Player Matchup

Thanatos
Thanatos
Arcadrax
Thanatos
Level 26
God Stats
53W - 41L
1,519 SR
Queue Stats
60W - 58L
1,396 Elo+
Party 2
Scylla
Scylla
Jenzal
Scylla
Level 65
God Stats
1W - 2L
1,366 SR
Queue Stats
271W - 298L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Nardor347
Amaterasu
Level 59
God Stats
3W - 2L
1,601 SR
Queue Stats
62W - 51L
1,474 Elo+
Party 2
Cerberus
Cerberus
R4yZ0r
Cerberus
Level 3
God Stats
3W - 2L
1,678 SR
Queue Stats
7W - 6L
1,151 Elo+
Party 1
Heimdallr
Heimdallr
kiinoacrew
Heimdallr
Level 116
God Stats
13W - 12L
1,546 SR
Queue Stats
319W - 331L
1,464 Elo+
Party 1
Team Averages
Level 54
1,542 SR
1,387 Elo+

VS

Team Averages
Level 52
1,354 SR
1,371 Elo+
Vulcan
Vulcan
 
Vulcan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LegendOfFroddo
Sylvanus
Level 103
God Stats
7W - 7L
1,351 SR
Queue Stats
90W - 88L
1,460 Elo+
Party 3
Loki
Loki
Macrokingz
Loki
Level 81
God Stats
1W - 2L
1,351 SR
Queue Stats
53W - 51L
1,285 Elo+
Party 3
Danzaburou
Danzaburou
Spieletest
Danzaburou
Level 31
God Stats
17W - 36L
1,336 SR
Queue Stats
70W - 164L
1,253 Elo+
Solo
Ymir
Ymir
alqpleb
Ymir
Level 16
God Stats
2W - 4L
1,233 SR
Queue Stats
35W - 40L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arcadrax
Thanatos
14
3 / 1 / 2
9,004
563
3,764
11,228
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Jenzal
Scylla
13
0 / 3 / 1
8,293
518
3,257
7,162
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Nardor347
Amaterasu
16
8 / 0 / 3
9,839
615
10,509
13,574
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
R4yZ0r
Cerberus
13
2 / 0 / 8
8,833
552
3,431
7,090
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
kiinoacrew
Heimdallr
15
8 / 2 / 2
9,324
583
14,582
9,332
3,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 5 / 0
6,552
410
2,537
7,074
1,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
4 / 2 / 1
9,087
568
11,345
9,853
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 1
8,110
507
4,172
12,171
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Spieletest
Danzaburou
12
1 / 5 / 0
7,063
441
2,473
10,512
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
alqpleb
Ymir
10
0 / 5 / 0
6,736
421
2,790
13,918
7,681
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
6
6
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
0
0
W
Thanatos
Arcadrax
Thanatos
3
1
2
4
W
Scylla
Jenzal
Scylla
0
3
1
0.17
L
Sylvanus
4
2
1
2.25
L
1
4
1
0.38
W
Amaterasu
Nardor347
Amaterasu
8
0
3
9.5
W
Cerberus
R4yZ0r
Cerberus
2
0
8
6
L
Danzaburou
Spieletest
Danzaburou
1
5
0
0.2
L
Ymir
alqpleb
Ymir
0
5
0
0
W
Heimdallr
kiinoacrew
Heimdallr
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,543
Damage
23,317
48,386
Taken
53,528
25,463
Mitigated
23,944
20,198
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,537
1,077
0
452
7,074
1,887
686
255
6,819
25,038
0
W
Thanatos
Arcadrax
Thanatos
3,764
601
0
9,930
11,228
3,505
702
3,597
7,631
0
62,990
W
Scylla
Jenzal
Scylla
3,257
498
0
695
7,162
2,006
528
4,548
2,614
47,933
0
L
Sylvanus
11,345
2,090
599
4,044
9,853
7,094
0
2,727
7,126
51,142
8,122
L
4,172
991
0
4,161
12,171
4,204
122
973
11,198
0
52,532
W
Amaterasu
Nardor347
Amaterasu
10,509
4,716
0
4,208
13,574
9,500
1,026
3,915
9,659
2,071
56,047
W
Cerberus
R4yZ0r
Cerberus
3,431
321
0
2,188
7,090
6,690
228
2,121
4,912
14,139
0
L
Danzaburou
Spieletest
Danzaburou
2,473
791
153
3,300
10,512
3,078
1,200
1,321
9,188
0
41,609
L
Ymir
alqpleb
Ymir
2,790
299
0
504
13,918
7,681
0
1,906
12,012
26,820
0
W
Heimdallr
kiinoacrew
Heimdallr
14,582
7,299
0
3,177
9,332
3,762
656
1,709
7,568
0
69,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
37,548
471
Minions Killed
396
0
Camps Cleared
0
1,579,914
Distance Traveled
1,565,066
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,552
410
59
4
0
256,114
2
W
Thanatos
9,004
563
99
6
0
333,257
1
W
Scylla
8,293
518
118
7
0
301,521
2
L
Sylvanus
9,087
568
122
8
0
295,241
3
L
Loki
8,110
507
99
6
0
343,499
4
W
Amaterasu
9,839
615
87
5
0
329,576
2
W
Cerberus
8,833
552
34
2
0
335,215
2
L
Danzaburou
7,063
441
74
5
0
361,949
4
L
Ymir
6,736
421
42
3
0
308,263
6
W
Heimdallr
9,324
583
133
8
0
280,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role