Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ElyisusM
Neith
Level 108
God Stats
15W - 17L
1,511 SR
Queue Stats
81W - 104L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Tcheez24
Kukulkan
Level 104
God Stats
1W - 6L
1,267 SR
Queue Stats
2W - 7L
1,367 Elo+
Solo
Nu Wa
Nu Wa
ThunderTurtlez2
Nu Wa
Level 77
God Stats
75W - 78L
1,511 SR
Queue Stats
259W - 290L
1,448 Elo+
Solo
Hades
Hades
sDharshanEDj
Hades
Level 69
God Stats
4W - 5L
1,494 SR
Queue Stats
192W - 194L
1,537 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,452 Elo+

VS

Team Averages
Level 77
1,570 SR
1,471 Elo+
Janus
Janus
Boozenfeed
Janus
Level 66
God Stats
3W - 0L
1,832 SR
Queue Stats
106W - 98L
1,484 Elo+
Solo
Tiamat
Tiamat
CynicalBias
Tiamat
Level 68
God Stats
16W - 3L
1,637 SR
Queue Stats
77W - 62L
1,491 Elo+
Solo
Artio
Artio
INOXYDABLEX
Artio
Level 119
God Stats
15W - 16L
1,342 SR
Queue Stats
310W - 296L
1,499 Elo+
Solo
Ares
Ares
Nexed Jackal
Ares
Level 61
God Stats
5W - 5L
1,479 SR
Queue Stats
569W - 657L
1,422 Elo+
Solo
Neith
Neith
TheBaejingBae
Neith
Level 69
God Stats
86W - 59L
1,558 SR
Queue Stats
463W - 463L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 1
7,414
1,059
5,041
3,342
1,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
ElyisusM
Neith
13
1 / 1 / 3
7,267
1,038
7,822
7,221
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Tcheez24
Kukulkan
12
1 / 2 / 2
6,936
991
3,899
4,052
1,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 3
7,018
1,003
8,470
6,437
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 4
7,171
1,024
6,608
11,021
4,509
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 2 / 7
7,183
1,026
7,592
4,579
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
5 / 0 / 6
8,513
1,216
10,068
4,770
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 9
8,148
1,164
3,918
12,278
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 5
7,036
1,005
4,477
8,171
6,479
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 5
8,406
1,201
3,210
5,219
1,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
6
Kills
11
11
Deaths
6
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
1
3.5
W
Janus
0
2
7
1.75
W
Tiamat
5
0
6
8
L
Neith
ElyisusM
Neith
1
1
3
2.5
W
1
1
9
5.5
W
1
2
5
1.75
L
Kukulkan
Tcheez24
Kukulkan
1
2
2
1
W
4
1
5
6.5
L
0
4
3
0.38
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,840
Damage
29,265
32,073
Taken
35,017
11,974
Mitigated
23,305
4,759
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,041
1,253
0
843
3,342
1,161
0
2,645
617
0
14,907
W
Janus
7,592
287
103
504
4,579
1,565
0
2,420
2,067
28,673
0
W
Tiamat
10,068
690
0
1,502
4,770
3,008
0
2,948
1,697
35,177
0
L
Neith
ElyisusM
Neith
7,822
2,883
0
1,879
7,221
2,575
0
5,607
1,484
0
25,588
W
3,918
522
766
3,173
12,278
10,456
0
6,255
5,691
6,636
0
W
4,477
127
0
0
8,171
6,479
0
3,870
4,101
5,359
0
L
Kukulkan
Tcheez24
Kukulkan
3,899
502
0
236
4,052
1,496
0
3,367
563
10,291
0
W
3,210
971
0
344
5,219
1,797
0
2,627
2,484
0
20,990
L
8,470
2,002
213
199
6,437
2,233
0
5,329
1,048
18,174
0
L
6,608
506
0
1,389
11,021
4,509
0
8,531
2,306
17,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
39,286
129
Minions Killed
175
5
Camps Cleared
6
611,734
Distance Traveled
687,859
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,414
1,059
15
2
0
106,013
0
W
Janus
7,183
1,026
52
7
1
133,736
1
W
Tiamat
8,513
1,216
67
10
3
158,427
0
L
Neith
7,267
1,038
39
6
0
131,653
2
W
Artio
8,148
1,164
1
0
0
141,083
0
W
Ares
7,036
1,005
2
0
0
129,804
0
L
Kukulkan
6,936
991
16
2
1
111,702
0
W
Neith
8,406
1,201
53
8
2
124,809
2
L
Nu Wa
7,018
1,003
21
3
1
123,644
0
L
Hades
7,171
1,024
38
5
3
138,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role