Player Matchup

Jormungandr
Jormungandr
CookieHunter69
Jormungandr
Level 16
God Stats
1W - 5L
1,451 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Hou Yi
Hou Yi
uchiha7itachi
Hou Yi
Level 18
God Stats
0W - 8L
1,140 SR
Queue Stats
14W - 68L
1,081 Elo+
Party 1
Tiamat
Tiamat
user9747
Tiamat
Level 17
God Stats
4W - 18L
1,354 SR
Queue Stats
14W - 59L
1,047 Elo+
Party 1
Team Averages
Level 17
1,315 SR
1,098 Elo+

VS

Team Averages
Level 41
1,290 SR
1,347 Elo+
Neith
Neith
ElenaVidal
Neith
Level 90
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 10L
1,138 Elo+
Party 2
Ra
Ra
G0dH4nt3r
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
MajoraGB
Nemesis
Level 29
God Stats
9W - 11L
1,143 SR
Queue Stats
116W - 131L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CookieHunter69
Jormungandr
12
2 / 5 / 4
9,491
593
10,260
15,257
18,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 3
9,828
614
5,287
11,835
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
user9747
Tiamat
12
1 / 4 / 5
8,988
562
7,147
11,479
6,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 1 / 5
10,849
678
11,500
11,267
3,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
4 / 4 / 7
10,509
657
12,296
9,268
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MajoraGB
Nemesis
15
6 / 1 / 9
11,156
697
8,919
9,172
4,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
15
15
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CookieHunter69
Jormungandr
2
5
4
0.8
W
Neith
5
1
5
7.5
W
4
4
7
1.88
W
Nemesis
MajoraGB
Nemesis
6
1
9
10.5
L
3
6
3
0.75
L
Tiamat
user9747
Tiamat
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
32,715
38,571
Taken
29,707
29,762
Mitigated
12,264
4,762
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CookieHunter69
Jormungandr
10,260
1,708
0
1,730
15,257
18,865
0
5,120
10,137
29,788
0
W
Neith
11,500
5,758
0
6,064
11,267
3,675
1,053
6,991
3,546
0
59,277
W
12,296
1,580
711
2,734
9,268
3,938
682
6,296
2,550
36,654
0
W
Nemesis
MajoraGB
Nemesis
8,919
4,011
0
3,401
9,172
4,651
955
3,328
5,751
0
32,460
L
5,287
1,972
0
45
11,835
3,937
0
3,849
7,986
0
21,658
L
Tiamat
user9747
Tiamat
7,147
193
76
2,911
11,479
6,960
0
3,749
7,730
30,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
32,514
150
Minions Killed
203
3
Camps Cleared
9
801,272
Distance Traveled
871,044
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,491
593
47
3
0
283,404
2
W
Neith
10,849
678
113
7
6
269,517
6
W
Ra
10,509
657
54
3
0
264,697
4
W
Nemesis
11,156
697
36
2
3
336,830
3
L
Hou Yi
9,828
614
42
3
0
248,991
0
L
Tiamat
8,988
562
61
4
3
268,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role