1
2
3
W
1
4
2
0.5
L
0
3
2
0.33
W
Chiron
wallacedi
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,774
Damage
30,406
46,312
Taken
43,400
25,974
Mitigated
17,138
14,139
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AIN_GUI
Bakasura
2,939
2,045
0
2,932
9,797
4,581
27
2,147
7,650
0
29,643
L
Charybdis
Bry_Sassenach
Charybdis
7,367
3,319
0
3,968
9,089
2,102
0
0
9,089
0
44,817
L
4,843
1,099
209
1,281
8,514
5,134
0
1,584
6,930
14,989
0
W
Ratatoskr
PRIZXNER
Ratatoskr
4,456
1,036
0
5,778
11,022
3,534
0
2,561
8,334
0
42,647
W
4,902
711
0
2,734
10,964
6,072
0
4,077
6,688
0
20,254
W
Thoth
7,489
845
0
1,900
5,550
1,837
0
1,532
3,928
56,103
0
L
4,974
374
0
1,386
7,119
2,334
0
2,654
4,465
54,633
0
W
4,661
4,054
0
3,218
9,329
2,789
0
1,074
8,215
0
45,461
L
6,651
817
0
4,363
11,793
11,823
0
1,104
10,689
0
38,520
W
Chiron
wallacedi
Chiron
8,898
3,114
170
3,112
6,535
2,906
0
222
6,103
0
48,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
36,014
382
Minions Killed
417
0
Camps Cleared
0
1,211,176
Distance Traveled
1,255,434
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,758
520
73
6
0
270,865
2
L
Charybdis
6,907
531
81
6
0
218,948
7
L
Terra
5,741
442
15
1
0
253,433
1
W
Ratatoskr
7,242
557
92
7
0
270,048
3
W
Fenrir
6,516
501
34
3
0
265,112
2
W
Thoth
7,761
597
114
9
0
251,844
3
L
Raijin
7,814
601
124
10
0
229,278
4
W
Rama
7,038
541
92
7
0
226,287
5
L
Chaac
6,927
533
89
7
0
238,652
4
W
Chiron
7,457
574
85
7
0
242,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role